-rw-r--r-- | noncore/games/solitaire/canvascardwindow.cpp | 15 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascardwindow.h | 1 | ||||
-rw-r--r-- | noncore/games/solitaire/carddeck.cpp | 2 | ||||
-rw-r--r-- | noncore/games/solitaire/main.cpp | 14 | ||||
-rwxr-xr-x | noncore/games/solitaire/solitaire.pro | 5 |
5 files changed, 14 insertions, 23 deletions
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp index dec5591..c12344a 100644 --- a/noncore/games/solitaire/canvascardwindow.cpp +++ b/noncore/games/solitaire/canvascardwindow.cpp @@ -36,17 +36,18 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0), cardGame(NULL) { setIcon( Resource::loadPixmap( "cards" ) ); + setCaption(tr("Patience")); // Create Playing Area for Games if ( QPixmap::defaultDepth() < 12 ) { // canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B)); // canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50)); canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D)); } else { QPixmap bg; - bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); + bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither ); canvas.setBackgroundPixmap(bg); } #if defined( QT_QWS_CASSIOPEIA ) @@ -65,9 +66,9 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F); file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F); menu->insertItem(tr("&Game"), file); - + menu->insertSeparator(); settings = new QPopupMenu; settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2); @@ -90,9 +91,9 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) file->insertItem(tr("Chicane"), this, SLOT(initChicane())); file->insertItem(tr("Harp"), this, SLOT(initHarp())); file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub())); menu->insertItem(tr("Play"), file); - + menu->insertSeparator(); settings = new QPopupMenu; settings->setCheckable(TRUE); @@ -117,9 +118,9 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) drawThree = cfg.readBoolEntry( "DrawThree", FALSE); if ( gameType == 0 ) { cardGame = new PatienceCardGame( &canvas, snapOn, this ); cardGame->setNumberToDraw(drawThree ? 3 : 1); - + setCaption(tr("Patience")); setCentralWidget(cardGame); cardGame->readConfig( cfg ); setCardBacks(); @@ -185,9 +186,9 @@ void CanvasCardWindow::resizeEvent(QResizeEvent *) void CanvasCardWindow::initPatience() { - // Create New Game + // Create New Game if ( cardGame ) delete cardGame; cardGame = new PatienceCardGame( &canvas, snapOn, this ); cardGame->setNumberToDraw(drawThree ? 3 : 1); @@ -252,15 +253,15 @@ void CanvasCardWindow::initTeeclub() if ( cardGame ) { delete cardGame; } cardGame = new TeeclubCardGame( &canvas, snapOn, this ); - cardGame->setNumberToDraw(1); + cardGame->setNumberToDraw(1); gameType = 4; setCaption(tr("Teeclub")); setCentralWidget(cardGame); cardGame->newGame(); setCardBacks(); -} +} void CanvasCardWindow::snapToggle() { diff --git a/noncore/games/solitaire/canvascardwindow.h b/noncore/games/solitaire/canvascardwindow.h index eddb184..abd6af6 100644 --- a/noncore/games/solitaire/canvascardwindow.h +++ b/noncore/games/solitaire/canvascardwindow.h @@ -32,8 +32,9 @@ class QPopupMenu; class CanvasCardWindow : public QMainWindow { Q_OBJECT public: + static QString appName() { return QString::fromLatin1("patience"); } CanvasCardWindow(QWidget* parent=0, const char* name=0, WFlags f=0); virtual ~CanvasCardWindow(); public slots: diff --git a/noncore/games/solitaire/carddeck.cpp b/noncore/games/solitaire/carddeck.cpp index a2d0076..b130131 100644 --- a/noncore/games/solitaire/carddeck.cpp +++ b/noncore/games/solitaire/carddeck.cpp @@ -24,9 +24,9 @@ CardDeck::CardDeck(int jokers, int numOfDecks) : numberOfJokers(jokers), numberOfDecks(numOfDecks), deckCreated(FALSE) { - cards = new (Card *)[getNumberOfCards()]; + cards = new Card *[getNumberOfCards()]; } CardDeck::~CardDeck() diff --git a/noncore/games/solitaire/main.cpp b/noncore/games/solitaire/main.cpp index f81aa3c..bd3cf8b 100644 --- a/noncore/games/solitaire/main.cpp +++ b/noncore/games/solitaire/main.cpp @@ -20,17 +20,7 @@ #include "canvascardwindow.h" #include <qpe/qpeapplication.h> +#include <opie/oapplicationfactory.h> - -int main( int argc, char ** argv ) -{ - QPEApplication a( argc, argv ); - - CanvasCardWindow m; - m.setCaption( CanvasCardWindow::tr("Patience") ); - a.showMainWidget( &m ); - - return a.exec(); -} - +OPIE_EXPORT_APP( OApplicationFactory<CanvasCardWindow> )
\ No newline at end of file diff --git a/noncore/games/solitaire/solitaire.pro b/noncore/games/solitaire/solitaire.pro index 1ac62c3..b1b8bda 100755 --- a/noncore/games/solitaire/solitaire.pro +++ b/noncore/games/solitaire/solitaire.pro @@ -1,8 +1,6 @@ -TEMPLATE = app -CONFIG += qt warn_on release -DESTDIR = $(OPIEDIR)/bin +CONFIG += qt warn_on release quick-app HEADERS = canvascard.h canvasshapes.h cardgame.h cardgamelayout.h cardpile.h card.h carddeck.h \ canvascardgame.h freecellcardgame.h chicanecardgame.h harpcardgame.h teeclubcardgame.h \ patiencecardgame.h canvascardwindow.h @@ -17,5 +15,6 @@ TARGET = patience INCLUDEPATH += $(OPIEDIR)/include DEPENDPATH += $(OPIEDIR)/include LIBS += -lqpe + include ( $(OPIEDIR)/include.pro ) |