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-rw-r--r--noncore/games/zbounce/game.h181
1 files changed, 0 insertions, 181 deletions
diff --git a/noncore/games/zbounce/game.h b/noncore/games/zbounce/game.h
deleted file mode 100644
index 656fba3..0000000
--- a/noncore/games/zbounce/game.h
+++ b/dev/null
@@ -1,181 +0,0 @@
-/*
- * Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de>
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this program; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-#ifndef GAME_H_INCLUDED
-#define GAME_H_INCLUDED
-
-#include <qwidget.h>
-#include <qcanvas.h>
-
-class QTimer;
-class JezzField;
-
-#define FIELD_WIDTH 26
-#define FIELD_HEIGHT 26
-
-class Arrow : public QCanvasSprite
-{
- public:
- Arrow(QCanvasPixmapArray* array, QCanvas* canvas);
-
- void update();
- void changeDirection();
-
- protected:
- bool m_vertical;
-};
-
-class Ball : public QCanvasSprite
-{
- public:
- Ball(QCanvasPixmapArray* array, QCanvas* canvas);
-
- void update();
- void advance(int stage);
- bool collide( double dx=0, double dy=0 );
-
- protected:
- int m_animDelay;
- int m_soundDelay;
-};
-
-
-class Wall : public QObject
-{
- Q_OBJECT
-public:
- enum Direction { Up, Down, Left, Right };
-
- Wall( JezzField *field, int x, int y, Direction dir, int tile,
- QObject *parent=0, const char *name=0 );
-
- void finish();
- void fill( bool black );
-
-signals:
- void finished( Wall *wall, int tile );
-
-public slots:
- void advance();
- void update();
-
-private:
- bool isFree( int x, int y );
-
- Direction m_dir;
- JezzField *m_field;
- int m_dx, m_dy;
- int m_x, m_y;
- int m_startX, m_startY;
- int m_tile;
- int m_delay;
- bool m_active;
-};
-
-
-class JezzField : public QCanvas
-{
- Q_OBJECT
-public:
- JezzField( QPixmap tiles, QObject* parent = 0, const char* name = 0 );
-
- void setGameTile( int x, int y, bool black );
-
-signals:
- void ballCollision( Ball *ball, int x, int y, int tile );
-
-private:
- friend class Ball;
- QPixmap m_tiles;
-
- void setPixmaps( QPixmap tiles );
- void emitBallCollisiton( Ball *ball, int x, int y, int tile )
- { emit ballCollision( ball, x, y, tile ); };
-
-};
-
-
-class JezzView : public QCanvasView
-{
- Q_OBJECT
-public:
- JezzView(QCanvas* viewing=0, QWidget* parent=0, const char* name=0, WFlags f=0);
- void changeCursor();
-
-signals:
- void buildWall( int x, int y, bool vertical );
-
-protected:
- void viewportMouseReleaseEvent( QMouseEvent * );
-
-private:
- bool m_vertical;
-};
-
-
-class JezzGame : public QWidget
-{
- Q_OBJECT
-
-public:
- JezzGame( int ballNum, QWidget *parent=0, const char *name=0 );
- ~JezzGame();
-
- int percent();
- void display( QString text, int size=20 );
- void changeCursor();
-
-signals:
- void died();
- void newPercent( int percent );
-
-public slots:
- void start();
- void stop();
-
-protected slots:
- void tick();
- void buildWall( int x, int y, bool vertical );
- void wallFinished( Wall *wall, int tile );
- void ballCollision( Ball *ball, int x, int y, int tile );
-
-protected:
- void makeBlack();
- void fill( int x, int y );
- void fillLeft( int x, int y );
- int m_buf[FIELD_WIDTH][FIELD_HEIGHT];
-
- JezzField *m_field;
- JezzView *m_view;
-
- Wall *m_wall1, *m_wall2;
-
- QList<Ball> m_balls;
- QCanvasPixmapArray *m_ballPixmaps;
- QCanvasPixmapArray *m_arrowPixmaps;
- QCanvasText *m_text;
- Arrow *arrow;
-
- QTimer *m_clock;
- bool m_running;
- int m_percent;
- bool m_pictured;
-
-};
-
-#endif