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-rwxr-xr-xnoncore/games/wordgame/calcdist27
1 files changed, 27 insertions, 0 deletions
diff --git a/noncore/games/wordgame/calcdist b/noncore/games/wordgame/calcdist
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+++ b/noncore/games/wordgame/calcdist
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+#!/usr/bin/perl
+
+# Usage: cat dictionaries | grep -v '[^a-z]' | calcdist n score
+#
+# Given a lot of words, find an appropriate distribution
+# into n tiles with tile values proportional to the square root
+# of the ratio of score to the tile's frequency.
+
+$n = shift;
+$score = shift;
+
+while (<>) {
+ chomp;
+ for $c ( split "", $_ ) {
+ $freq{$c}++;
+ $t++;
+ }
+}
+
+for $c ( sort { $freq{$a} <=> $freq{$b} } keys %freq ) {
+ #print "$c: $freq{$c}\n";
+ $need = int($freq{$c}*$n/$t+0.5) || 1;
+ $value = int(sqrt($score/($freq{$c}*$n/$t))+0.5) || 1;
+ $t -= $freq{$c};
+ $n -= $need;
+ print "$need $c $value\n";
+}