-rw-r--r-- | noncore/games/backgammon/backgammon.cpp | 14 | ||||
-rw-r--r-- | noncore/games/backgammon/filedialog.cpp | 2 | ||||
-rw-r--r-- | noncore/games/backgammon/themedialog.cpp | 2 |
3 files changed, 9 insertions, 9 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp index bdb1c78..c286a36 100644 --- a/noncore/games/backgammon/backgammon.cpp +++ b/noncore/games/backgammon/backgammon.cpp @@ -44,33 +44,33 @@ BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl) conf.writeEntry("move_with_pieces_out",false); conf.writeEntry("nice_dice",false); conf.setGroup("display"); conf.writeEntry("small",false); conf.writeEntry("warning",true); conf.setGroup("ai"); conf.writeEntry("rescue",6); conf.writeEntry("eliminate",4); conf.writeEntry("expose",1); conf.writeEntry("protect",5); conf.writeEntry("safe",3); conf.writeEntry("empty",2); } conf.setGroup("general"); theme_name=conf.readEntry("theme","default"); - QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; + QString theme_file=QPEApplication::qpeDir()+"backgammon/"+theme_name+".theme"; //the rules conf.setGroup("rules"); rules.move_with_pieces_out=conf.readBoolEntry("move_with_pieces_out",false); rules.generous_dice=conf.readBoolEntry("nice_dice",false); move->setRules(rules); //get the AI settings AISettings ai; conf.setGroup("ai"); ai.rescue=conf.readNumEntry("rescue",6); ai.eliminate=conf.readNumEntry("eliminate",4); ai.expose=conf.readNumEntry("expose",1); ai.protect=conf.readNumEntry("protect",5); ai.safe=conf.readNumEntry("safe",3); @@ -315,33 +315,33 @@ void BackGammon::playerselect() PlayerDialog* playerdialog=new PlayerDialog(this); playerdialog->setAuto1(player1_auto); playerdialog->setAuto2(player2_auto); if(!playerdialog->exec()) return; player1_auto=playerdialog->getAuto1(); player2_auto=playerdialog->getAuto2(); } void BackGammon::loadgame() { FileDialog* file=new FileDialog(this,"Load Game",".game"); if(!file->exec()) return; game_name=file->filename(); - QString game_file=QPEApplication::qpeDir()+"/backgammon/"+game_name+".game"; + QString game_file=QPEApplication::qpeDir()+"backgammon/"+game_name+".game"; Config game(game_file,Config::File); game.setGroup("dice"); diceA1_value=game.readNumEntry("diceA1_value"); diceA2_value=game.readNumEntry("diceA2_value"); diceA3_value=game.readNumEntry("diceA3_value"); diceA4_value=game.readNumEntry("diceA4_value"); diceB1_value=game.readNumEntry("diceB1_value"); diceB2_value=game.readNumEntry("diceB2_value"); diceB3_value=game.readNumEntry("diceB3_value"); diceB4_value=game.readNumEntry("diceB4_value"); player=game.readNumEntry("player"); dice1_played=game.readBoolEntry("dice1_played"); dice2_played=game.readBoolEntry("dice2_played"); dice3_played=game.readBoolEntry("dice3_played"); dice4_played=game.readBoolEntry("dice4_played"); @@ -354,33 +354,33 @@ void BackGammon::loadgame() LoadSave load; for(int a=0;a<28;a++) { label.setNum(a); load.pop[a].total = game.readNumEntry(label,0); } move->loadGame(load); setplayer(); showdice(); draw(); area->update(); } void BackGammon::savegame() { - QString game_file=QPEApplication::qpeDir()+"/backgammon/"+game_name+".game"; + QString game_file=QPEApplication::qpeDir()+"backgammon/"+game_name+".game"; Config game(game_file,Config::File); game.setGroup("dice"); game.writeEntry("diceA1_value",diceA1_value); game.writeEntry("diceA2_value",diceA2_value); game.writeEntry("diceA3_value",diceA3_value); game.writeEntry("diceA4_value",diceA4_value); game.writeEntry("diceB1_value",diceB1_value); game.writeEntry("diceB2_value",diceB3_value); game.writeEntry("diceB3_value",diceB4_value); game.writeEntry("diceB4_value",diceB4_value); game.writeEntry("player",player); game.writeEntry("dice1_played",dice1_played); game.writeEntry("dice2_played",dice2_played); game.writeEntry("dice3_played",dice3_played); game.writeEntry("dice4_played",dice4_played); @@ -393,33 +393,33 @@ void BackGammon::savegame() LoadSave save=move->saveGame(); for(int a=0;a<28;a++) { label.setNum(a); game.writeEntry(label,save.pop[a].total); } QMessageBox::information(this,"Backgammon","Game saved","OK"); } void BackGammon::deletegame() { FileDialog* file=new FileDialog(this,"Delete Game",".game"); if(!file->exec()) return; game_name=file->filename(); - QString game_file=QPEApplication::qpeDir()+"/backgammon/"+game_name+".game"; + QString game_file=QPEApplication::qpeDir()+"backgammon/"+game_name+".game"; if(!QMessageBox::warning(this,"Backgammon","deleted game\n"+game_name+" ?","OK","Cancel")) { QFile(game_file).remove(); } } void BackGammon::newtheme() { ThemeDialog* theme=new ThemeDialog(this); ImageNames names; names.theme=theme_name; names.board=board_name; names.pieces1=piecesA_name; @@ -440,89 +440,89 @@ void BackGammon::newtheme() piecesB_name=names.pieces2; diceA_name=names.dice1; diceB_name=names.dice2; odds_name=names.odds; table_name=names.table; applytheme(); } void BackGammon::loadtheme() { FileDialog* file=new FileDialog(this,"Load Theme",".theme"); if(!file->exec()) return; theme_name=file->filename(); - QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; + QString theme_file=QPEApplication::qpeDir()+"backgammon/"+theme_name+".theme"; Config theme(theme_file,Config::File); theme.setGroup("theme"); board_name=theme.readEntry("board","board_1"); piecesA_name=theme.readEntry("pieces1","pieces_1"); piecesB_name=theme.readEntry("pieces2","pieces_2"); diceA_name=theme.readEntry("dice1","dice_1"); diceB_name=theme.readEntry("dice2","dice_2"); table_name=theme.readEntry("table","table_1"); odds_name=theme.readEntry("odds","odds_1"); applytheme(); } void BackGammon::savetheme() { if(theme_name=="default") { QMessageBox::information(this,"Backgammon","Sorry\nCannot overwrite default.theme","OK"); return; } - QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; + QString theme_file=QPEApplication::qpeDir()+"backgammon/"+theme_name+".theme"; if(QMessageBox::information(this,"Backgammon","Save Theme\n"+theme_name,"Yes","No")) return; Config theme(theme_file,Config::File); theme.setGroup("theme"); theme.writeEntry("board",board_name); theme.writeEntry("pieces1",piecesA_name); theme.writeEntry("pieces2",piecesB_name); theme.writeEntry("dice1",diceA_name); theme.writeEntry("dice2",diceB_name); theme.writeEntry("table",table_name); theme.writeEntry("odds",odds_name); } void BackGammon::themedefault() { if(QMessageBox::information(this,"Backgammon","Make Theme\n"+theme_name+"\nthe default theme","Yes","No")) return; Config conf("backgammon"); conf.setGroup("general"); conf.writeEntry("theme",theme_name); } void BackGammon::deletetheme() { FileDialog* file=new FileDialog(this,"Delete Theme",".theme"); if(!file->exec()) return; theme_name=file->filename(); - QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme"; + QString theme_file=QPEApplication::qpeDir()+"backgammon/"+theme_name+".theme"; if(!QMessageBox::warning(this,tr( "Backgammon" ),tr( "deleted theme %1?").arg(theme_name),tr( "OK" ),tr( "Cancel" ))) { QFile(theme_file).remove(); } } void BackGammon::modify_AI() { AI_Dialog* ai_mod=new AI_Dialog(this,tr( "Load Theme" ),".theme"); ai_mod->setAISettings(move->getAISettings()); if(!ai_mod->exec()) return; //get the AI settings AISettings ai=ai_mod->getAISettings(); diff --git a/noncore/games/backgammon/filedialog.cpp b/noncore/games/backgammon/filedialog.cpp index e0a2914..f185188 100644 --- a/noncore/games/backgammon/filedialog.cpp +++ b/noncore/games/backgammon/filedialog.cpp @@ -24,33 +24,33 @@ FileDialog::FileDialog(QWidget* parent,QString header,QString extension,const ch FileDialog::~FileDialog()
{}
void FileDialog::selectorclicked(QListViewItem* entry)
{
if(entry==NULL)
return;
file_name=entry->text(0);
fileinput->setText(file_name);
}
void FileDialog::getCurrentDir()
{
dirselector->clear();
- QDir dir(QPEApplication::qpeDir()+"/backgammon");
+ QDir dir(QPEApplication::qpeDir()+"backgammon");
dir.setFilter(QDir::Files);
QFileInfoListIterator it(*(dir.entryInfoList()));
QFileInfo* fi;
int ext_length=ext.length();
while((fi=it.current())) // go through all file and subdirs
{
QString file=fi->fileName();
if(file.right(ext_length)==ext && file)
{
file=file.left(file.length()-ext_length);
new QListViewItem(dirselector,file);
}
++it;
}
}
diff --git a/noncore/games/backgammon/themedialog.cpp b/noncore/games/backgammon/themedialog.cpp index afd6a1b..9bdb6a9 100644 --- a/noncore/games/backgammon/themedialog.cpp +++ b/noncore/games/backgammon/themedialog.cpp @@ -130,32 +130,32 @@ void ThemeDialog::setCurrent(const ImageNames& current) break; } } for(a=0;a<boxtable->count();a++) { if(boxtable->text(a)==current.table) { boxtable->setCurrentItem(a); break; } } } void ThemeDialog::fillBox(QString dirname,QComboBox* thebox) { thebox->clear(); - QDir dir(QPEApplication::qpeDir()+"/pics/backgammon/"+dirname); + QDir dir(QPEApplication::qpeDir()+"pics/backgammon/"+dirname); dir.setFilter(QDir::Dirs | QDir::Files); QFileInfoListIterator it(*(dir.entryInfoList())); QFileInfo* fi; while((fi=it.current())) // go through all file and subdirs { QString file=fi->fileName(); if(file.right(4)==".png") { thebox->insertItem(file.left(file.find(".png"))); } ++it; } delete fi; } |