-rw-r--r-- | noncore/games/go/gowidget.cpp | 15 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 30 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 35 | ||||
-rw-r--r-- | noncore/games/snake/interface.h | 2 | ||||
-rw-r--r-- | noncore/games/snake/obstacle.cpp | 35 | ||||
-rw-r--r-- | noncore/games/snake/obstacle.h | 4 | ||||
-rw-r--r-- | noncore/games/solitaire/canvascard.cpp | 71 | ||||
-rw-r--r-- | noncore/games/solitaire/canvasshapes.cpp | 52 | ||||
-rw-r--r-- | noncore/games/solitaire/freecellcardgame.cpp | 11 | ||||
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.cpp | 49 | ||||
-rw-r--r-- | noncore/games/solitaire/patiencecardgame.h | 7 | ||||
-rw-r--r-- | noncore/games/wordgame/wordgame.cpp | 71 | ||||
-rw-r--r-- | noncore/games/wordgame/wordgame.h | 6 |
13 files changed, 291 insertions, 97 deletions
diff --git a/noncore/games/go/gowidget.cpp b/noncore/games/go/gowidget.cpp index fca9797..8567b30 100644 --- a/noncore/games/go/gowidget.cpp +++ b/noncore/games/go/gowidget.cpp @@ -46,12 +46,14 @@ static QBrush *goBrush; //static QImage *blackStone; //static QImage *whiteStone; static QPixmap *newBlackStone; static QPixmap *blackStone; static QPixmap *whiteStone; +static bool smallStones = FALSE; + GoMainWidget::GoMainWidget( QWidget *parent, const char* name) : QMainWindow( parent, name ) { setToolBarsMovable( FALSE ); GoWidget *go = new GoWidget(this); @@ -194,12 +196,25 @@ void GoWidget::readConfig() void GoWidget::resizeEvent( QResizeEvent * ) { d = QMIN(width(),height())/19; // int r = (d/2-1); bx = (width() - 18*d)/2 ; by = (height() - 18*d)/2 ; + + if ( d < 10 && !smallStones ) { + blackStone->convertFromImage( blackStone->convertToImage().smoothScale(8,8) ); + whiteStone->convertFromImage( whiteStone->convertToImage().smoothScale(8,8) ); + newBlackStone->convertFromImage( newBlackStone->convertToImage().smoothScale(8,8) ); + + smallStones = TRUE; + } else if ( d >= 10 && smallStones ) { + blackStone = new QPixmap(Resource::loadPixmap( "Go-black" )); + whiteStone = new QPixmap(Resource::loadPixmap( "Go-white" )); + newBlackStone = new QPixmap(Resource::loadPixmap( "Go-black-highlight" )); + smallStones = FALSE; + } } void GoWidget::init() { lastX = lastY = newX = newY = -1; nPassed = 0; diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index 4ede435..1349c35 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h @@ -17,18 +17,18 @@ ** not clear to you. ** **********************************************************************/ #ifndef MINEFIELD_H #define MINEFIELD_H -#include <qtable.h> +#include <qscrollview.h> class Mine; class Config; -class MineField : public QTable +class MineField : public QScrollView { Q_OBJECT public: MineField( QWidget* parent = 0, const char* name = 0 ); ~MineField(); @@ -38,50 +38,64 @@ public: void readConfig(Config&); void writeConfig(Config&) const; int level() const { return lev; } + void setAvailableRect( const QRect & ); public slots: void setup( int level ); void showMines(); signals: void gameOver( bool won ); void gameStarted(); void mineCount( int ); protected: - void paintFocus( QPainter*, const QRect& ); - void viewportMousePressEvent( QMouseEvent* ); - void viewportMouseReleaseEvent( QMouseEvent* ); + + void contentsMousePressEvent( QMouseEvent* ); + void contentsMouseReleaseEvent( QMouseEvent* ); void keyPressEvent( QKeyEvent* ); void keyReleaseEvent( QKeyEvent* ); - + void drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ); + int getHint( int row, int col ); - void setHint( Mine* ); + void setHint( int r, int c ); void updateMine( int row, int col ); void paletteChange( const QPalette & ); - + void updateCell( int r, int c ); + bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; } + Mine *mine( int row, int col ) { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } + const Mine *mine( int row, int col ) const { return onBoard(row, col ) ? mines[row+numCols*col] : 0; } + protected slots: void cellPressed( int row, int col ); void cellClicked( int row, int col ); void held(); private: + int findCellSize(); + void setCellSize( int ); + State stat; void MineField::setState( State st ); void MineField::placeMines(); enum FlagAction { NoAction, FlagOn, FlagNext }; FlagAction flagAction; bool ignoreClick; int currRow; int currCol; + int numRows, numCols; + int minecount; int mineguess; int nonminecount; int lev; + QRect availableRect; + int cellSize; QTimer *holdTimer; + Mine **mines; }; #endif // MINEFIELD_H diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 6492462..c84fe53 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp @@ -216,31 +216,47 @@ void ResultIndicator::timerEvent( QTimerEvent *te ) } else { delete this; } } +class MineFrame : public QFrame +{ +public: + MineFrame( QWidget *parent, const char *name = 0 ) + :QFrame( parent, name ) {} + void setField( MineField *f ) { field = f; } +protected: + void resizeEvent( QResizeEvent *e ) { + field->setAvailableRect( contentsRect()); + QFrame::resizeEvent(e); + } +private: + MineField *field; +}; + + + MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) : QMainWindow( parent, name, f ) { srand(::time(0)); setCaption( tr("Mine Hunt") ); setIcon( Resource::loadPixmap( "minesweep_icon" ) ); - QPEToolBar *menuToolBar = new QPEToolBar( this ); - QPEMenuBar *menuBar = new QPEMenuBar( menuToolBar ); + QPEToolBar *toolBar = new QPEToolBar( this ); + toolBar->setHorizontalStretchable( TRUE ); + + QPEMenuBar *menuBar = new QPEMenuBar( toolBar ); QPopupMenu *gameMenu = new QPopupMenu( this ); gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); menuBar->insertItem( tr("Game"), gameMenu ); - - QPEToolBar *toolBar = new QPEToolBar( this ); - toolBar->setHorizontalStretchable( TRUE ); guessLCD = new QLCDNumber( toolBar ); toolBar->setStretchableWidget( guessLCD ); QPalette lcdPal( red ); lcdPal.setColor( QColorGroup::Background, QApplication::palette().active().background() ); @@ -262,23 +278,22 @@ MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) timeLCD->setFrameStyle( QFrame::NoFrame ); timeLCD->setNumDigits( 5 ); // "mm:ss" timeLCD->setBackgroundMode( PaletteButton ); setToolBarsMovable ( FALSE ); - addToolBar( menuToolBar ); addToolBar( toolBar ); - QFrame *mainframe = new QFrame( this ); + MineFrame *mainframe = new MineFrame( this ); mainframe->setFrameShape( QFrame::Box ); mainframe->setFrameShadow( QFrame::Raised ); - mainframe->setMargin(5); + mainframe->setLineWidth(2); - QBoxLayout *box = new QVBoxLayout( mainframe ); + field = new MineField( mainframe ); - box->addWidget( field, 0, AlignCenter ); + mainframe->setField( field ); QFont fnt = field->font(); fnt.setBold( TRUE ); field->setFont( QFont( fnt ) ); field->setFocus(); setCentralWidget( mainframe ); diff --git a/noncore/games/snake/interface.h b/noncore/games/snake/interface.h index 30c7f84..454d4ee 100644 --- a/noncore/games/snake/interface.h +++ b/noncore/games/snake/interface.h @@ -33,13 +33,12 @@ class SnakeGame : public QMainWindow { public: SnakeGame(QWidget* parent=0, const char* name=0, WFlags f=0); ~SnakeGame(); void clear(); void createTargets(); - void welcomescreen(); protected: virtual void keyPressEvent(QKeyEvent*); virtual void resizeEvent(QResizeEvent *e); signals: @@ -48,12 +47,13 @@ signals: private slots: void newGame(); void gameOver(); void wait(); void levelUp(); void scoreInc(); + void welcomescreen(); private: void showScore(int); QCanvasView* cv; QLabel* scorelabel; QCanvas canvas; diff --git a/noncore/games/snake/obstacle.cpp b/noncore/games/snake/obstacle.cpp index 2d07fe7..4bdefa5 100644 --- a/noncore/games/snake/obstacle.cpp +++ b/noncore/games/snake/obstacle.cpp @@ -20,26 +20,45 @@ #include "obstacle.h" #include "codes.h" #include <qpe/resource.h> -Obstacle::Obstacle(QCanvas* canvas, int x, int y) - : QCanvasSprite(0, canvas) + + +Obstacle::Obstacle(QCanvas* canvas, int y) + : QCanvasSprite(0,canvas) { - newObstacle(x, y); + newObstacle(y); } -void Obstacle::newObstacle(int x, int y) +void Obstacle::newObstacle(int y) { - QCanvasPixmapArray* obstaclearray = new QCanvasPixmapArray(Resource::findPixmap("snake/wall.png")); - + QPixmap obstaclePix( Resource::findPixmap("snake/wall.png") ); + + if ( obstaclePix.width() > canvas()->width()*3/5 ) { + int w = canvas()->width()*3/5; + w = w - w % 16; + obstaclePix.resize( w, obstaclePix.height() ); + } + + QList<QPixmap> pixl; + pixl.append( &obstaclePix ); + + QPoint nullp; + QList<QPoint> pl; + pl.append( &nullp ); + + QCanvasPixmapArray* obstaclearray = new QCanvasPixmapArray(pixl, pl); setSequence(obstaclearray); - + + int x = ( canvas()->width() - obstaclePix.width() )/2; + x = x - x % 16; + y = y - y % 16; move(x, y); - + setZ( -100 ); show(); canvas()->update(); } int Obstacle::rtti() const { diff --git a/noncore/games/snake/obstacle.h b/noncore/games/snake/obstacle.h index 838917f..b3c7846 100644 --- a/noncore/games/snake/obstacle.h +++ b/noncore/games/snake/obstacle.h @@ -20,11 +20,11 @@ #include <qcanvas.h> class Obstacle : public QCanvasSprite { public: - Obstacle(QCanvas*, int x, int y); + Obstacle(QCanvas*, int y); ~Obstacle(); - void newObstacle(int x, int y); + void newObstacle(int y); int rtti() const; }; diff --git a/noncore/games/solitaire/canvascard.cpp b/noncore/games/solitaire/canvascard.cpp index ae3c859..7c4a5ba 100644 --- a/noncore/games/solitaire/canvascard.cpp +++ b/noncore/games/solitaire/canvascard.cpp @@ -24,12 +24,13 @@ #include <qpe/resource.h> #include <qpainter.h> #include <qimage.h> #include <qpaintdevice.h> #include <qbitmap.h> +#include <qgfx_qws.h> // Needed to get the device's width #include <math.h> #if defined( QT_QWS_CASSIOPEIA ) #define SLOW_HARDWARE #endif @@ -99,16 +100,23 @@ QBitmap *CanvasCard::cardsSuitsUpsideDown = NULL; CanvasCard::CanvasCard( eValue v, eSuit s, bool f, QCanvas *canvas ) : Card(v, s, f), QCanvasRectangle( 0, 0, 1, 1, canvas ), cardBack(1), scaleX(1.0), scaleY(1.0) { if ( !cardsFaces ) { - cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); - cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); - cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); + if ( qt_screen->deviceWidth() < 200 ) { + cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face_small" ) ); + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); + cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars_small" ) ); + cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits_small" ) ); + } else { + cardsFaces = new QPixmap( Resource::loadPixmap( "cards/card_face" ) ); + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); + cardsChars = new QBitmap( Resource::loadBitmap( "cards/card_chars" ) ); + cardsSuits = new QBitmap( Resource::loadBitmap( "cards/card_suits" ) ); + } cardsCharsUpsideDown = Create180RotatedBitmap( cardsChars ); cardsSuitsUpsideDown = Create180RotatedBitmap( cardsSuits ); } xOff = cardsFaces->width() / 2; yOff = cardsFaces->height() / 2; setSize( cardsFaces->width(), cardsFaces->height() ); @@ -123,23 +131,38 @@ void CanvasCard::setCardBack(int b) cardBack = b; if ( cardsBacks ) delete cardsBacks; - switch (cardBack) { - case 0: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; - case 1: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; - case 2: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; - case 3: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; - case 4: - cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; + if ( qt_screen->deviceWidth() < 200 ) { + switch (cardBack) { + case 0: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001_small" ) ); break; + case 1: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002_small" ) ); break; + case 2: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003_small" ) ); break; + case 3: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004_small" ) ); break; + case 4: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005_small" ) ); break; + } + } else { + switch (cardBack) { + case 0: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0001" ) ); break; + case 1: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0002" ) ); break; + case 2: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0003" ) ); break; + case 3: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0004" ) ); break; + case 4: + cardsBacks = new QPixmap( Resource::loadPixmap( "cards/card_back0005" ) ); break; + } } if ( !isFacing() ) redraw(); } } @@ -178,17 +201,25 @@ void CanvasCard::draw(QPainter &painter) if ( isRed() == TRUE ) p->setPen( QColor( 0xFF, 0, 0 ) ); else p->setPen( QColor( 0, 0, 0 ) ); - p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); - p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); - p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); - p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); - p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); + if ( qt_screen->deviceWidth() < 200 ) { + p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); + p->drawPixmap( ix + 3, iy + 3, *cardsChars, 5*(getValue()-1), 0, 5, 6 ); + p->drawPixmap( ix + 11, iy + 3, *cardsSuits, 5*(getSuit()-1), 0, 5, 6 ); + p->drawPixmap( ix + w-3-5, iy + h-3-6, *cardsCharsUpsideDown, 5*(12-getValue()+1), 0, 5, 6 ); + p->drawPixmap( ix + w-11-5, iy + h-3-6, *cardsSuitsUpsideDown, 5*(3-getSuit()+1), 0, 5, 6 ); + } else { + p->drawPixmap( ix + 0, iy + 0, *cardsFaces ); + p->drawPixmap( ix + 4, iy + 4, *cardsChars, 7*(getValue()-1), 0, 7, 7 ); + p->drawPixmap( ix + 12, iy + 4, *cardsSuits, 7*(getSuit()-1), 0, 7, 8 ); + p->drawPixmap( ix + w-4-7, iy + h-4-7, *cardsCharsUpsideDown, 7*(12-getValue()+1), 0, 7, 7 ); + p->drawPixmap( ix + w-12-7, iy + h-5-7, *cardsSuitsUpsideDown, 7*(3-getSuit()+1), 0, 7, 8 ); + } } else { p->drawPixmap( ix, iy, *cardsBacks ); } diff --git a/noncore/games/solitaire/canvasshapes.cpp b/noncore/games/solitaire/canvasshapes.cpp index 28d0b4e..6ccd4a4 100644 --- a/noncore/games/solitaire/canvasshapes.cpp +++ b/noncore/games/solitaire/canvasshapes.cpp @@ -16,17 +16,18 @@ ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include <qpainter.h> #include <qcanvas.h> +#include <qgfx_qws.h> #include "canvasshapes.h" CanvasRoundRect::CanvasRoundRect(int x, int y, QCanvas *canvas) : - QCanvasRectangle( x, y, 23, 36, canvas) + QCanvasRectangle( x, y, ( qt_screen->deviceWidth() < 200 ) ? 20 : 23, ( qt_screen->deviceWidth() < 200 ) ? 27 : 36, canvas) { setZ(0); show(); } @@ -36,13 +37,16 @@ void CanvasRoundRect::redraw() show(); } void CanvasRoundRect::drawShape(QPainter &p) { - p.drawRoundRect( (int)x(), (int)y(), 23, 36); + if ( qt_screen->deviceWidth() < 200 ) + p.drawRoundRect( (int)x() + 1, (int)y() + 1, 18, 25); + else + p.drawRoundRect( (int)x(), (int)y(), 23, 36); } CanvasCircleOrCross::CanvasCircleOrCross(int x, int y, QCanvas *canvas) : QCanvasRectangle( x, y, 21, 21, canvas), circleShape(TRUE) { @@ -70,23 +74,41 @@ void CanvasCircleOrCross::setCross() redraw(); } void CanvasCircleOrCross::drawShape(QPainter &p) { - int x1 = (int)x(), y1 = (int)y(); - // Green circle - if (circleShape == TRUE) { - p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); - p.drawEllipse( x1 - 1, y1 - 1, 21, 21); - p.drawEllipse( x1 - 1, y1 - 0, 21, 19); - p.drawEllipse( x1 + 0, y1 + 0, 19, 19); - p.drawEllipse( x1 + 1, y1 + 0, 17, 19); - p.drawEllipse( x1 + 1, y1 + 1, 17, 17); - // Red cross + if ( qt_screen->deviceWidth() < 200 ) { + int x1 = (int)x(), y1 = (int)y(); + // Green circle + if (circleShape == TRUE) { + p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); + p.drawEllipse( x1 - 1, y1 - 1, 17, 17); + p.drawEllipse( x1 - 1, y1 - 0, 17, 15); + p.drawEllipse( x1 + 0, y1 + 0, 15, 15); + p.drawEllipse( x1 + 1, y1 + 0, 13, 15); + p.drawEllipse( x1 + 1, y1 + 1, 13, 13); + // Red cross + } else { + p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 4 ) ); + p.drawLine( x1, y1, x1 + 14, y1 + 14); + p.drawLine( x1 + 14, y1, x1, y1 + 14); + } } else { - p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 5 ) ); - p.drawLine( x1, y1, x1 + 20, y1 + 20); - p.drawLine( x1 + 20, y1, x1, y1 + 20); + int x1 = (int)x(), y1 = (int)y(); + // Green circle + if (circleShape == TRUE) { + p.setPen( QPen( QColor(0x10, 0xE0, 0x10), 1 ) ); + p.drawEllipse( x1 - 1, y1 - 1, 21, 21); + p.drawEllipse( x1 - 1, y1 - 0, 21, 19); + p.drawEllipse( x1 + 0, y1 + 0, 19, 19); + p.drawEllipse( x1 + 1, y1 + 0, 17, 19); + p.drawEllipse( x1 + 1, y1 + 1, 17, 17); + // Red cross + } else { + p.setPen( QPen( QColor(0xE0, 0x10, 0x10), 5 ) ); + p.drawLine( x1, y1, x1 + 20, y1 + 20); + p.drawLine( x1 + 20, y1, x1, y1 + 20); + } } } diff --git a/noncore/games/solitaire/freecellcardgame.cpp b/noncore/games/solitaire/freecellcardgame.cpp index e82afd4..98415aa 100644 --- a/noncore/games/solitaire/freecellcardgame.cpp +++ b/noncore/games/solitaire/freecellcardgame.cpp @@ -14,34 +14,39 @@ ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ +#include <qgfx_qws.h> #include "freecellcardgame.h" extern int highestZ; int numberOfFreeCells = 4; FreecellCardGame::FreecellCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) { numberOfFreeCells = 4; highestZ = 0; + int spaceBetweenPiles = ( qt_screen->deviceWidth() < 200 ) ? 21 : 28; + int xOrigin = ( qt_screen->deviceWidth() < 200 ) ? 0 : 5; + int spacing = ( qt_screen->deviceWidth() < 200 ) ? 0 : 0; + for (int i = 0; i < 4; i++) { - freecellPiles[i] = new FreecellFreecellPile( 5 + i * 28, 10, canvas() ); + freecellPiles[i] = new FreecellFreecellPile( xOrigin + i * spaceBetweenPiles, 10, canvas() ); addCardPile(freecellPiles[i]); } for (int i = 0; i < 4; i++) { - discardPiles[i] = new FreecellDiscardPile( 125 + i * 28, 10, canvas() ); + discardPiles[i] = new FreecellDiscardPile( xOrigin + spacing + 6 + (i + 4) * spaceBetweenPiles, 10, canvas() ); addCardPile(discardPiles[i]); } for (int i = 0; i < 8; i++) { - workingPiles[i] = new FreecellWorkingPile( 10 + i * 28, 50, canvas() ); + workingPiles[i] = new FreecellWorkingPile( xOrigin + spacing + 2 + i * spaceBetweenPiles, 50, canvas() ); addCardPile(workingPiles[i]); } } void FreecellCardGame::deal(void) diff --git a/noncore/games/solitaire/patiencecardgame.cpp b/noncore/games/solitaire/patiencecardgame.cpp index 5a9326a..1501d2f 100644 --- a/noncore/games/solitaire/patiencecardgame.cpp +++ b/noncore/games/solitaire/patiencecardgame.cpp @@ -14,36 +14,53 @@ ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ +#include <qgfx_qws.h> #include "patiencecardgame.h" int highestZ = 0; PatienceCardGame::PatienceCardGame(QCanvas *c, bool snap, QWidget *parent) : CanvasCardGame(*c, snap, parent) { numberOfTimesThroughDeck = 0; highestZ = 0; - circleCross = new CanvasCircleOrCross( 7, 18, canvas() ); - rectangle = new CanvasRoundRect( 35, 10, canvas() ); + if ( qt_screen->deviceWidth() < 200 ) { + circleCross = new CanvasCircleOrCross( 7, 16, canvas() ); + rectangle = new CanvasRoundRect( 30, 10, canvas() ); - for (int i = 0; i < 4; i++) { - discardPiles[i] = new PatienceDiscardPile( 110 + i * 30, 10, canvas() ); - addCardPile(discardPiles[i]); - } - for (int i = 0; i < 7; i++) { - workingPiles[i] = new PatienceWorkingPile( 10 + i * 30, 50, canvas() ); - addCardPile(workingPiles[i]); + for (int i = 0; i < 4; i++) { + discardPiles[i] = new PatienceDiscardPile( 78 + i * 23, 10, canvas() ); + addCardPile(discardPiles[i]); + } + for (int i = 0; i < 7; i++) { + workingPiles[i] = new PatienceWorkingPile( 5 + i * 23, 50, canvas() ); + addCardPile(workingPiles[i]); + } + faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); + faceUpDealingPile = new PatienceFaceUpDeck( 30, 10, canvas() ); + } else { + circleCross = new CanvasCircleOrCross( 7, 18, canvas() ); + rectangle = new CanvasRoundRect( 35, 10, canvas() ); + + for (int i = 0; i < 4; i++) { + discardPiles[i] = new PatienceDiscardPile( 110 + i * 30, 10, canvas() ); + addCardPile(discardPiles[i]); + } + for (int i = 0; i < 7; i++) { + workingPiles[i] = new PatienceWorkingPile( 10 + i * 30, 50, canvas() ); + addCardPile(workingPiles[i]); + } + faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); + faceUpDealingPile = new PatienceFaceUpDeck( 35, 10, canvas() ); } - faceDownDealingPile = new PatienceFaceDownDeck( 5, 10, canvas() ); - faceUpDealingPile = new PatienceFaceUpDeck( 35, 10, canvas() ); } PatienceCardGame::~PatienceCardGame() { delete circleCross; @@ -170,13 +187,16 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p ) // Added Code faceDownDealingPile->removeCard(item); faceUpDealingPile->addCardToTop(item); item->setCardPile( faceUpDealingPile ); - item->flipTo( 35, (int)item->y() ); + if ( qt_screen->deviceWidth() < 200 ) + item->flipTo( 30, (int)item->y() ); + else + item->flipTo( 35, (int)item->y() ); } moving = NULL; moved = FALSE; // move two other cards if we flip three at a time int flipped = 1; @@ -192,13 +212,16 @@ bool PatienceCardGame::mousePressCard( Card *card, QPoint p ) // Added Code faceDownDealingPile->removeCard(item); faceUpDealingPile->addCardToTop(item); item->setCardPile( faceUpDealingPile ); - item->flipTo( 35, (int)item->y(), 8 * flipped ); + if ( qt_screen->deviceWidth() < 200 ) + item->flipTo( 30, (int)item->y(), 8 * flipped ); + else + item->flipTo( 35, (int)item->y(), 8 * flipped ); } } return TRUE; } diff --git a/noncore/games/solitaire/patiencecardgame.h b/noncore/games/solitaire/patiencecardgame.h index c4f6c48..0d0e3d5 100644 --- a/noncore/games/solitaire/patiencecardgame.h +++ b/noncore/games/solitaire/patiencecardgame.h @@ -22,12 +22,13 @@ #include <qpopupmenu.h> #include <qmainwindow.h> #include <qintdict.h> #include <qcanvas.h> +#include <qgfx_qws.h> // #include "canvascardshapes.h" // #include "canvascard.h" #include "canvascardgame.h" class PatienceFaceDownDeck : public CardPile, public CanvasRoundRect @@ -127,28 +128,30 @@ public: setNextX( pileX ); setNextY( pileY ); return; } else { top = getCardPos(NULL); if ( newTopCard->isFacing() == FALSE ) { + int offsetDown = ( qt_screen->deviceWidth() < 200 ) ? 9 : 13; // correct the position taking in to account the card is not // yet flipped, but will become flipped top = QPoint( top.x() - 1, top.y() - 3 ); newTopCard->flipTo( top.x(), top.y() ); - top = QPoint( top.x(), top.y() + 13 ); + top = QPoint( top.x(), top.y() + offsetDown ); } setNextX( top.x() ); setNextY( top.y() ); } } virtual QPoint getCardPos(Card *c) { int x = pileX, y = pileY; Card *card = cardOnBottom(); while ((card != c) && (card != NULL)) { if (card->isFacing()) { - y += 13; + int offsetDown = ( qt_screen->deviceWidth() < 200 ) ? 9 : 13; + y += offsetDown; } else { x += 1; y += 3; } card = cardInfront(card); } diff --git a/noncore/games/wordgame/wordgame.cpp b/noncore/games/wordgame/wordgame.cpp index ca4352d..16d37b3 100644 --- a/noncore/games/wordgame/wordgame.cpp +++ b/noncore/games/wordgame/wordgame.cpp @@ -56,12 +56,19 @@ enum RuleEffects { Multiplier=15, MultiplyAll=64, Start=128 }; +static int tile_smallw = 16; +static int tile_smallh = 16; +static int tile_bigw = 22; +static int tile_bigh = 22; +static int tile_stweak = -2; +static int tile_btweak = -1; + static const int rack_tiles=7; const char* sampleWGR= "wordgame_shapes\n" "15 15\n" "400001040100004\n" @@ -108,12 +115,21 @@ const char* sampleWGR= "11 e 1\n" "0\n"; WordGame::WordGame( QWidget* parent, const char* name, WFlags fl ) : QMainWindow(parent, name, fl) { + if ( qApp->desktop()->width() < 240 ) { + tile_smallw = 10; + tile_smallh = 10; + tile_bigw = 16; + tile_bigh = 16; + tile_stweak = 0; + tile_btweak = 0; + } + setIcon( Resource::loadPixmap( "wordgame" ) ); setCaption( tr("Word Game") ); setToolBarsMovable( FALSE ); vbox = new QVBox(this); @@ -244,12 +260,13 @@ void WordGame::startGame() } void WordGame::startGame(const QStringList& playerlist) { toolbar->show(); racks = new QWidgetStack(vbox); + racks->setFixedHeight(TileItem::bigHeight()+2); namelist.clear(); nplayers=0; for (QStringList::ConstIterator it=playerlist.begin(); it!=playerlist.end(); ++it) addPlayer(*it); scoreinfo->init(namelist); @@ -280,13 +297,12 @@ bool WordGame::loadRules(const QString &name) int htiles,vtiles; ts >> htiles >> vtiles; if ( htiles < 3 || vtiles < 3 ) return FALSE; - QPixmap bgshapes = Resource::loadPixmap(shapepixmap); QString rule_shapes; for (int i=0; i<vtiles; i++) { QString line; ts >> line; rule_shapes += line; } @@ -294,12 +310,18 @@ bool WordGame::loadRules(const QString &name) int re=0,e; ts >> e; while ( e && re < 10 ) { rule_effects[re] = e; if ( re++ < 10 ) ts >> e; } + + QImage shim = Resource::loadImage(shapepixmap); + shim = shim.smoothScale((re-1)*TileItem::smallWidth(),TileItem::smallHeight()); + QPixmap bgshapes; + bgshapes.convertFromImage(shim); + rule_effects[re++] = 100; // default bonus board = new Board(bgshapes, htiles, vtiles, vbox); board->setRules(rule_shapes, rule_effects); connect(board, SIGNAL(temporaryScore(int)), scoreinfo, SLOT(showTemporaryScore(int))); bag = new Bag; @@ -678,28 +700,28 @@ qDebug("%d,%d: %s (%d) for %d",current.x(),current.y(),st.latin1(),n,s); best_start = current; } } int TileItem::smallWidth() { - return 16; + return tile_smallw; } int TileItem::smallHeight() { - return 16; + return tile_smallh; } int TileItem::bigWidth() { - return 22; + return tile_bigw; } int TileItem::bigHeight() { - return 22; + return tile_bigh; } void TileItem::setState( State state ) { hide(); s = state; @@ -717,42 +739,53 @@ void TileItem::setBig(bool b) { big = b; } void TileItem::drawShape(QPainter& p) { - static QFont value_font("heletica",8); - static QFont big_font("smoothtimes",17); - static QFont small_font("smoothtimes",10); + static QFont *value_font=0; + static QFont *big_font=0; + static QFont *small_font=0; + if ( !value_font ) { + value_font = new QFont("helvetica",8); + if ( TileItem::bigWidth() < 20 ) { + big_font = new QFont("helvetica",12); + small_font = new QFont("helvetica",8); + } else { + big_font = new QFont("smoothtimes",17); + small_font = new QFont("smoothtimes",10); + } + } QRect area(x(),y(),width(),height()); p.setBrush(s == Floating ? yellow/*lightGray*/ : white); p.drawRect(area); if ( big ) { - p.setFont(value_font); + p.setFont(*value_font); QString n = QString::number(t.value()); int w = p.fontMetrics().width('1'); int h = p.fontMetrics().height(); w *= n.length(); - QRect valuearea(x()+width()-w-2,y()+height()-h+1,w,h); + QRect valuearea(x()+width()-w-1,y()+height()-h,w,h); p.drawText(valuearea,AlignCenter,n); - p.setFont(big_font); - area = QRect(x(),y(),width()-2,height()-1); + p.setFont(*big_font); + area = QRect(x(),y()+tile_btweak,width()-4,height()-1); } else { - p.setFont(small_font); - area = QRect(x(),y()+2,width(),height()-2); + p.setFont(*small_font); + area = QRect(x()+1+tile_stweak,y()+1,width(),height()-3); } if ( t.value() == 0 ) p.setPen(darkGray); p.drawText(area,AlignCenter,t.text().upper()); } Board::Board(QPixmap bgshapes, int w, int h, QWidget* parent) : QCanvasView(new QCanvas(bgshapes,w,h, TileItem::smallWidth(), TileItem::smallHeight()), parent) { + setFixedSize(w*TileItem::smallWidth(),h*TileItem::smallHeight()); grid = new TileItem*[w*h]; memset(grid,0,w*h*sizeof(TileItem*)); setFrameStyle(0); setHScrollBarMode(AlwaysOff); setVScrollBarMode(AlwaysOff); current_rack = 0; @@ -761,12 +794,17 @@ Board::Board(QPixmap bgshapes, int w, int h, QWidget* parent) : Board::~Board() { delete canvas(); } +QSize Board::sizeHint() const +{ + return QSize(canvas()->width(),canvas()->height()); +} + void Board::writeConfig(Config& cfg) { QStringList t; int n=canvas()->tilesHorizontally()*canvas()->tilesVertically(); for (int i=0; i<n; i++) t.append( grid[i] ? grid[i]->tile().key() : QString(".") ); @@ -1178,12 +1216,17 @@ Rack::Rack(int ntiles, QWidget* parent) : QCanvasView( Rack::~Rack() { clear(); delete canvas(); } +QSize Rack::sizeHint() const +{ + return QSize(-1,TileItem::bigHeight()+2); +} + void Rack::clear() { for (int i=0; i<n; i++) delete item[i]; n=0; } diff --git a/noncore/games/wordgame/wordgame.h b/noncore/games/wordgame/wordgame.h index 0ffa56a..f73c85a 100644 --- a/noncore/games/wordgame/wordgame.h +++ b/noncore/games/wordgame/wordgame.h @@ -145,12 +145,14 @@ public: void setPlayerName(const QString& name) { nm = name; } QString playerName() const { return nm; } void setComputerization(int level) { cpu=level; } bool computerized() const { return cpu>0; } + QSize sizeHint() const; + protected: void resizeEvent(QResizeEvent*e); void contentsMousePressEvent(QMouseEvent*); void contentsMouseMoveEvent(QMouseEvent*); void contentsMouseReleaseEvent(QMouseEvent*); @@ -208,12 +210,14 @@ public: const QPoint& d, bool ignoredict, QStringList* words) const; int bonussedValue(const QPoint& at, int base, int& all_mult) const; bool isStart(const QPoint& at) const; int turnScore() const { return turn_score; } + QSize sizeHint() const; + signals: void temporaryScore(int); protected: void contentsMousePressEvent(QMouseEvent*); void contentsMouseMoveEvent(QMouseEvent*); @@ -328,13 +332,13 @@ private: bool refillRack(int i); void readyRack(int i); Rack* rack(int i) const; QWidgetStack *racks; QToolBar* toolbar; - QVBox *vbox; + QWidget *vbox; Board *board; Bag *bag; ScoreInfo *scoreinfo; QToolButton *done; QToolButton *reset; QTimer* aiheart; |