-rw-r--r-- | noncore/games/bounce/game.cpp | 12 | ||||
-rw-r--r-- | noncore/games/buzzword/buzzword.cpp | 2 | ||||
-rw-r--r-- | noncore/games/kpacman/kpacman.cpp | 4 | ||||
-rw-r--r-- | noncore/games/oyatzee/oyatzee.cpp | 4 |
4 files changed, 11 insertions, 11 deletions
diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index c07f453..1f1f8cd 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -300,55 +300,55 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) m_ballPixmaps->image(n)->setOffset( 0, 0 ); m_arrowPixmaps = new QCanvasPixmapArray( path + "arrow%1.png", 2 ); for ( unsigned n=0; n < m_arrowPixmaps->count(); n++ ) m_arrowPixmaps->image(n)->setOffset( 0, 0 ); QPixmap tiles( path + "tiles.png" ); // create field m_field = new JezzField( tiles, this, "m_field" ); m_field->resize( TILE_SIZE*FIELD_WIDTH, TILE_SIZE*FIELD_HEIGHT ); for ( int x=0; x<FIELD_WIDTH; x++ ) m_field->setTile( x, 0, TILE_BORDER ); for ( int y=1; y<FIELD_HEIGHT-1; y++ ) { m_field->setTile( 0, y, TILE_BORDER ); for ( int x=1; x<FIELD_WIDTH-1; x++ ) m_field->setTile( x, y, TILE_FREE ); m_field->setTile( FIELD_WIDTH-1, y, TILE_BORDER ); } for ( int x=0; x<FIELD_WIDTH; x++ ) m_field->setTile( x, FIELD_HEIGHT-1, TILE_BORDER ); - connect( m_field, SIGNAL(ballCollision(Ball *, int, int, int)), this, SLOT(ballCollision(Ball *, int, int, int)) ); + connect( m_field, SIGNAL(ballCollision(Ball*,int,int,int)), this, SLOT(ballCollision(Ball*,int,int,int)) ); // create view m_view = new JezzView( m_field, this, "m_view" ); m_view->move( 0, 0 ); m_view->adjustSize(); - connect( m_view, SIGNAL(buildWall(int, int, bool)), this, SLOT(buildWall(int, int, bool)) ); + connect( m_view, SIGNAL(buildWall(int,int,bool)), this, SLOT(buildWall(int,int,bool)) ); // create balls for ( int n=0; n<ballNum; n++ ) { Ball *ball = new Ball( m_ballPixmaps, m_field ); m_balls.append( ball ); ball->setVelocity( ((rand() & 1)*2-1)*2, ((rand() & 1)*2-1)*2 ); ball->setFrame( rand() % 25 ); ball->move( 4*TILE_SIZE + ( rand() - 50 ) % ( (FIELD_WIDTH-8)*TILE_SIZE ), 4*TILE_SIZE + rand() % ( (FIELD_HEIGHT-8)*TILE_SIZE ) ); ball->show(); } // create arrow arrow = new Arrow( m_arrowPixmaps, m_field ); arrow->show(); // create text label m_text = new QCanvasText( m_field ); // create game clock m_clock = new QTimer( this ); connect( m_clock, SIGNAL(timeout()), this, SLOT(tick()) ); m_clock->start( GAME_DELAY ); @@ -504,59 +504,59 @@ void JezzGame::ballCollision( Ball*, int, int, int tile ) } void JezzGame::buildWall( int x, int y, bool vertical ) { if ( !m_running ) return; if ( m_field->tile(x, y)==TILE_FREE ) { // check whether there is a ball at the moment QCanvasItemList cols = m_field->collisions( QRect(x*TILE_SIZE, y*TILE_SIZE, TILE_SIZE, TILE_SIZE) ); if ( cols.count()>0 ) { //kdDebug() << "Direct collision" << endl; emit ballCollision( (Ball*)cols.first(), x, y, TILE_WALLUP ); return; } // start walls if ( !m_wall1 ) { m_wall1 = new Wall( m_field, x, y, vertical? Wall::Up : Wall::Left, vertical? TILE_WALLUP : TILE_WALLLEFT, this, "m_wall1" ); - connect( m_wall1, SIGNAL(finished(Wall *, int)), - this, SLOT(wallFinished(Wall *, int)) ); } + connect( m_wall1, SIGNAL(finished(Wall*,int)), + this, SLOT(wallFinished(Wall*,int)) ); } if ( !m_wall2 ) { m_wall2 = new Wall( m_field, x, y, vertical? Wall::Down: Wall::Right, vertical? TILE_WALLDOWN : TILE_WALLRIGHT, this, "m_wall2" ); - connect( m_wall2, SIGNAL(finished(Wall *, int)), - this, SLOT(wallFinished(Wall *, int)) ); + connect( m_wall2, SIGNAL(finished(Wall*,int)), + this, SLOT(wallFinished(Wall*,int)) ); } } } void JezzGame::wallFinished( Wall *wall, int tile ) { if ( tile==TILE_WALLEND ) { if ( m_wall1 ) { m_wall1->fill( false ); delete m_wall1; m_wall1 = 0; } if ( m_wall2 ) { m_wall2->fill( false ); delete m_wall2; m_wall2 = 0; } } else { if ( m_wall1==wall && m_wall1 ) diff --git a/noncore/games/buzzword/buzzword.cpp b/noncore/games/buzzword/buzzword.cpp index 13eb481..b7f2573 100644 --- a/noncore/games/buzzword/buzzword.cpp +++ b/noncore/games/buzzword/buzzword.cpp @@ -90,49 +90,49 @@ void BuzzWord::drawGrid() QFile f( path + "buzzwords" ); if ( !f.open( IO_ReadOnly ) ) return; QTextStream t( &f ); while (!t.atEnd()) { l << t.readLine(); } f.close(); grid = new QGrid(gridVal, this); // grid->setFixedSize( 480, 480 ); for( int c = 0 ; c < gridVal ; c++ ) { for( int r = 0 ; r < gridVal ; r++ ) { uint pos = rand() % l. count(); QString word = QStringList::split(" ", l[pos]).join("\n"); BuzzItem* bi = new BuzzItem( c, r, word, grid ); - connect( bi, SIGNAL(clicked(int, int)), this, SLOT(clicked(int,int)) ); + connect( bi, SIGNAL(clicked(int,int)), this, SLOT(clicked(int,int)) ); map[c][r] = 0; l.remove( l.at( pos )); } } } void BuzzWord::clicked(int row, int column) { if ( ! gameOver ) { int rowTotal = 0; int columnTotal = 0; map[column][row] = 1; for( int c = 0 ; c < gridVal ; c++ ) { for( int r = 0 ; r < gridVal ; r++ ) { if ( map[c][r] == 1 ) rowTotal++; if ( rowTotal == 4 ) diff --git a/noncore/games/kpacman/kpacman.cpp b/noncore/games/kpacman/kpacman.cpp index be2e46d..9820e5a 100644 --- a/noncore/games/kpacman/kpacman.cpp +++ b/noncore/games/kpacman/kpacman.cpp @@ -12,50 +12,50 @@ #include "kpacman.h" #endif Kpacman::Kpacman(QWidget *parent, const char *name) : KTMainWindow(parent, name) { schemesPopup = new QList<QPopupMenu>; schemesPopup->setAutoDelete(TRUE); menu(); m_view = new QWidget( this, "m_view" ); m_view->setBackgroundColor( black ); m_layout = new QGridLayout( m_view ); m_layout->setMargin( 7 ); view = new KpacmanWidget( this, QString(name)+"widget"); m_layout->addWidget( view, 0, 0 ); setCaption( tr("KPacman") ); view->referee->setFocus(); - connect(view->referee, SIGNAL(setScore(int, int)), - view->score, SLOT(setScore(int, int))); + connect(view->referee, SIGNAL(setScore(int,int)), + view->score, SLOT(setScore(int,int))); connect(view->referee, SIGNAL(setPoints(int)), view->score, SLOT(set(int))); connect(view->referee, SIGNAL(setLifes(int)), view->status, SLOT(setLifes(int))); connect(view->referee, SIGNAL(setLevel(int)), view->status, SLOT(setLevel(int))); connect(view->referee, SIGNAL(forcedHallOfFame(bool)), this, SLOT(forcedHallOfFame(bool))); connect(view->referee, SIGNAL(togglePaused()), this, SLOT(togglePaused())); connect(view->referee, SIGNAL(toggleNew()), this, SLOT(toggleNew())); connect(view->score, SIGNAL(toggleNew()), this, SLOT(toggleNew())); connect(view->score, SIGNAL(forcedHallOfFame(bool)), this, SLOT(forcedHallOfFame(bool))); APP_CONFIG_BEGIN( cfg ); focusOutPause = !cfg->readBoolEntry("FocusOutPause", TRUE); focusInContinue = !cfg->readBoolEntry("FocusInContinue", TRUE); hideMouseCursor = !cfg->readBoolEntry("HideMouseCursor", TRUE); APP_CONFIG_END( cfg ); toggleFocusOutPause(); toggleFocusInContinue(); toggleHideMouseCursor(); diff --git a/noncore/games/oyatzee/oyatzee.cpp b/noncore/games/oyatzee/oyatzee.cpp index 86318db..a55aa73 100644 --- a/noncore/games/oyatzee/oyatzee.cpp +++ b/noncore/games/oyatzee/oyatzee.cpp @@ -8,49 +8,49 @@ #include <stdlib.h> OYatzee::OYatzee( QWidget *parent , const char *name, WFlags fl ) : QMainWindow( parent , name , fl ) { QWidget *thing = new QWidget( this ); setCentralWidget( thing ); setCaption( tr( "OYatzee" ) ); setPlayerNumber( 4 ); setRoundsNumber( 1 ); lastPlayerFinished = false; currentPlayer = 1; ps.append( new Player( "Carsten" ) ); ps.append( new Player( "Julia" ) ); ps.append( new Player( "Christine" ) ); ps.append( new Player( "Stephan" ) ); QVBoxLayout *vbox = new QVBoxLayout( thing ); sb = new Scoreboard( ps, thing , "sb" ); - connect( sb->pb , SIGNAL( item( int ) ), this , SLOT( slotEndRound( int ) ) ); + connect( sb->pb , SIGNAL( item(int) ), this , SLOT( slotEndRound(int) ) ); dw = new DiceWidget( thing , "dw" ); dw->setMaximumHeight( this->height()/4 ); connect( dw->rollButton, SIGNAL( clicked() ), this , SLOT( slotRollDices() ) ); vbox->addWidget( sb ); vbox->addWidget( dw ); } void OYatzee::slotEndRound( int item ) { qDebug( "Der User hat Nummer %d ausgewählt" , item ); /* * if the user clicked on Total, Bonus or Score and thus not on a * selectable item return and do nothing */ if ( item == 7 || item == 8 || item == 16 ) return; /* * check if the user can really click on that item */ if ( posibilities.find( item ) == posibilities.end() ) return; @@ -625,49 +625,49 @@ void Resultboard::updateMap( int item , int points ) /* * Possibilityboard */ Possibilityboard::Possibilityboard( QWidget *parent , const char* name ) : Board ( parent , name ) { begriffe.append( "1er" ); begriffe.append( "2er" ); begriffe.append( "3er" ); begriffe.append( "4er" ); begriffe.append( "5er" ); begriffe.append( "6er" ); begriffe.append( "Total" ); begriffe.append( "Bonus" ); begriffe.append( "3oaK" ); begriffe.append( "4oaK" ); begriffe.append( "Full House" ); begriffe.append( "Short S" ); begriffe.append( "Long S" ); begriffe.append( "Yatzee!" ); begriffe.append( "Chance" ); begriffe.append( "Score" ); - connect( this , SIGNAL( clicked( QPoint ) ), this , SLOT( slotClicked( QPoint ) ) ); + connect( this , SIGNAL( clicked(QPoint) ), this , SLOT( slotClicked(QPoint) ) ); } void Possibilityboard::slotClicked( QPoint p) { emit item( p.y()/(this->height()/17) ); } void Possibilityboard::paintEvent( QPaintEvent* ) { QPainter p; p.begin( this ); const int cell_width = this->width(); const int cell_height = this->height()/17; p.setBrush( Qt::blue ); QValueListInt::Iterator listIt = list.begin(); for ( ; listIt != list.end() ; ++listIt ) { p.drawRect( 0 , (*listIt) * cell_height , cell_width , cell_height ); } p.setBrush( Qt::black ); |