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-rw-r--r--noncore/games/backgammon/backgammon.cpp16
-rw-r--r--noncore/games/backgammon/moveengine.cpp2
-rw-r--r--noncore/games/bounce/bounce.pro5
-rw-r--r--noncore/games/bounce/game.cpp15
-rw-r--r--noncore/games/go/go.pro15
-rw-r--r--noncore/games/go/gowidget.cpp9
-rw-r--r--noncore/games/kpacman/kpacman.pro4
-rw-r--r--noncore/games/kpacman/kpacmanwidget.cpp5
-rw-r--r--noncore/games/kpacman/status.cpp5
-rw-r--r--noncore/games/mindbreaker/mindbreaker.cpp2
-rw-r--r--noncore/games/oyatzee/oyatzee.cpp50
-rw-r--r--noncore/games/oyatzee/oyatzee.pro2
-rw-r--r--noncore/games/wordgame/wordgame.cpp2
13 files changed, 75 insertions, 57 deletions
diff --git a/noncore/games/backgammon/backgammon.cpp b/noncore/games/backgammon/backgammon.cpp
index 51020a0..bdb1c78 100644
--- a/noncore/games/backgammon/backgammon.cpp
+++ b/noncore/games/backgammon/backgammon.cpp
@@ -1,105 +1,109 @@
#include "backgammon.h"
-
#include "aidialog.h"
#include "filedialog.h"
#include "playerdialog.h"
#include "rulesdialog.h"
#include "themedialog.h"
+/* OPIE */
+#include <opie2/odebug.h>
+#include <qpe/qpeapplication.h>
+#include <qpe/config.h>
+#include <qpe/resource.h>
+using namespace Opie::Core;
+
+/* QT */
#include <qfile.h>
#include <qlayout.h>
#include <qmessagebox.h>
#include <qtimer.h>
-#include <qpe/qpeapplication.h>
-#include <qpe/config.h>
#include <qmenubar.h>
-#include <qpe/resource.h>
#include <stdlib.h>
BackGammon::BackGammon(QWidget* parent, const char* name, WFlags fl)
: QMainWindow(parent, name, fl)
{
if (!name) setName("BackGammon");
setCaption(tr( "Backgammon") );
setIcon( Resource::loadPixmap( "backgammon" ) );
//general counter varaible
int a=0;
//the game engine
move=new MoveEngine();
//load the default theme
Config conf("backgammon");
if(!conf.isValid())
{
- qDebug("config file does not exist");
+ odebug << "config file does not exist" << oendl;
conf.setGroup("general");
conf.writeEntry("theme","default");
conf.setGroup("rules");
conf.writeEntry("move_with_pieces_out",false);
conf.writeEntry("nice_dice",false);
conf.setGroup("display");
conf.writeEntry("small",false);
conf.writeEntry("warning",true);
conf.setGroup("ai");
conf.writeEntry("rescue",6);
conf.writeEntry("eliminate",4);
conf.writeEntry("expose",1);
conf.writeEntry("protect",5);
conf.writeEntry("safe",3);
conf.writeEntry("empty",2);
}
conf.setGroup("general");
theme_name=conf.readEntry("theme","default");
QString theme_file=QPEApplication::qpeDir()+"/backgammon/"+theme_name+".theme";
//the rules
conf.setGroup("rules");
rules.move_with_pieces_out=conf.readBoolEntry("move_with_pieces_out",false);
rules.generous_dice=conf.readBoolEntry("nice_dice",false);
move->setRules(rules);
//get the AI settings
AISettings ai;
conf.setGroup("ai");
ai.rescue=conf.readNumEntry("rescue",6);
ai.eliminate=conf.readNumEntry("eliminate",4);
ai.expose=conf.readNumEntry("expose",1);
ai.protect=conf.readNumEntry("protect",5);
ai.safe=conf.readNumEntry("safe",3);
ai.empty=conf.readNumEntry("empty",2);
move->setAISettings(ai);
//get the theme component names
Config theme(theme_file,Config::File);
if(!theme.isValid())
{
- qDebug("theme file does not exist");
+ odebug << "theme file does not exist" << oendl;
theme.setGroup("theme");
theme.writeEntry("board","casino_board_1");
theme.writeEntry("pieces1","casino_pieces_blue");
theme.writeEntry("pieces2","casino_pieces_white");
theme.writeEntry("dice1","casino_dice");
theme.writeEntry("dice2","casino_dice");
theme.writeEntry("table","casino_table_green");
theme.writeEntry("odds","casino_odds");
}
theme.setGroup("theme");
board_name=theme.readEntry("board","casino_board_1");
piecesA_name=theme.readEntry("pieces1","casino_pieces_blue");
piecesB_name=theme.readEntry("pieces2","casino_pieces_white");
diceA_name=theme.readEntry("dice1","casino_dice");
diceB_name=theme.readEntry("dice2","casino_dice");
table_name=theme.readEntry("table","casino_table_green");
odds_name=theme.readEntry("odds","casino_odds");
//the menu
QMenuBar* menuBar = new QMenuBar(this);
QPopupMenu* gamemenu= new QPopupMenu(this);
gamemenu->insertItem(tr( "New" ),this,SLOT(newgame()));
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp
index 7de7147..a4145cc 100644
--- a/noncore/games/backgammon/moveengine.cpp
+++ b/noncore/games/backgammon/moveengine.cpp
@@ -436,49 +436,49 @@ int MoveEngine::getPossibleMoves()
else
moves[field].weight[b]=0; //default.
}
else
moves[field].weight[b]=0; //dice already used or field not used by player
}
}
int total=0;
for(int field=0;field<26;field++)
{
total+=moves[field].weight[0]+moves[field].weight[1]+moves[field].weight[2]+moves[field].weight[3];
}
return total;
}
void MoveEngine::move(const int& from, int to, const int& dice)
{
- //qDebug("%d moves from %d to %d (%d) with dice %d",player,from,to,to-from,dice);
+ //odebug << "" << player << " moves from " << from << " to " << to << " (" << to-from << ") with dice " << dice << "" << oendl;
if(player==1 && to==25)
to=26;
if(player==2 && to==0)
to=27;
//if space is occupied by enemy move pieces to startzone
if(fieldColor(to)==otherplayer)
{
population[to].total=0;
if(otherplayer==1)
population[0].total++;
else
population[25].total--;
}
if(player==1)
{
population[from].total--;
population[to].total++;
}
else //player=2
{
population[from].total++;
diff --git a/noncore/games/bounce/bounce.pro b/noncore/games/bounce/bounce.pro
index ba745c8..56a325c 100644
--- a/noncore/games/bounce/bounce.pro
+++ b/noncore/games/bounce/bounce.pro
@@ -1,10 +1,9 @@
-#CONFIG = qt warn_on
-CONFIG = qt warn_on quick-app
+CONFIG = qt warn_on quick-app
HEADERS = game.h kbounce.h
SOURCES = game.cpp kbounce.cpp main.cpp
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
-LIBS += -lqpe -lopiecore2
+LIBS += -lqpe -lopiecore2
TARGET = bounce
include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp
index 1f1f8cd..bbd3d0b 100644
--- a/noncore/games/bounce/game.cpp
+++ b/noncore/games/bounce/game.cpp
@@ -1,48 +1,55 @@
/*
* Copyright (C) 2000 Stefan Schimanski <1Stein@gmx.de>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this program; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
-#include <stdlib.h>
-#include <qtimer.h>
+#include "game.h"
+
+/* OPIE */
+#include <opie2/odebug.h>
#include <qpe/qpeapplication.h>
+using namespace Opie::Core;
-#include "game.h"
+/* QT */
+#include <qtimer.h>
+
+/* STD */
+#include <stdlib.h>
#define TILE_SIZE 9
#define TILE_FIRST ((FIELD_WIDTH-2)*(FIELD_HEIGHT-2))
#define TILE_FREE (TILE_FIRST + 0)
#define TILE_BORDER (TILE_FIRST + 1)
#define TILE_WALLEND (TILE_FIRST + 2)
#define TILE_WALLUP (TILE_FIRST + 3)
#define TILE_WALLDOWN (TILE_FIRST + 4)
#define TILE_WALLLEFT (TILE_FIRST + 5)
#define TILE_WALLRIGHT (TILE_FIRST + 6)
#define GAME_DELAY 15
#define BALL_ANIM_DELAY 60
#define WALL_DELAY 100
#define MS2TICKS( ms ) ((ms)/GAME_DELAY)
Arrow::Arrow(QCanvasPixmapArray* array, QCanvas* canvas)
: QCanvasSprite( array, canvas )
{
m_vertical = true;
move(3,3);
}
@@ -346,49 +353,49 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name )
arrow->show();
// create text label
m_text = new QCanvasText( m_field );
// create game clock
m_clock = new QTimer( this );
connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) );
m_clock->start( GAME_DELAY );
// setup geometry
setFixedSize( m_view->size() );
}
JezzGame::~JezzGame()
{
m_balls.clear();
delete m_view;
delete m_field;
delete m_ballPixmaps;
}
void JezzGame::display( QString text, int size )
{
- qDebug("This function \"display\" shouldn't be called!!!");
+ odebug << "This function \"display\" shouldn't be called!!!" << oendl;
if ( !text.isEmpty() )
{
QFont font( "Helvetica", size, QFont::Bold );
font.setStyleHint( QFont::Helvetica );
m_text->setFont( font );
m_text->setText( text );
QRect size = m_text->boundingRect();
m_text->move( ( FIELD_WIDTH*TILE_SIZE - size.width() ) / 2,
( FIELD_HEIGHT*TILE_SIZE - size.height() ) / 2 );
m_text->show();
} else
{
m_text->hide();
}
}
void JezzGame::start()
{
m_running = true;
}
void JezzGame::stop()
diff --git a/noncore/games/go/go.pro b/noncore/games/go/go.pro
index b73bbb0..72425a5 100644
--- a/noncore/games/go/go.pro
+++ b/noncore/games/go/go.pro
@@ -1,19 +1,18 @@
-CONFIG = qt warn_on quick-app
+CONFIG = qt warn_on quick-app
HEADERS = amigo.h \
go.h \
goplayutils.h \
gowidget.h
SOURCES = amigo.c \
- goplayer.c \
- goplayutils.c \
- killable.c \
- gowidget.cpp \
- main.cpp
-INCLUDEPATH += $(OPIEDIR)/include
+ goplayer.c \
+ goplayutils.c \
+ killable.c \
+ gowidget.cpp \
+ main.cpp
+INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
LIBS += -lqpe -lopiecore2
TARGET = go
-
include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp
index d134540..ec03c1d 100644
--- a/noncore/games/go/gowidget.cpp
+++ b/noncore/games/go/gowidget.cpp
@@ -1,59 +1,60 @@
/**********************************************************************
** Copyright (C) 2000 Trolltech AS. All rights reserved.
**
** This file is part of Qtopia Environment.
**
** This file may be distributed and/or modified under the terms of the
** GNU General Public License version 2 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.
**
** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
**
** See http://www.trolltech.com/gpl/ for GPL licensing information.
**
** Contact info@trolltech.com if any conditions of this licensing are
** not clear to you.
**
**********************************************************************/
#include "gowidget.h"
+/* OPIE */
+#include <opie2/odebug.h>
#include <qpe/config.h>
#include <qpe/resource.h>
+using namespace Opie::Core;
+/* QT */
#include <qpainter.h>
#include <qtoolbar.h>
#include <qmenubar.h>
#include <qaction.h>
#include <qapplication.h> //processEvents()
#include <qlabel.h>
-//#include <stdio.h>
-
-
static const enum bVal computer_color = BLACK;
static int current_handicap = 1;
static QBrush *goBrush;
//static QImage *newBlackStone;
//static QImage *blackStone;
//static QImage *whiteStone;
static QPixmap *newBlackStone;
static QPixmap *blackStone;
static QPixmap *whiteStone;
static bool smallStones = FALSE;
GoMainWidget::GoMainWidget( QWidget *parent, const char* name, WFlags fl) :
QMainWindow( parent, name, fl )
{
setToolBarsMovable( FALSE );
GoWidget *go = new GoWidget(this);
setCentralWidget(go);
toolbar = new QToolBar(this);
toolbar->setHorizontalStretchable( TRUE );
addToolBar(toolbar);
@@ -427,34 +428,34 @@ void GoWidget::setTwoplayer( bool b )
{
twoplayer = b;
}
void GoWidget::setHandicap( int h )
{
current_handicap = h;
}
extern "C" {
void removestone(short x, short y)
{
GoWidget::self->removeStone(x,y);
}
void placestone (enum bVal c, short x, short y )
{
GoWidget::self->placeStone(c,x,y);
}
void intrMoveReport(enum bVal c ,char *coord ,char *reason )
{
- qDebug( "intrMoveReport colour %d, %s %s", c, coord, reason );
+ odebug << "intrMoveReport colour " << c << ", " << coord << " " << reason << "" << oendl;
}
void intrPrisonerReport( short blackcnt, short whitecnt )
{
GoWidget::self->reportPrisoners(blackcnt,whitecnt);
}
}
diff --git a/noncore/games/kpacman/kpacman.pro b/noncore/games/kpacman/kpacman.pro
index 8453f78..45314f9 100644
--- a/noncore/games/kpacman/kpacman.pro
+++ b/noncore/games/kpacman/kpacman.pro
@@ -1,41 +1,39 @@
TEMPLATE = app
-#CONFIG = qt warn_on
CONFIG = qt warn_on
-#TMAKE_CXXFLAGS +=
HEADERS = kpacmanwidget.h \
referee.h \
status.h \
painter.h \
score.h \
pacman.h \
monster.h \
keys.h \
fruit.h \
energizer.h \
board.h \
bitfont.h \
kpacman.h \
bitmaps.h \
colors.h \
portable.h
SOURCES = kpacmanwidget.cpp \
referee.cpp \
status.cpp \
painter.cpp \
score.cpp \
pacman.cpp \
monster.cpp \
keys.cpp \
fruit.cpp \
energizer.cpp \
board.cpp \
bitfont.cpp \
kpacman.cpp \
main.cpp
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
-LIBS += -lqpe
+LIBS += -lqpe -lopiecore2
DESTDIR = $(OPIEDIR)/bin
TARGET = kpacman
include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/kpacman/kpacmanwidget.cpp b/noncore/games/kpacman/kpacmanwidget.cpp
index 9631495..b59dd02 100644
--- a/noncore/games/kpacman/kpacmanwidget.cpp
+++ b/noncore/games/kpacman/kpacmanwidget.cpp
@@ -1,40 +1,41 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <kconfig.h>
#include <kstddirs.h>
#include <kpacmanwidget.h>
#include <kpacmanwidget.moc>
#elif defined( QPE_PORT )
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include "kpacmanwidget.h"
#endif
-
+#include <opie2/odebug.h>
+using namespace Opie::Core;
KpacmanWidget::KpacmanWidget( QWidget *parent, const char *name)
: QWidget( parent, name )
{
score = 0l;
referee = 0l;
status = 0l;
bitfont = NULL;
fontName = "";
scheme = mode = -1;
confScheme();
score = new Score(this, name, scheme, mode, bitfont);
referee = new Referee( this, name, scheme, mode, bitfont);
status = new Status(this, name, scheme, mode);
setBackgroundColor( black );
}
KpacmanWidget::~KpacmanWidget()
{
}
@@ -118,36 +119,36 @@ void KpacmanWidget::confScheme()
}
RESTORE_CONFIG_GROUP( cfg, oldgroup );
APP_CONFIG_END( cfg );
}
void KpacmanWidget::setScheme(int Scheme, int Mode)
{
mode = Mode;
scheme = Scheme;
confScheme();
score->setScheme(Scheme, Mode, bitfont);
referee->setScheme(Scheme, Mode, bitfont);
status->setScheme(Scheme, Mode);
score->repaint(FALSE);
referee->repaint(FALSE);
status->repaint(FALSE);
}
void KpacmanWidget::resizeEvent( QResizeEvent * )
{
- qWarning("Resize");
+ owarn << "Resize" << oendl;
referee->setGeometry(0, bitfont->height()*3, referee->width(), referee->height());
referee->setBackgroundColor(BLACK);
if(!status ) return;
status->setGeometry(0, bitfont->height()*3+referee->height(), referee->width(),
status->height());
status->setBackgroundColor(BLACK);
score->setGeometry(0, 0, referee->width(), bitfont->height()*3+referee->height()+status->height());
score->setBackgroundColor(BLACK);
}
diff --git a/noncore/games/kpacman/status.cpp b/noncore/games/kpacman/status.cpp
index 02ff63d..db6938e 100644
--- a/noncore/games/kpacman/status.cpp
+++ b/noncore/games/kpacman/status.cpp
@@ -1,47 +1,50 @@
#include "portable.h"
#if defined( KDE2_PORT )
#include <kapp.h>
#include <klocale.h>
#include <kstddirs.h>
#include <status.h>
#include <status.moc>
#elif defined( QPE_PORT )
#include <qpe/qpeapplication.h>
#include <qpe/config.h>
#include "status.h"
#endif
+#include <opie2/odebug.h>
+using namespace Opie::Core;
+
#include <qbitmap.h>
#include <qmsgbox.h>
#include <qfileinfo.h>
Status::Status( QWidget *parent, const char *name, int Scheme, int Mode ) :
QWidget( parent, name )
{
- qWarning("Status::Status");
+ owarn << "Status::Status" << oendl;
actualLifes = 0;
actualLevel = 0;
lifesPix = NULL;
levelPix = NULL;
scheme = Scheme;
mode = Mode;
level = 0;
confScheme();
}
QList<QPixmap> *Status::loadPixmap(QWidget *parent, QString pixmapName,
QList<QPixmap> *pixmaps)
{
if (pixmaps == NULL) {
pixmaps = new QList<QPixmap>;
pixmaps->setAutoDelete(TRUE);
}
if (!pixmaps->isEmpty())
pixmaps->clear();
diff --git a/noncore/games/mindbreaker/mindbreaker.cpp b/noncore/games/mindbreaker/mindbreaker.cpp
index 2b924c6..1f554d2 100644
--- a/noncore/games/mindbreaker/mindbreaker.cpp
+++ b/noncore/games/mindbreaker/mindbreaker.cpp
@@ -69,49 +69,49 @@ static void setupBoardSize(int w, int h)
adjusted_bin_margin = w * 10/240;
adjusted_peg_size = adjusted_panel_height*3/4;
adjusted_answerpeg_size = QMIN(adjusted_panel_width*15/180,adjusted_panel_height*15/25);
// looks a bit dodgy on larger sizes
if ( adjusted_peg_size > 40 )
adjusted_peg_size = 40;
adjusted_first_peg_x_diff = w * 31/240-adjusted_peg_size/2;
adjusted_first_peg_y_diff = (adjusted_panel_height - adjusted_peg_size)/2;
adjusted_peg_spacing = w * 30/240;
// looks a bit dodgy on larger sizes (still does though, but not as much...)
if ( adjusted_answerpeg_size > 22 )
adjusted_answerpeg_size = 22;
adjusted_answerpegx = adjusted_panel_width * 159/180 - adjusted_answerpeg_size/2;
adjusted_answerpegy = adjusted_panel_height/3 - adjusted_answerpeg_size/2;
adjusted_answerpeg_xdiff = adjusted_panel_width * 10/180;
adjusted_answerpeg_ydiff = adjusted_panel_height * 9/25;
adjusted_board_height = adjusted_title_height + (adjusted_panel_height * 9);
adjusted_board_width = adjusted_panel_width + (adjusted_bin_margin * 2) + adjusted_peg_size;
-// qDebug("Adjusted width %d height %d", adjusted_board_width, adjusted_board_height);
+// odebug << "Adjusted width " << adjusted_board_width << " height " << adjusted_board_height << "" << oendl;
}
/* helper class, */
class Peg : public QCanvasRectangle
{
public:
Peg(QCanvas *canvas, int type, int go = -1, int pos = -1);
int rtti() const {return pegRTTI; }
void advance(int phase);
bool hit( const QPoint &) const;
/* a placed peg is one that has been set down on the board correctly and
should not be moved, only copied */
bool placed() const;
void setPlaced(bool);
int pegGo() const;
int pegPos() const;
void setPegPos(int);
int type() const;
diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp
index a55aa73..27c0a9f 100644
--- a/noncore/games/oyatzee/oyatzee.cpp
+++ b/noncore/games/oyatzee/oyatzee.cpp
@@ -1,68 +1,74 @@
#include "oyatzee.h"
+/* OPIE */
+#include <opie2/odebug.h>
+using namespace Opie::Core;
+
+/* QT */
#include <qmessagebox.h>
#include <qpushbutton.h>
#include <qpainter.h>
#include <qlayout.h>
+/* STD */
#include <stdlib.h>
OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl )
{
QWidget *thing = new QWidget( this );
setCentralWidget( thing );
setCaption( tr( "OYatzee" ) );
setPlayerNumber( 4 );
setRoundsNumber( 1 );
lastPlayerFinished = false;
currentPlayer = 1;
ps.append( new Player( "Carsten" ) );
ps.append( new Player( "Julia" ) );
ps.append( new Player( "Christine" ) );
ps.append( new Player( "Stephan" ) );
QVBoxLayout *vbox = new QVBoxLayout( thing );
sb = new Scoreboard( ps, thing , "sb" );
connect( sb->pb , SIGNAL( item(int) ), this , SLOT( slotEndRound(int) ) );
dw = new DiceWidget( thing , "dw" );
dw->setMaximumHeight( this->height()/4 );
connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) );
vbox->addWidget( sb );
vbox->addWidget( dw );
}
void OYatzee::slotEndRound( int item )
{
- qDebug( "Der User hat Nummer %d ausgewählt" , item );
+ odebug << "Der User hat Nummer " << item << " ausgewählt" << oendl;
/*
* if the user clicked on Total, Bonus or Score and thus not on a
* selectable item return and do nothing
*/
if ( item == 7 || item == 8 || item == 16 ) return;
/*
* check if the user can really click on that item
*/
if ( posibilities.find( item ) == posibilities.end() ) return;
QValueListInt numbers;
Dice *d = dw->diceList.first();
for ( ; d != 0 ; d = dw->diceList.next() )
{
numbers.append( d->hasValue() );
}
int points = 0;
switch ( item )
{
@@ -88,96 +94,96 @@ void OYatzee::slotEndRound( int item )
points = oakPoints;
break;
case FourOfAKind:
points = oakPoints;
break;
case FullHouse:
points = 25;
break;
case SStraight:
points = 30;
break;
case LStraight:
points = 40;
break;
case Yatzee:
points = 50;
break;
case Chance:
points = getPoints ( Chance , numbers );
}
sb->nextRB(currentPlayer-1)->updateMap( item , points );
nextPlayer();
- qDebug( "Punkte: %d" , points );
+ odebug << "Punkte: " << points << "" << oendl;
}
void OYatzee::nextPlayer()
{
currentPlayer++;
if ( currentPlayer > numOfPlayers )
{
currentPlayer = 1;
}
ps.at(currentPlayer-1)->turn = 0;
}
int OYatzee::getPoints( const int num , QValueListInt l)
{
QValueListInt::Iterator it = l.begin();
int c = 0;
if ( num != Chance )
{
for ( ; it != l.end() ; ++it )
{
if ( *it == num )
c++;
}
return c * num;
}
else
{
for ( ; it != l.end() ; ++it )
{
c += *it;
}
return c;
}
}
OYatzee::~OYatzee()
{
}
void OYatzee::detectPosibilities()
{
posibilities.clear();
- qDebug( "running detectPosibilities()" );
+ odebug << "running detectPosibilities()" << oendl;
Dice *d = dw->diceList.first();
QValueListInt numbers;
for ( ; d != 0 ; d = dw->diceList.next() )
{
numbers.append( d->hasValue() );
}
//the 6 numbers
QValueListInt::Iterator it;
for ( int i = 1 ; i < 7 ; ++i ) // check for 1-->6
{
bool cont = false;
it = numbers.begin();
for ( ; it != numbers.end() ; ++it )
{
if ( cont )
continue;
if ( numbers.find( i ) != numbers.end() )
{
@@ -240,179 +246,179 @@ void OYatzee::detectPosibilities()
isLong = true;
}
//1234
if ( numbers.find( 1 ) != numbers.end() && numbers.find( 2 ) != numbers.end() )
isShort = true;
//3456
if ( numbers.find( 5 ) != numbers.end() && numbers.find( 6 ) != numbers.end() )
isShort = true;
if ( isShort )
posibilities.append( 12 );
if ( isLong )
posibilities.append( 13 );
}
posibilities.append( 13 ); //Chance, well, this is allways possible
displayPossibilites();
}
void OYatzee::displayPossibilites()
{
//X for ( QValueListInt::Iterator it = posibilities.begin() ; it != posibilities.end(); ++it )
//X {
-//X qDebug( QString::number( *it ) );
+//X odebug << QString::number( *it ) << oendl;
//X switch ( *it )
//X {
//X case Ones:
-//X qDebug( "1er" );
+//X odebug << "1er" << oendl;
//X break;
//X case Twos:
-//X qDebug( "2er" );
+//X odebug << "2er" << oendl;
//X break;
//X case Threes:
-//X qDebug( "3er" );
+//X odebug << "3er" << oendl;
//X break;
//X case Fours:
-//X qDebug( "4er" );
+//X odebug << "4er" << oendl;
//X break;
//X case Fives:
-//X qDebug( "5er" );
+//X odebug << "5er" << oendl;
//X break;
//X case Sixes:
-//X qDebug( "6er" );
+//X odebug << "6er" << oendl;
//X break;
//X case ThreeOfAKind:
-//X qDebug( "3oaK" );
+//X odebug << "3oaK" << oendl;
//X break;
//X case FourOfAKind:
-//X qDebug( "4oaK" );
+//X odebug << "4oaK" << oendl;
//X break;
//X case FullHouse:
-//X qDebug( "Full House" );
+//X odebug << "Full House" << oendl;
//X break;
//X case SStraight:
-//X qDebug( "Short S" );
+//X odebug << "Short S" << oendl;
//X break;
//X case LStraight:
-//X qDebug( "Long S" );
+//X odebug << "Long S" << oendl;
//X break;
//X case Yatzee:
-//X qDebug( "Yatzee!" );
+//X odebug << "Yatzee!" << oendl;
//X break;
//X case Chance:
-//X qDebug( "Chance" );
+//X odebug << "Chance" << oendl;
//X break;
//X }
//X }
sb->pb->setIntlist( posibilities );
sb->pb->update();
}
void OYatzee::startGame()
{
/*
* TODO
*/
}
void OYatzee::stopGame(){}
void OYatzee::setPlayerNumber( const int num )
{
numOfPlayers = num;
}
void OYatzee::setRoundsNumber( const int num )
{
numOfRounds = num;
}
void OYatzee::slotStartGame()
{
}
void OYatzee::slotRollDices()
{
- qDebug( "Roll nummer: %d" , ps.at( currentPlayer-1 )->turn );
+ odebug << "Roll nummer: " << ps.at( currentPlayer-1 )->turn << "" << oendl;
if ( ps.at( currentPlayer-1 )->turn == 3 )
{
QMessageBox::information( this,
"OYatzee",
tr( "Only three rolls per turn allowed." ) );
return;
}
Dice *d = dw->diceList.first();
for ( ; d != 0 ; d = dw->diceList.next() )
{
if ( !d->isSelected )
d->roll();
}
-// qDebug( "Roll nummer (vorher): %d" , ps.at( currentPlayer-1 )->turn );
+// odebug << "Roll nummer (vorher): " << ps.at( currentPlayer-1 )->turn << "" << oendl;
ps.at(currentPlayer-1)->turn++;
-// qDebug( "Roll nummer (nachher): %d" , ps.at( currentPlayer-1 )->turn );
+// odebug << "Roll nummer (nachher): " << ps.at( currentPlayer-1 )->turn << "" << oendl;
detectPosibilities();
}
/*
* Scoreboard
*/
Scoreboard::Scoreboard( playerList ps, QWidget *parent, const char *name ) : QWidget( parent , name )
{
ps_ = ps;
pb = new Possibilityboard( this , "pb" );
createResultboards( 4 );
QHBoxLayout *hbox = new QHBoxLayout( this );
hbox->addWidget( pb );
hbox->addSpacing( 25 );
Resultboard *r = rbList.first();
for ( ; r != 0 ; r = rbList.next() )
{
hbox->addWidget( r );
}
}
Resultboard* Scoreboard::nextRB( int currentPlayer )
{
Resultboard *b;
b = rbList.at( currentPlayer );
- qDebug( "Anzahl: %d" , rbList.count() );
+ odebug << "Anzahl: " << rbList.count() << "" << oendl;
return b;
}
void Scoreboard::createResultboards(const int num)
{
Player *p = ps_.first();
for ( int i = 0 ; i < num ; ++i , p = ps_.next() )
{
QString n = p->playerName;
rbList.append( new Resultboard( n , this ) );
}
}
void Scoreboard::paintEvent( QPaintEvent * )
{
//X QPainter p;
//X p.begin( this );
//X
//X p.drawRect( 0,0, this->width() , this->height() );
}
/*
* Dice
@@ -587,49 +593,49 @@ void Board::mousePressEvent( QMouseEvent *e )
emit clicked( e->pos() );
}
/*
* Resultboard
*/
Resultboard::Resultboard( QString playerName , QWidget *parent , const char* name ) : Board ( parent , name )
{
pName = playerName;
}
void Resultboard::paintEvent( QPaintEvent* )
{
QPainter p;
p.begin( this );
const int cell_width = this->width();
const int cell_height = this->height()/17;
pointMap::Iterator it = pMap.begin();
for ( ; it != pMap.end() ; ++it )
{
int i = it.key();
- qDebug( "ok: %d , %d" , i , it.data() );
+ odebug << "ok: " << i << " , " << it.data() << "" << oendl;
p.drawText( 0, i*cell_height , cell_width , cell_height , Qt::AlignCenter , QString::number( it.data() ) );
}
p.drawText( 0,0,cell_width,cell_height, Qt::AlignCenter , pName ); //Playername
}
void Resultboard::updateMap( int item , int points )
{
pMap.insert( item , points );
update();
}
/*
* Possibilityboard
*/
Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name )
{
begriffe.append( "1er" );
begriffe.append( "2er" );
begriffe.append( "3er" );
begriffe.append( "4er" );
diff --git a/noncore/games/oyatzee/oyatzee.pro b/noncore/games/oyatzee/oyatzee.pro
index 754abd2..f505c66 100644
--- a/noncore/games/oyatzee/oyatzee.pro
+++ b/noncore/games/oyatzee/oyatzee.pro
@@ -1,11 +1,11 @@
TEMPLATE = app
CONFIG = qt warn_on
DESTDIR = $(OPIEDIR)/bin
HEADERS = oyatzee.h
SOURCES = main.cpp oyatzee.cpp
TARGET = oyatzee
INCLUDEPATH += $(OPIEDIR)/include
DEPENDPATH += $(OPIEDIR)/include
-LIBS += -lqpe
+LIBS += -lqpe -lopiecore2
include ( $(OPIEDIR)/include.pro )
diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp
index a80bd35..47d6725 100644
--- a/noncore/games/wordgame/wordgame.cpp
+++ b/noncore/games/wordgame/wordgame.cpp
@@ -654,49 +654,49 @@ void ComputerPlayer::findBest(QPoint at, const QPoint& d, const QDawg::Node* nod
// keep looking
blused--;
used &= ~msk; // unmark
} else {
break;
}
}
}
msk <<= 1;
}
}
// #### text()[1]...
}
findBest(at, d, node->next(), used, nletter, tiles, n, blankvalues, blused);
}
void ComputerPlayer::noteChoice(const Tile** tiles, int n, const QPoint& d, const Tile* blankvalues, int blused)
{
int s = board->score(current, tiles, n, blankvalues, d, TRUE, 0);
/*
if (s>0 || current==QPoint(5,1)){
QString st;
for ( int i=0; i<n; i++ )
st += tiles[i]->text();
-qDebug("%d,%d: %s (%d) for %d",current.x(),current.y(),st.latin1(),n,s);
+odebug << "" << current.x() << "," << current.y() << ": " << st.latin1() << " (" << n << ") for " << s << "" << oendl;
}
*/
if ( s > best_score ) {
int i;
for ( i=0; i<n; i++ )
best[i] = tiles[i];
for ( i=0; i<blused; i++ )
best_blankvalues[i] = blankvalues[i];
best_n = n;
best_blused = blused;
best_score = s;
best_dir = d;
best_start = current;
}
}
int TileItem::smallWidth()
{
return tile_smallw;
}
int TileItem::smallHeight()
{
return tile_smallh;