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-rw-r--r--noncore/games/solitaire/canvascardwindow.cpp15
-rw-r--r--noncore/games/solitaire/canvascardwindow.h1
-rw-r--r--noncore/games/solitaire/carddeck.cpp2
-rw-r--r--noncore/games/solitaire/main.cpp14
-rwxr-xr-xnoncore/games/solitaire/solitaire.pro5
5 files changed, 14 insertions, 23 deletions
diff --git a/noncore/games/solitaire/canvascardwindow.cpp b/noncore/games/solitaire/canvascardwindow.cpp
index dec5591..c12344a 100644
--- a/noncore/games/solitaire/canvascardwindow.cpp
+++ b/noncore/games/solitaire/canvascardwindow.cpp
@@ -34,21 +34,22 @@
CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f) :
QMainWindow(parent, name, f), canvas(230, 260), snapOn(TRUE), cardBack(4), gameType(0),
cardGame(NULL)
{
setIcon( Resource::loadPixmap( "cards" ) );
+ setCaption(tr("Patience"));
// Create Playing Area for Games
if ( QPixmap::defaultDepth() < 12 ) {
// canvas.setBackgroundColor(QColor(0x51, 0x74, 0x6B));
// canvas.setBackgroundColor(QColor(0x20, 0xb0, 0x50));
canvas.setBackgroundColor(QColor(0x08, 0x98, 0x2D));
} else {
QPixmap bg;
- bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither );
+ bg.convertFromImage( Resource::loadImage( "table_pattern" ), ThresholdDither );
canvas.setBackgroundPixmap(bg);
}
#if defined( QT_QWS_CASSIOPEIA )
canvas.setAdvancePeriod(70);
#else
@@ -63,13 +64,13 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f)
file->insertItem(tr("Patience"), this, SLOT(initPatience()), CTRL+Key_F);
file->insertItem(tr("Freecell"), this, SLOT(initFreecell()), CTRL+Key_F);
file->insertItem(tr("Chicane"), this, SLOT(initChicane()), CTRL+Key_F);
file->insertItem(tr("Harp"), this, SLOT(initHarp()), CTRL+Key_F);
file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()), CTRL+Key_F);
menu->insertItem(tr("&Game"), file);
-
+
menu->insertSeparator();
settings = new QPopupMenu;
settings->insertItem(tr("&Change card backs"), this, SLOT(changeCardBacks()), Key_F2);
snap_id = settings->insertItem(tr("&Snap to position"), this, SLOT(snapToggle()), Key_F3);
settings->setCheckable(TRUE);
@@ -88,13 +89,13 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f)
file->insertItem(tr("Patience"), this, SLOT(initPatience()));
file->insertItem(tr("Freecell"), this, SLOT(initFreecell()));
file->insertItem(tr("Chicane"), this, SLOT(initChicane()));
file->insertItem(tr("Harp"), this, SLOT(initHarp()));
file->insertItem(tr("Teeclub"), this, SLOT(initTeeclub()));
menu->insertItem(tr("Play"), file);
-
+
menu->insertSeparator();
settings = new QPopupMenu;
settings->setCheckable(TRUE);
settings->insertItem(tr("Change card backs"), this, SLOT(changeCardBacks()));
snap_id = settings->insertItem(tr("Snap to position"), this, SLOT(snapToggle()));
@@ -115,13 +116,13 @@ CanvasCardWindow::CanvasCardWindow(QWidget* parent, const char* name, WFlags f)
gameType = cfg.readNumEntry( "GameType", -1 );
drawThree = cfg.readBoolEntry( "DrawThree", FALSE);
if ( gameType == 0 ) {
cardGame = new PatienceCardGame( &canvas, snapOn, this );
cardGame->setNumberToDraw(drawThree ? 3 : 1);
-
+
setCaption(tr("Patience"));
setCentralWidget(cardGame);
cardGame->readConfig( cfg );
setCardBacks();
} else if ( gameType == 1 ) {
cardGame = new FreecellCardGame( &canvas, snapOn, this );
@@ -183,13 +184,13 @@ void CanvasCardWindow::resizeEvent(QResizeEvent *)
canvas.resize( s.width() - fw - 2, s.height() - fw - 2);
}
void CanvasCardWindow::initPatience()
{
- // Create New Game
+ // Create New Game
if ( cardGame )
delete cardGame;
cardGame = new PatienceCardGame( &canvas, snapOn, this );
cardGame->setNumberToDraw(drawThree ? 3 : 1);
gameType = 0;
setCaption(tr("Patience"));
@@ -250,19 +251,19 @@ void CanvasCardWindow::initTeeclub()
{
// Create New Game
if ( cardGame ) {
delete cardGame;
}
cardGame = new TeeclubCardGame( &canvas, snapOn, this );
- cardGame->setNumberToDraw(1);
+ cardGame->setNumberToDraw(1);
gameType = 4;
setCaption(tr("Teeclub"));
setCentralWidget(cardGame);
cardGame->newGame();
setCardBacks();
-}
+}
void CanvasCardWindow::snapToggle()
{
snapOn = !snapOn;
settings->setItemChecked(snap_id, snapOn);
diff --git a/noncore/games/solitaire/canvascardwindow.h b/noncore/games/solitaire/canvascardwindow.h
index eddb184..abd6af6 100644
--- a/noncore/games/solitaire/canvascardwindow.h
+++ b/noncore/games/solitaire/canvascardwindow.h
@@ -30,12 +30,13 @@ class QPopupMenu;
class CanvasCardWindow : public QMainWindow {
Q_OBJECT
public:
+ static QString appName() { return QString::fromLatin1("patience"); }
CanvasCardWindow(QWidget* parent=0, const char* name=0, WFlags f=0);
virtual ~CanvasCardWindow();
public slots:
void setCardBacks();
void changeCardBacks();
diff --git a/noncore/games/solitaire/carddeck.cpp b/noncore/games/solitaire/carddeck.cpp
index a2d0076..b130131 100644
--- a/noncore/games/solitaire/carddeck.cpp
+++ b/noncore/games/solitaire/carddeck.cpp
@@ -22,13 +22,13 @@
#include "card.h"
#include "carddeck.h"
CardDeck::CardDeck(int jokers, int numOfDecks) : numberOfJokers(jokers), numberOfDecks(numOfDecks), deckCreated(FALSE)
{
- cards = new (Card *)[getNumberOfCards()];
+ cards = new Card *[getNumberOfCards()];
}
CardDeck::~CardDeck()
{
for (int i = 0; i < getNumberOfCards(); i++)
diff --git a/noncore/games/solitaire/main.cpp b/noncore/games/solitaire/main.cpp
index f81aa3c..bd3cf8b 100644
--- a/noncore/games/solitaire/main.cpp
+++ b/noncore/games/solitaire/main.cpp
@@ -18,19 +18,9 @@
**
**********************************************************************/
#include "canvascardwindow.h"
#include <qpe/qpeapplication.h>
+#include <opie/oapplicationfactory.h>
-
-int main( int argc, char ** argv )
-{
- QPEApplication a( argc, argv );
-
- CanvasCardWindow m;
- m.setCaption( CanvasCardWindow::tr("Patience") );
- a.showMainWidget( &m );
-
- return a.exec();
-}
-
+OPIE_EXPORT_APP( OApplicationFactory<CanvasCardWindow> ) \ No newline at end of file
diff --git a/noncore/games/solitaire/solitaire.pro b/noncore/games/solitaire/solitaire.pro
index 1ac62c3..b1b8bda 100755
--- a/noncore/games/solitaire/solitaire.pro
+++ b/noncore/games/solitaire/solitaire.pro
@@ -1,10 +1,8 @@
-TEMPLATE = app
-CONFIG += qt warn_on release
-DESTDIR = $(OPIEDIR)/bin
+CONFIG += qt warn_on release quick-app
HEADERS = canvascard.h canvasshapes.h cardgame.h cardgamelayout.h cardpile.h card.h carddeck.h \
canvascardgame.h freecellcardgame.h chicanecardgame.h harpcardgame.h teeclubcardgame.h \
patiencecardgame.h canvascardwindow.h
SOURCES = canvascard.cpp canvasshapes.cpp cardgame.cpp cardgamelayout.cpp \
@@ -15,7 +13,8 @@ SOURCES = canvascard.cpp canvasshapes.cpp cardgame.cpp cardgamelayout.cpp \
TARGET = patience
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe
+
include ( $(OPIEDIR)/include.pro )