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path: root/noncore/games/tetrix/qtetrix.cpp
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-rw-r--r--noncore/games/tetrix/qtetrix.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/games/tetrix/qtetrix.cpp b/noncore/games/tetrix/qtetrix.cpp
index a6a5f34..d949176 100644
--- a/noncore/games/tetrix/qtetrix.cpp
+++ b/noncore/games/tetrix/qtetrix.cpp
@@ -1,48 +1,48 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "qtetrix.h"
-#include <qpe/resource.h>
+#include <opie2/oresource.h>
#include <qlabel.h>
#include <qdatetime.h>
#include <qlayout.h>
#include <qtimer.h>
#include "ohighscoredlg.h"
void drawTetrixButton( QPainter *p, int x, int y, int w, int h,
const QColor *color )
{
QColor fc;
if ( color ) {
QPointArray a;
a.setPoints( 3, x,y+h-1, x,y, x+w-1,y );
p->setPen( color->light() );
p->drawPolyline( a );
a.setPoints( 3, x+1,y+h-1, x+w-1,y+h-1, x+w-1,y+1 );
p->setPen( color->dark() );
p->drawPolyline( a );
x++;
y++;
w -= 2;
@@ -76,49 +76,49 @@ void ShowNextPiece::paintEvent( QPaintEvent * )
{
QPainter p( this );
drawFrame( &p );
p.end(); // explicit end() so any slots can paint too
emit update();
}
void ShowNextPiece::drawNextSquare(int x, int y,QColor *color)
{
if (xOffset == -1) // Before first resizeEvent?
return;
QPainter paint;
paint.begin(this);
drawTetrixButton( &paint, xOffset+x*blockWidth, yOffset+y*blockHeight,
blockWidth, blockHeight, color );
paint.end();
}
QTetrix::QTetrix( QWidget *parent, const char *name, WFlags f )
: QMainWindow( parent, name, f )
{
- setIcon( Resource::loadPixmap( "tetrix_icon" ) );
+ setIcon( Opie::Core::OResource::loadPixmap( "tetrix_icon" ) );
setCaption( tr("Tetrix" ) );
QTime t = QTime::currentTime();
TetrixPiece::setRandomSeed( (((double)t.hour())+t.minute()+t.second())/
(24+60+60) );
QWidget *gameArea = new QWidget( this );
setCentralWidget( gameArea );
QGridLayout *gl = new QGridLayout( gameArea, 5, 3, 8 );
gl->setColStretch( 1, 5 );
gl->setColStretch( 2, 10 );
QLabel *l;
l = new QLabel( tr("Next"), gameArea );
gl->addWidget( l, 0, 0 );
showNext = new ShowNextPiece(gameArea);
showNext->setBackgroundColor(QColor(0,0,0));
gl->addWidget( showNext, 0, 1 );
l = new QLabel( tr("Score"), gameArea );
gl->addWidget( l, 1, 0 );
showScore = new QLabel(gameArea);
gl->addWidget( showScore, 1, 1 );