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diff --git a/noncore/games/zsame/KSameWidget.cpp b/noncore/games/zsame/KSameWidget.cpp
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+/* Yo Emacs, this is -*- C++ -*- */
+/*
+ * ksame 0.4 - simple Game
+ * Copyright (C) 1997,1998 Marcus Kreutzberger
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include <stdio.h>
+
+#include <qwidget.h>
+#include <qpushbutton.h>
+#include <qpixmap.h>
+#include <qvbox.h>
+#include <qpopupmenu.h>
+
+#include <kapplication.h>
+#include <kiconloader.h>
+#include <kdialogbase.h>
+#include <kscoredialog.h>
+#include <kstatusbar.h>
+#include <knuminput.h>
+#include <klocale.h>
+#include <knotifyclient.h>
+#include <kfiledialog.h>
+#include <kmessagebox.h>
+#include <kmenubar.h>
+#include <kconfig.h>
+#include <kstdaction.h>
+#include <kaction.h>
+#include <kdebug.h>
+#include <kkeydialog.h>
+
+#include "KSameWidget.h"
+#include "StoneWidget.h"
+#include "version.h"
+
+static int default_colors=3;
+
+#define Board KScoreDialog::Custom1
+
+KSameWidget::KSameWidget() : KMainWindow(0)
+{
+ setCaption("");
+ KStdAction::openNew(this, SLOT(m_new()), actionCollection(), "game_new");
+ restart = new KAction(i18n("&Restart This Board"), CTRL+Key_R, this,
+ SLOT(m_restart()), actionCollection(), "game_restart");
+ // KStdAction::open(this, SLOT(m_load()), actionCollection(), "game_load");
+ // KStdAction::save(this, SLOT(m_save()), actionCollection(), "game_save");
+ new KAction(i18n("S&how Highscore"), CTRL+Key_H, this,
+ SLOT(m_showhs()), actionCollection(), "game_highscores");
+ KStdAction::quit(this, SLOT(m_quit()), actionCollection(), "game_quit");
+ KStdAction::keyBindings( this, SLOT( slotConfigureKeys() ), actionCollection() );
+ undo = KStdAction::undo(this, SLOT(m_undo()),
+ actionCollection(), "edit_undo");
+
+ random = new KToggleAction(i18n("&Random Board"), 0, this,
+ SLOT(m_tglboard()), actionCollection(),
+ "random_board");
+
+ status=statusBar();
+ status->insertItem(i18n("Colors: XX"),1,1);
+ status->insertItem(i18n("Board: XXXXXX"),2,1);
+ status->insertItem(i18n("Marked: XXXXXX"),3,1);
+ status->insertItem(i18n("Score: XXXXXX"),4,1);
+
+ stone = new StoneWidget(this,15,10);
+
+ connect( stone, SIGNAL(s_gameover()), this, SLOT(gameover()));
+
+ connect( stone, SIGNAL(s_colors(int)), this, SLOT(setColors(int)));
+ connect( stone, SIGNAL(s_board(int)), this, SLOT(setBoard(int)));
+ connect( stone, SIGNAL(s_marked(int)), this, SLOT(setMarked(int)));
+ connect( stone, SIGNAL(s_score(int)), this, SLOT(setScore(int)));
+ connect( stone, SIGNAL(s_remove(int,int)), this, SLOT(stonesRemoved(int,int)));
+
+ connect(stone, SIGNAL(s_sizechanged()), this, SLOT(sizeChanged()));
+
+ sizeChanged();
+ setCentralWidget(stone);
+
+ createGUI();
+
+ random->setChecked(true);
+ setScore(0);
+
+ if (!kapp->isRestored()) newGame(kapp->random(),default_colors);
+ kdDebug() << "test" << endl;
+}
+
+KSameWidget::~KSameWidget() {
+}
+
+void KSameWidget::slotConfigureKeys()
+{
+ KKeyDialog::configure( actionCollection(), this );
+}
+
+void KSameWidget::readProperties(KConfig *conf) {
+ Q_ASSERT(conf);
+ stone->readProperties(conf);
+}
+
+void KSameWidget::saveProperties(KConfig *conf) {
+ Q_ASSERT(conf);
+ stone->saveProperties(conf);
+ conf->sync();
+}
+
+void KSameWidget::sizeChanged() {
+ stone->setFixedSize(stone->sizeHint());
+}
+
+void KSameWidget::newGame(unsigned int board,int colors) {
+ while (board>=1000000) board-=1000000;
+ // kdDebug() << "newgame board " << board << " colors " << colors << endl;
+ stone->newGame(board,colors);
+ setScore(0);
+}
+
+bool KSameWidget::confirmAbort() {
+ return stone->isGameover() ||
+ stone->isOriginalBoard() ||
+ (KMessageBox::questionYesNo(this, i18n("Do you want to resign?"),
+ i18n("New Game")) == KMessageBox::Yes);
+}
+
+void KSameWidget::m_new() {
+ if (random->isChecked()) {
+ if (confirmAbort())
+ newGame(kapp->random(),default_colors);
+ } else {
+ KDialogBase dlg(this, "boardchooser", true,
+ i18n("Select Board"),
+ KDialogBase::Ok | KDialogBase::Cancel,
+ KDialogBase::Ok);
+
+ QVBox *page = dlg.makeVBoxMainWidget();
+
+ KIntNumInput bno(0, page);
+ bno.setRange(0, 1000000, 1);
+ bno.setLabel(i18n("Select a board:"));
+ bno.setFocus();
+ bno.setFixedSize(bno.sizeHint());
+ bno.setValue(stone->board());
+
+ if (dlg.exec()) newGame(bno.value(),default_colors);
+ }
+}
+
+void KSameWidget::m_restart() {
+ if (confirmAbort())
+ newGame(stone->board(),default_colors);
+}
+
+void KSameWidget::m_load() {
+ kdDebug() << "menu load not supported" << endl;
+}
+
+void KSameWidget::m_save() {
+ kdDebug() << "menu save not supported" << endl;
+}
+
+void KSameWidget::m_undo() {
+ Q_ASSERT(stone);
+ stone->undo();
+}
+
+
+void KSameWidget::m_showhs() {
+ Q_ASSERT(stone);
+ stone->unmark();
+ KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
+ d.addField(Board, i18n("Board"), "Board");
+ d.exec();
+}
+
+void KSameWidget::m_quit() {
+ Q_ASSERT(stone);
+ stone->unmark();
+ kapp->quit();
+ delete this;
+}
+
+void KSameWidget::m_tglboard() {
+ kdDebug() << "toggled" << endl;
+}
+
+
+void KSameWidget::setColors(int colors) {
+ status->changeItem(i18n("%1 Colors").arg(colors),1);
+}
+
+void KSameWidget::setBoard(int board) {
+ status->changeItem(i18n("Board: %1").arg(board, 6), 2);
+}
+
+void KSameWidget::setMarked(int m) {
+ status->changeItem(i18n("Marked: %1").arg(m, 6),3);
+}
+
+void KSameWidget::stonesRemoved(int,int) {
+ KNotifyClient::event("stones removed",
+ i18n("%1 stones removed.").arg(stone->marked()));
+}
+
+void KSameWidget::setScore(int score) {
+ status->changeItem(i18n("Score: %1").arg(score, 6),4);
+ undo->setEnabled(stone->undoPossible());
+ restart->setEnabled(!stone->isOriginalBoard());
+}
+
+void KSameWidget::gameover() {
+ kdDebug() << "GameOver" << endl;
+ if (stone->hasBonus()) {
+ KNotifyClient::event("game won",
+ i18n("You even removed the last stone, great job! "
+ "This gave you a score of %1 in total.").arg(stone->score()));
+ } else {
+ KNotifyClient::event("game over",
+ i18n("There are no more removeable stones. "
+ "You got a score of %1 in total.").arg(stone->score()));
+ }
+ stone->unmark();
+ KScoreDialog d(KScoreDialog::Name | KScoreDialog::Score, this);
+ d.addField(Board, i18n("Board"), "Board");
+
+ KScoreDialog::FieldInfo scoreInfo;
+ scoreInfo[Board].setNum(stone->board());
+
+ if (d.addScore(stone->score(), scoreInfo))
+ d.exec();
+}
+
+#include "KSameWidget.moc"