-rw-r--r-- | noncore/games/backgammon/moveengine.cpp | 6 | ||||
-rw-r--r-- | noncore/games/kbill/UI.cpp | 31 | ||||
-rw-r--r-- | noncore/games/kcheckers/echeckers.cpp | 12 | ||||
-rw-r--r-- | noncore/games/kcheckers/rcheckers.cpp | 36 |
4 files changed, 49 insertions, 36 deletions
diff --git a/noncore/games/backgammon/moveengine.cpp b/noncore/games/backgammon/moveengine.cpp index a4145cc..b102258 100644 --- a/noncore/games/backgammon/moveengine.cpp +++ b/noncore/games/backgammon/moveengine.cpp @@ -8,140 +8,142 @@ MoveEngine::MoveEngine() { int offset=7; int a=0; //counter variable int xfill[]={210,185,170,155,140,125,110,85,70,55,40,25,10,10,25,40,55,70,85,110,125,140,155,170,185,210}; for(a=0;a<26;a++) { x_coord[a]=xfill[a]; } int yfill[]={10,25,40,55,70,10+offset,25+offset,40+offset,55+offset,25,40,55, 25+offset,40+offset,40}; int zfill[]={1,1,1,1,1,2,2,2,2,3,3,3,4,4,5}; for(a=0;a<15;a++) { yup_coord[a]=yfill[a]; ylow_coord[a]=185-(yfill[a]); z_coord[a]=zfill[a]; } for(a=0;a<5;a++) { if(a<3) { x_fin1[a]=65+a*15; x_fin2[a]=155-a*15; } y_fin[a]=225-a*5; } z_fin=1; reset(); } MoveEngine::~MoveEngine() {} void MoveEngine::position(Pieces& pieces,bool non_qte) { int player1_counter=0; int player2_counter=0; //non qte styles are smaller !! int offset=(non_qte) ? 5 : 0; for(int a=0;a<28;a++) { for(int b=0;b<abs(population[a].total);b++) { if(population[a].total>0) //player 1 pieces { - pieces.player1[player1_counter].x=x_coord[a]-offset; + if (a < 26) + pieces.player1[player1_counter].x=x_coord[a]-offset; if(a>=0 && a<13) { pieces.player1[player1_counter].y=yup_coord[b]-offset; pieces.player1[player1_counter].z=z_coord[b]; pieces.player1[player1_counter].side=false; player1_counter++; } else if(a>12 && a<26) { pieces.player1[player1_counter].y=ylow_coord[b]-offset; pieces.player1[player1_counter].z=z_coord[b]; pieces.player1[player1_counter].side=false; player1_counter++; } else if(a==26) { if(b<5) { pieces.player1[player1_counter].x=x_fin1[0]-offset; pieces.player1[player1_counter].y=y_fin[b]-offset; pieces.player1[player1_counter].z=z_fin; } else if(b>=5 && b<10) { pieces.player1[player1_counter].x=x_fin1[1]-offset; pieces.player1[player1_counter].y=y_fin[b-5]-offset; pieces.player1[player1_counter].z=z_fin; } else { pieces.player1[player1_counter].x=x_fin1[2]-offset; pieces.player1[player1_counter].y=y_fin[b-10]-offset; pieces.player1[player1_counter].z=z_fin; } pieces.player1[player1_counter].side=true; player1_counter++; } } else if(population[a].total<0) //player 2 pieces { - pieces.player2[player2_counter].x=x_coord[a]-offset; + if (a < 26) + pieces.player2[player2_counter].x=x_coord[a]-offset; if(a>=0 && a<13) { pieces.player2[player2_counter].y=yup_coord[b]-offset; pieces.player2[player2_counter].z=z_coord[b]; pieces.player2[player2_counter].side=false; player2_counter++; } else if(a>12 && a<26) { pieces.player2[player2_counter].y=ylow_coord[b]-offset; pieces.player2[player2_counter].z=z_coord[b]; pieces.player2[player2_counter].side=false; player2_counter++; } else if(a==27) { if(b<5) { pieces.player2[player2_counter].x=x_fin2[0]-offset; pieces.player2[player2_counter].y=y_fin[b]-offset; pieces.player2[player2_counter].z=z_fin; } else if(b>=5 && b<10) { pieces.player2[player2_counter].x=x_fin2[1]-offset; pieces.player2[player2_counter].y=y_fin[b-5]-offset; pieces.player2[player2_counter].z=z_fin; } else { pieces.player2[player2_counter].x=x_fin2[2]-offset; pieces.player2[player2_counter].y=y_fin[b-10]-offset; pieces.player2[player2_counter].z=z_fin; } pieces.player2[player2_counter].side=true; player2_counter++; } } } } } void MoveEngine::diceroll(const int& newplayer,const int& face1,const int& face2,const int& face3,const int& face4,bool computer) { checkstate(); player=newplayer; otherplayer=(player==1) ? 2 : 1; diff --git a/noncore/games/kbill/UI.cpp b/noncore/games/kbill/UI.cpp index 611cebf..a49c3c1 100644 --- a/noncore/games/kbill/UI.cpp +++ b/noncore/games/kbill/UI.cpp @@ -23,118 +23,117 @@ #include "inputbox.h" /**************************/ /* Timer control routines */ /**************************/ UI::~UI() { paint.end(); delete pix; } void UI::restart_timer() { field->startTimer(); } void UI::kill_timer() { field->stopTimer(); } /*******************/ /* Window routines */ /*******************/ void UI::initialize(int *argc, char **argv) { #ifdef KDEVER app = new KApplication(*argc, argv, "kbill"); #endif app = new QPEApplication(*argc, argv); } void UI::graph_init() { pix = new QPixmap(Game::scrwidth, Game::scrheight); paint.begin(pix, field); paint.setPen(QPen(Qt::black, 3)); } void UI::make_mainwin() { main = new KBill(); app->showMainWidget(main,true); main->showMaximized(); field = main->getField(); } void UI::popup_dialog (int dialog) { kill_timer(); switch (dialog) { case Game::ENDGAME: - QMessageBox::message(("Endgame"), QT_TR_NOOP(endgamestr)); - break; + QMessageBox::message(("Endgame"), QT_TR_NOOP(endgamestr)); + break; case Game::HIGHSCORE: - // QMessageBox::message(("HighScore"), highscorestr); - break; - case Game::ENTERNAME: { + break; + case Game::ENTERNAME: + { InputBox b(main, 0, ("Enter Name"), QT_TR_NOOP(enternamestr)); bool state = b.exec() == 2; - char str[20], *nl; - strcpy(str, b.getText()); - if (!str[0] || state) + char str[20], *nl; + strncpy(str, b.getText(), 19); + if (!str[0] || state) strcpy(str, "Anonymous"); - else if ((nl = strchr(str, '\n'))) + else if ((nl = strchr(str, '\n'))) *nl = '\0'; - if (strlen(str) > 20) - str[20] = 0; /* truncate string if too long */ -// scores.recalc(str); - } - break; + if (strlen(str) > 19) + str[19] = '\0'; /* truncate/terminate the string if it is too long */ + } + break; case Game::SCORE: - QMessageBox::message(("Score"), scorestr); - break; + QMessageBox::message(("Score"), scorestr); + break; } restart_timer(); } /*********************/ /* Graphics routines */ /*********************/ void UI::set_cursor(int cursor) { QCursor *cur; switch (cursor) { case Game::BUCKETC: cur = bucket.cursor.cursor; break; case Game::DOWNC: cur = downcursor.cursor; break; case Game::DEFAULTC: cur = defaultcursor.cursor; break; default: cur = OS.cursor[cursor].cursor; } field->setCursor(*cur); } void UI::load_cursors() { defaultcursor.load("hand_up", MCursor::SEP_MASK); field->setCursor(*defaultcursor.cursor); downcursor.load("hand_down", MCursor::SEP_MASK); } void UI::clear() { paint.eraseRect(0, 0, field->width(), field->height()); } void UI::refresh() { paint.flush(); field->setPixmap(pix); field->repaint(FALSE); } void UI::draw (Picture pict, int x, int y) { paint.drawPixmap(x, y, *pict.pix); } void UI::draw_centered (Picture pict) { draw(pict, (field->width() - pict.width) / 2, (field->height() - pict.height) / 2); diff --git a/noncore/games/kcheckers/echeckers.cpp b/noncore/games/kcheckers/echeckers.cpp index 1146059..afe62eb 100644 --- a/noncore/games/kcheckers/echeckers.cpp +++ b/noncore/games/kcheckers/echeckers.cpp @@ -34,99 +34,99 @@ bool ECheckers::go1(int from,int field) } } else { switch(board[from]) { case MAN1: if((to==(from-6))||(to==(from-5))) { board[from]=FREE; if(to<10) board[to]=KING1; else board[to]=MAN1; return true; } return false; case KING1: if((to==(from-6))||(to==(from-5))|| (to==(from+5))||(to==(from+6)) ) { board[from]=FREE; board[to]=KING1; return true; } return false; } } return false; } bool ECheckers::checkCapture1() { for(int i=6;i<48;i++) { switch(board[i]) { case MAN1: if(board[i-6]==MAN2 || board[i-6]==KING2) if(board[i-12]==FREE) return true; if(board[i-5]==MAN2 || board[i-5]==KING2) if(board[i-10]==FREE) return true; break; case KING1: if(board[i-6]==MAN2 || board[i-6]==KING2) if(board[i-12]==FREE) return true; if(board[i-5]==MAN2 || board[i-5]==KING2) if(board[i-10]==FREE) return true; if(board[i+5]==MAN2 || board[i+5]==KING2) - if(board[i+10]==FREE) return true; + if(board[((i+10) < 54) ? i+10 : 53]==FREE) return true; if(board[i+6]==MAN2 || board[i+6]==KING2) - if(board[i+12]==FREE) return true; + if(board[((i+12) < 54) ? i+12 : 53]==FREE) return true; } } return false; } // Return TRUE if a course of the user true // Return FALSE if a course of the user incorrect bool ECheckers::manCapture1(int from,int direction,bool &capture) { int i=from+direction; if(board[i]==MAN2 || board[i]==KING2) { int k=i+direction; if(board[k]==FREE) { bool next=false; int save=board[i]; board[from]=FREE; board[i]=NONE; if(k<10) { board[k]=KING1; if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;} } else { board[k]=MAN1; if(manCapture1(k,UL,next)) {board[i]=FREE;return true;} if(manCapture1(k,UR,next)) {board[i]=FREE;return true;} } if((!next) && k==to) {board[i]=FREE;return true;} board[k]=FREE; board[i]=save; board[from]=MAN1; capture=true; } } return false; } bool ECheckers::kingCapture1(int from,int direction,bool &capture) { @@ -176,109 +176,109 @@ bool ECheckers::kingCapture1(int from,int direction,bool &capture) void ECheckers::kingMove2(int from,int &resMax) { board[from]=FREE; int i=from-6; if(board[i]==FREE) { board[i]=KING2; turn(resMax); board[i]=FREE; } i=from-5; if(board[i]==FREE) { board[i]=KING2; turn(resMax); board[i]=FREE; } i=from+5; if(board[i]==FREE) { board[i]=KING2; turn(resMax); board[i]=FREE; } i=from+6; if(board[i]==FREE) { board[i]=KING2; turn(resMax); board[i]=FREE; } board[from]=KING2; } bool ECheckers::checkCapture2() { for(int i=6;i<48;i++) { switch(board[i]) { case MAN2: if(board[i+5]==MAN1 || board[i+5]==KING1) - if(board[i+10]==FREE) return true; + if(board[((i+10) < 54) ? i+10 : 53]==FREE) return true; if(board[i+6]==MAN1 || board[i+6]==KING1) - if(board[i+12]==FREE) return true; + if(board[((i+12) < 54) ? i+12 : 53]==FREE) return true; break; case KING2: if(board[i-6]==MAN1 || board[i-6]==KING1) if(board[i-12]==FREE) return true; if(board[i-5]==MAN1 || board[i-5]==KING1) if(board[i-10]==FREE) return true; if(board[i+5]==MAN1 || board[i+5]==KING1) - if(board[i+10]==FREE) return true; + if(board[((i+10) < 54) ? i+10 : 53]==FREE) return true; if(board[i+6]==MAN1 || board[i+6]==KING1) - if(board[i+12]==FREE) return true; + if(board[((i+12) < 54) ? i+12 : 53]==FREE) return true; } } return false; } // Return TRUE if it is possible to capture // Return FALSE if it is impossible to capture bool ECheckers::manCapture2(int from,int &resMax) { bool capture=false; int i=from+5; if(board[i]==MAN1 || board[i]==KING1) { int k=from+10; if(board[k]==FREE) { int save=board[i]; board[from]=FREE; board[i]=NONE; resMax--; if(from>32) { board[k]=KING2; if(!kingCapture2(k,UL,resMax)) turn(resMax,true); } else { board[k]=MAN2; if(!manCapture2(k,resMax)) turn(resMax,true); } resMax++; board[k]=FREE; board[i]=save; board[from]=MAN2; capture=true; } } i=from+6; if(board[i]==MAN1 || board[i]==KING1) { int k=from+12; if(board[k]==FREE) { int save=board[i]; diff --git a/noncore/games/kcheckers/rcheckers.cpp b/noncore/games/kcheckers/rcheckers.cpp index a1c7afa..d808780 100644 --- a/noncore/games/kcheckers/rcheckers.cpp +++ b/noncore/games/kcheckers/rcheckers.cpp @@ -67,117 +67,123 @@ bool RCheckers::go1(int from,int field) board[from]=FREE; board[to]=KING1; return true; } else if(board[i]==FREE) continue; else break; } for(int i=from+5;;i+=5) { if(i==to) { board[from]=FREE; board[to]=KING1; return true; } else if(board[i]==FREE) continue; else break; } for(int i=from+6;;i+=6) { if(i==to) { board[from]=FREE; board[to]=KING1; return true; } else if(board[i]==FREE) continue; else break; } return false; } } return false; } bool RCheckers::checkCapture1() { for(int i=6;i<48;i++) { switch(board[i]) { case MAN1: if(board[i-6]==MAN2 || board[i-6]==KING2) if(board[i-12]==FREE) return true; if(board[i-5]==MAN2 || board[i-5]==KING2) if(board[i-10]==FREE) return true; if(board[i+5]==MAN2 || board[i+5]==KING2) - if(board[i+10]==FREE) return true; + if(board[((i+10) < 54) ? i+10 : 53]==FREE) return true; if(board[i+6]==MAN2 || board[i+6]==KING2) - if(board[i+12]==FREE) return true; + if(board[((i+12) < 54) ? i+12 : 53]==FREE) return true; break; case KING1: int k; for(k=i-6;board[k]==FREE;k-=6); if(board[k]==MAN2 || board[k]==KING2) if(board[k-6]==FREE) return true; for(k=i-5;board[k]==FREE;k-=5); if(board[k]==MAN2 || board[k]==KING2) if(board[k-5]==FREE) return true; - for(k=i+5;board[k]==FREE;k+=5); + for(k=i+5;board[k]==FREE;k+=5) { + if (k >= 49) + break; + } if(board[k]==MAN2 || board[k]==KING2) - if(board[k+5]==FREE) return true; + if(board[((k+5) < 54) ? k+5 : 53]==FREE) return true; - for(k=i+6;board[k]==FREE;k+=6); + for(k=i+6;board[k]==FREE;k+=6) { + if (k >=48) + break; + } if(board[k]==MAN2 || board[k]==KING2) - if(board[k+6]==FREE) return true; + if(board[((k+6) < 54) ? k+6 : 53]==FREE) return true; } } return false; } // Return TRUE if a course of the user true // Return FALSE if a course of the user incorrect bool RCheckers::manCapture1(int from,int direction,bool &capture) { int i=from+direction; if(board[i]==MAN2 || board[i]==KING2) { int k=i+direction; if(board[k]==FREE) { bool next=false; int save=board[i]; board[from]=FREE; board[i]=NONE; if(k<10) { board[k]=KING1; if(kingCapture1(k,direction+11,next)) {board[i]=FREE;return true;} } else { board[k]=MAN1; if(direction==UL || direction==DR) { if(manCapture1(k,UR,next)) {board[i]=FREE;return true;} if(manCapture1(k,DL,next)) {board[i]=FREE;return true;} } else { if(manCapture1(k,UL,next)) {board[i]=FREE;return true;} if(manCapture1(k,DR,next)) {board[i]=FREE;return true;} } if(manCapture1(k,direction,next)) {board[i]=FREE;return true;} } if((!next) && k==to) {board[i]=FREE;return true;} board[k]=FREE; board[i]=save; board[from]=MAN1; @@ -241,117 +247,123 @@ bool RCheckers::kingCapture1(int from,int direction,bool &capture) // Computer Functions // //////////////////////////////////////////////////// void RCheckers::kingMove2(int from,int &resMax) { board[from]=FREE; for(int i=from-6;board[i]==FREE;i-=6) { board[i]=KING2; turn(resMax); board[i]=FREE; } for(int i=from-5;board[i]==FREE;i-=5) { board[i]=KING2; turn(resMax); board[i]=FREE; } for(int i=from+5;board[i]==FREE;i+=5) { board[i]=KING2; turn(resMax); board[i]=FREE; } for(int i=from+6;board[i]==FREE;i+=6) { board[i]=KING2; turn(resMax); board[i]=FREE; } board[from]=KING2; } bool RCheckers::checkCapture2() { for(int i=6;i<48;i++) { switch(board[i]) { case MAN2: if(board[i-6]==MAN1 || board[i-6]==KING1) if(board[i-12]==FREE) return true; if(board[i-5]==MAN1 || board[i-5]==KING1) if(board[i-10]==FREE) return true; if(board[i+5]==MAN1 || board[i+5]==KING1) - if(board[i+10]==FREE) return true; + if(board[((i+10) < 54) ? i+10 : 53]==FREE) return true; if(board[i+6]==MAN1 || board[i+6]==KING1) - if(board[i+12]==FREE) return true; + if(board[((i+12) < 54) ? i+12 : 53]==FREE) return true; break; case KING2: int k; for(k=i-6;board[k]==FREE;k-=6); if(board[k]==MAN1 || board[k]==KING1) if(board[k-6]==FREE) return true; for(k=i-5;board[k]==FREE;k-=5); if(board[k]==MAN1 || board[k]==KING1) if(board[k-5]==FREE) return true; - for(k=i+5;board[k]==FREE;k+=5); + for(k=i+5;board[k]==FREE;k+=5) { + if (k>=49) + break; + } if(board[k]==MAN1 || board[k]==KING1) - if(board[k+5]==FREE) return true; + if(board[((k+5) < 54) ? k+5 : 53]==FREE) return true; - for(k=i+6;board[k]==FREE;k+=6); + for(k=i+6;board[k]==FREE;k+=6) { + if (k>=48) + break; + } if(board[k]==MAN1 || board[k]==KING1) - if(board[k+6]==FREE) return true; + if(board[((k+6) < 54) ? k+6 : 53]==FREE) return true; } } return false; } // Return TRUE if it is possible to capture // Return FALSE if it is impossible to capture bool RCheckers::manCapture2(int from,int &resMax) { bool capture=false; int i=from-6; if(board[i]==MAN1 || board[i]==KING1) { int k=from-12; if(board[k]==FREE) { int save=board[i]; board[from]=FREE; board[i]=NONE; board[k]=MAN2; resMax--; if(!manCapture2(k,resMax)) turn(resMax,true); resMax++; board[k]=FREE; board[i]=save; board[from]=MAN2; capture=true; } } i=from-5; if(board[i]==MAN1 || board[i]==KING1) { int k=from-10; if(board[k]==FREE) { int save=board[i]; board[from]=FREE; board[i]=NONE; board[k]=MAN2; resMax--; if(!manCapture2(k,resMax)) turn(resMax,true); resMax++; board[k]=FREE; board[i]=save; |