summaryrefslogtreecommitdiff
path: root/noncore/games
Unidiff
Diffstat (limited to 'noncore/games') (more/less context) (show whitespace changes)
-rw-r--r--noncore/games/sfcave-sdl/animatedimage.cpp4
-rw-r--r--noncore/games/sfcave-sdl/animatedimage.h2
-rw-r--r--noncore/games/sfcave-sdl/bfont.cpp2
-rw-r--r--noncore/games/sfcave-sdl/bfont.h2
-rw-r--r--noncore/games/sfcave-sdl/fly_game.cpp2
-rw-r--r--noncore/games/sfcave-sdl/fly_game.h2
-rw-r--r--noncore/games/sfcave-sdl/flyterrain.cpp3
-rw-r--r--noncore/games/sfcave-sdl/flyterrain.h2
-rw-r--r--noncore/games/sfcave-sdl/font.h2
-rw-r--r--noncore/games/sfcave-sdl/game.cpp4
-rw-r--r--noncore/games/sfcave-sdl/gates_game.cpp2
-rw-r--r--noncore/games/sfcave-sdl/gates_game.h2
-rw-r--r--noncore/games/sfcave-sdl/help.cpp2
-rw-r--r--noncore/games/sfcave-sdl/help.h0
-rw-r--r--noncore/games/sfcave-sdl/menu.cpp4
-rw-r--r--noncore/games/sfcave-sdl/menu.h2
-rw-r--r--noncore/games/sfcave-sdl/player.cpp4
-rw-r--r--noncore/games/sfcave-sdl/rect.h2
-rw-r--r--noncore/games/sfcave-sdl/sfcave-sdl.pro0
-rw-r--r--noncore/games/sfcave-sdl/sfcave.cpp4
-rw-r--r--noncore/games/sfcave-sdl/sfcave.h2
-rw-r--r--noncore/games/sfcave-sdl/sfcave_game.cpp2
-rw-r--r--noncore/games/sfcave-sdl/sfcave_game.h2
-rw-r--r--noncore/games/sfcave-sdl/sound.cpp0
-rw-r--r--noncore/games/sfcave-sdl/sound.h4
-rw-r--r--noncore/games/sfcave-sdl/starfield.cpp4
-rw-r--r--noncore/games/sfcave-sdl/starfield.h0
-rw-r--r--noncore/games/sfcave-sdl/stringtokenizer.h0
-rw-r--r--noncore/games/sfcave-sdl/terrain.cpp6
-rw-r--r--noncore/games/sfcave-sdl/terrain.h2
-rw-r--r--noncore/games/sfcave-sdl/util.cpp2
-rw-r--r--noncore/games/sfcave-sdl/util.h0
32 files changed, 35 insertions, 36 deletions
diff --git a/noncore/games/sfcave-sdl/animatedimage.cpp b/noncore/games/sfcave-sdl/animatedimage.cpp
index 441c647..680b603 100644
--- a/noncore/games/sfcave-sdl/animatedimage.cpp
+++ b/noncore/games/sfcave-sdl/animatedimage.cpp
@@ -1,8 +1,8 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2#include "SDL_image.h" 2#include <SDL/SDL_image.h>
3 3
4#include "constants.h" 4#include "constants.h"
5#include "animatedimage.h" 5#include "animatedimage.h"
6 6
7AnimatedImage :: AnimatedImage( string file, int nFrames ) 7AnimatedImage :: AnimatedImage( string file, int nFrames )
8{ 8{
diff --git a/noncore/games/sfcave-sdl/animatedimage.h b/noncore/games/sfcave-sdl/animatedimage.h
index 3c03f52..ecebf03 100644
--- a/noncore/games/sfcave-sdl/animatedimage.h
+++ b/noncore/games/sfcave-sdl/animatedimage.h
@@ -1,10 +1,10 @@
1#ifndef __ANIMATED_IMAGE_H 1#ifndef __ANIMATED_IMAGE_H
2#define __ANIMATED_IMAGE_H 2#define __ANIMATED_IMAGE_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6class AnimatedImage 6class AnimatedImage
7{ 7{
8public: 8public:
9 AnimatedImage( string file, int nFrames ); 9 AnimatedImage( string file, int nFrames );
10 ~AnimatedImage(); 10 ~AnimatedImage();
diff --git a/noncore/games/sfcave-sdl/bfont.cpp b/noncore/games/sfcave-sdl/bfont.cpp
index 7dec8f5..3ba0f4f 100644
--- a/noncore/games/sfcave-sdl/bfont.cpp
+++ b/noncore/games/sfcave-sdl/bfont.cpp
@@ -6,13 +6,13 @@
6#include "iostream" 6#include "iostream"
7using namespace std; 7using namespace std;
8#include "string.h" 8#include "string.h"
9#include "stdlib.h" 9#include "stdlib.h"
10#include "stdarg.h" 10#include "stdarg.h"
11 11
12#include "SDL_image.h" 12#include <SDL/SDL_image.h>
13#include "bfont.h" 13#include "bfont.h"
14 14
15void BFont::InitFont() 15void BFont::InitFont()
16{ 16{
17 int x = 0, i = '!'; 17 int x = 0, i = '!';
18 Uint32 sentry = GetPixel(0,0); 18 Uint32 sentry = GetPixel(0,0);
diff --git a/noncore/games/sfcave-sdl/bfont.h b/noncore/games/sfcave-sdl/bfont.h
index dee97f1..5c2d7e7 100644
--- a/noncore/games/sfcave-sdl/bfont.h
+++ b/noncore/games/sfcave-sdl/bfont.h
@@ -6,13 +6,13 @@
6************************************************************/ 6************************************************************/
7 7
8#ifndef __BFONT_HEADER_H__ 8#ifndef __BFONT_HEADER_H__
9#define __BFONT_HEADER_H__ 9#define __BFONT_HEADER_H__
10 10
11#include <iostream> 11#include <iostream>
12#include "SDL.h" 12#include <SDL/SDL.h>
13 13
14class BFont 14class BFont
15{ 15{
16 int h; // font height 16 int h; // font height
17 SDL_Surface *Surface; // font surface 17 SDL_Surface *Surface; // font surface
18 SDL_Rect Chars[256]; // characters width 18 SDL_Rect Chars[256]; // characters width
diff --git a/noncore/games/sfcave-sdl/fly_game.cpp b/noncore/games/sfcave-sdl/fly_game.cpp
index 8b05d8f..69413ba 100644
--- a/noncore/games/sfcave-sdl/fly_game.cpp
+++ b/noncore/games/sfcave-sdl/fly_game.cpp
@@ -1,7 +1,7 @@
1#include "SDL_gfxPrimitives.h" 1#include <SDL/SDL_gfxPrimitives.h>
2 2
3#include "constants.h" 3#include "constants.h"
4#include "fly_game.h" 4#include "fly_game.h"
5#include "random.h" 5#include "random.h"
6 6
7FlyGame :: FlyGame( SFCave *p, int w, int h, int diff ) 7FlyGame :: FlyGame( SFCave *p, int w, int h, int diff )
diff --git a/noncore/games/sfcave-sdl/fly_game.h b/noncore/games/sfcave-sdl/fly_game.h
index 1ab081a..f648deb 100644
--- a/noncore/games/sfcave-sdl/fly_game.h
+++ b/noncore/games/sfcave-sdl/fly_game.h
@@ -2,13 +2,13 @@
2#define __FLY_GAME_H 2#define __FLY_GAME_H
3 3
4#include "sfcave.h" 4#include "sfcave.h"
5#include "flyterrain.h" 5#include "flyterrain.h"
6#include "player.h" 6#include "player.h"
7#include "game.h" 7#include "game.h"
8#include "SDL.h" 8#include <SDL/SDL.h>
9 9
10class FlyGame : public Game 10class FlyGame : public Game
11{ 11{
12public: 12public:
13 FlyGame( SFCave *p, int w, int h, int diff ); 13 FlyGame( SFCave *p, int w, int h, int diff );
14 ~FlyGame(); 14 ~FlyGame();
diff --git a/noncore/games/sfcave-sdl/flyterrain.cpp b/noncore/games/sfcave-sdl/flyterrain.cpp
index b1b8db5..bffe5c9 100644
--- a/noncore/games/sfcave-sdl/flyterrain.cpp
+++ b/noncore/games/sfcave-sdl/flyterrain.cpp
@@ -1,8 +1,7 @@
1 1#include <SDL/SDL_gfxPrimitives.h>
2#include "SDL_gfxPrimitives.h"
3 2
4#include "constants.h" 3#include "constants.h"
5#include "flyterrain.h" 4#include "flyterrain.h"
6#include "random.h" 5#include "random.h"
7 6
8 7
diff --git a/noncore/games/sfcave-sdl/flyterrain.h b/noncore/games/sfcave-sdl/flyterrain.h
index 63b5731..6258fa0 100644
--- a/noncore/games/sfcave-sdl/flyterrain.h
+++ b/noncore/games/sfcave-sdl/flyterrain.h
@@ -1,10 +1,10 @@
1#ifndef __FLYTERRAIN_H 1#ifndef __FLYTERRAIN_H
2#define __FLYTERRAIN_H 2#define __FLYTERRAIN_H
3 3
4#include <SDL.h> 4#include <SDL/SDL.h>
5 5
6#include "terrain.h" 6#include "terrain.h"
7 7
8class FlyTerrain : public Terrain 8class FlyTerrain : public Terrain
9{ 9{
10public: 10public:
diff --git a/noncore/games/sfcave-sdl/font.h b/noncore/games/sfcave-sdl/font.h
index 5f0674a..ed9c590 100644
--- a/noncore/games/sfcave-sdl/font.h
+++ b/noncore/games/sfcave-sdl/font.h
@@ -1,10 +1,10 @@
1#ifndef __FONT_H 1#ifndef __FONT_H
2#define __FONT_H 2#define __FONT_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5#include "bfont.h" 5#include "bfont.h"
6 6
7 #define FONT_MENU_HIGHLIGHTED 1 7 #define FONT_MENU_HIGHLIGHTED 1
8 #define FONT_MENU_UNHIGHLIGHTED 2 8 #define FONT_MENU_UNHIGHLIGHTED 2
9 #define FONT_WHITE_TEXT 3 9 #define FONT_WHITE_TEXT 3
10 #define FONT_COLOURED_TEXT 4 10 #define FONT_COLOURED_TEXT 4
diff --git a/noncore/games/sfcave-sdl/game.cpp b/noncore/games/sfcave-sdl/game.cpp
index 1ee0230..bf9c46f 100644
--- a/noncore/games/sfcave-sdl/game.cpp
+++ b/noncore/games/sfcave-sdl/game.cpp
@@ -1,11 +1,11 @@
1#include <stdio.h> 1#include <stdio.h>
2#include <time.h> 2#include <time.h>
3 3
4#include <SDL.h> 4#include <SDL/SDL.h>
5#include <SDL_image.h> 5#include <SDL/SDL_image.h>
6 6
7#include "font.h" 7#include "font.h"
8 8
9#include "constants.h" 9#include "constants.h"
10#include "game.h" 10#include "game.h"
11#include "player.h" 11#include "player.h"
diff --git a/noncore/games/sfcave-sdl/gates_game.cpp b/noncore/games/sfcave-sdl/gates_game.cpp
index 700a6ec..638658b 100644
--- a/noncore/games/sfcave-sdl/gates_game.cpp
+++ b/noncore/games/sfcave-sdl/gates_game.cpp
@@ -1,7 +1,7 @@
1#include "SDL_gfxPrimitives.h" 1#include <SDL/SDL_gfxPrimitives.h>
2 2
3#include "constants.h" 3#include "constants.h"
4#include "gates_game.h" 4#include "gates_game.h"
5#include "random.h" 5#include "random.h"
6 6
7GatesGame :: GatesGame( SFCave *p, int w, int h, int diff ) 7GatesGame :: GatesGame( SFCave *p, int w, int h, int diff )
diff --git a/noncore/games/sfcave-sdl/gates_game.h b/noncore/games/sfcave-sdl/gates_game.h
index 8499ff9..b44336a 100644
--- a/noncore/games/sfcave-sdl/gates_game.h
+++ b/noncore/games/sfcave-sdl/gates_game.h
@@ -1,10 +1,10 @@
1#ifndef __GATES_GAME_H 1#ifndef __GATES_GAME_H
2#define __GATES_GAME_H 2#define __GATES_GAME_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6#include "rect.h" 6#include "rect.h"
7 7
8#include "sfcave.h" 8#include "sfcave.h"
9#include "terrain.h" 9#include "terrain.h"
10#include "player.h" 10#include "player.h"
diff --git a/noncore/games/sfcave-sdl/help.cpp b/noncore/games/sfcave-sdl/help.cpp
index f1728f6..0a7924b 100644
--- a/noncore/games/sfcave-sdl/help.cpp
+++ b/noncore/games/sfcave-sdl/help.cpp
@@ -1,7 +1,7 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2#include "constants.h" 2#include "constants.h"
3 3
4#include "font.h" 4#include "font.h"
5#include "help.h" 5#include "help.h"
6#include "sfcave.h" 6#include "sfcave.h"
7#include "starfield.h" 7#include "starfield.h"
diff --git a/noncore/games/sfcave-sdl/help.h b/noncore/games/sfcave-sdl/help.h
index dc9e80e..2cc32cd 100644
--- a/noncore/games/sfcave-sdl/help.h
+++ b/noncore/games/sfcave-sdl/help.h
diff --git a/noncore/games/sfcave-sdl/menu.cpp b/noncore/games/sfcave-sdl/menu.cpp
index a4a4216..fb2a635 100644
--- a/noncore/games/sfcave-sdl/menu.cpp
+++ b/noncore/games/sfcave-sdl/menu.cpp
@@ -1,8 +1,8 @@
1#include <SDL_image.h> 1#include <SDL/SDL_image.h>
2#include "SDL_rotozoom.h" 2#include <SDL/SDL_rotozoom.h>
3 3
4#include "constants.h" 4#include "constants.h"
5#include "sfcave.h" 5#include "sfcave.h"
6#include "game.h" 6#include "game.h"
7#include "menu.h" 7#include "menu.h"
8#include "font.h" 8#include "font.h"
diff --git a/noncore/games/sfcave-sdl/menu.h b/noncore/games/sfcave-sdl/menu.h
index 6a5ef40..c263bcc 100644
--- a/noncore/games/sfcave-sdl/menu.h
+++ b/noncore/games/sfcave-sdl/menu.h
@@ -1,13 +1,13 @@
1#ifndef __MENU_H 1#ifndef __MENU_H
2#define __MENU_H 2#define __MENU_H
3 3
4#include <list> 4#include <list>
5using namespace std; 5using namespace std;
6 6
7#include <SDL.h> 7#include <SDL/SDL.h>
8 8
9class SFCave; 9class SFCave;
10class StarField; 10class StarField;
11class Menu; 11class Menu;
12 12
13class MenuOption 13class MenuOption
diff --git a/noncore/games/sfcave-sdl/player.cpp b/noncore/games/sfcave-sdl/player.cpp
index f024d6b..b491e53 100644
--- a/noncore/games/sfcave-sdl/player.cpp
+++ b/noncore/games/sfcave-sdl/player.cpp
@@ -1,8 +1,8 @@
1#include <SDL.h> 1#include <SDL/SDL.h>
2#include "SDL_gfxPrimitives.h" 2#include <SDL/SDL_gfxPrimitives.h>
3 3
4#include "constants.h" 4#include "constants.h"
5#include "player.h" 5#include "player.h"
6#include "random.h" 6#include "random.h"
7#include "animatedimage.h" 7#include "animatedimage.h"
8 8
diff --git a/noncore/games/sfcave-sdl/rect.h b/noncore/games/sfcave-sdl/rect.h
index dc9c9d5..30f082c 100644
--- a/noncore/games/sfcave-sdl/rect.h
+++ b/noncore/games/sfcave-sdl/rect.h
@@ -1,10 +1,10 @@
1#ifndef __RECT_H 1#ifndef __RECT_H
2#define __RECT_H 2#define __RECT_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6class Rect 6class Rect
7{ 7{
8public: 8public:
9 Rect() { r.x = r.y = r.w = r.h = 0; } 9 Rect() { r.x = r.y = r.w = r.h = 0; }
10 Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); } 10 Rect( int x, int y, int w, int h ) { setRect( x, y, w, h ); }
diff --git a/noncore/games/sfcave-sdl/sfcave-sdl.pro b/noncore/games/sfcave-sdl/sfcave-sdl.pro
index a4eb918..a02eeb3 100644
--- a/noncore/games/sfcave-sdl/sfcave-sdl.pro
+++ b/noncore/games/sfcave-sdl/sfcave-sdl.pro
diff --git a/noncore/games/sfcave-sdl/sfcave.cpp b/noncore/games/sfcave-sdl/sfcave.cpp
index dbd788c..5d1cdd5 100644
--- a/noncore/games/sfcave-sdl/sfcave.cpp
+++ b/noncore/games/sfcave-sdl/sfcave.cpp
@@ -1,14 +1,14 @@
1#include <stdio.h> 1#include <stdio.h>
2#include <stdlib.h> 2#include <stdlib.h>
3 3
4#include <time.h> 4#include <time.h>
5#include <sys/timeb.h> 5#include <sys/timeb.h>
6 6
7#include "SDL.h" 7#include <SDL/SDL.h>
8#include "SDL_gfxPrimitives.h" 8#include <SDL/SDL_gfxPrimitives.h>
9 9
10#include "constants.h" 10#include "constants.h"
11 11
12#include "sound.h" 12#include "sound.h"
13#include "menu.h" 13#include "menu.h"
14#include "help.h" 14#include "help.h"
diff --git a/noncore/games/sfcave-sdl/sfcave.h b/noncore/games/sfcave-sdl/sfcave.h
index c707919..4e45ec2 100644
--- a/noncore/games/sfcave-sdl/sfcave.h
+++ b/noncore/games/sfcave-sdl/sfcave.h
@@ -1,10 +1,10 @@
1#ifndef __SFCAVE_H 1#ifndef __SFCAVE_H
2#define __SFCAVE_H 2#define __SFCAVE_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6#include "terrain.h" 6#include "terrain.h"
7 7
8class Game; 8class Game;
9class Menu; 9class Menu;
10class Help; 10class Help;
diff --git a/noncore/games/sfcave-sdl/sfcave_game.cpp b/noncore/games/sfcave-sdl/sfcave_game.cpp
index 8fdbbe5..ccdd625 100644
--- a/noncore/games/sfcave-sdl/sfcave_game.cpp
+++ b/noncore/games/sfcave-sdl/sfcave_game.cpp
@@ -1,7 +1,7 @@
1#include "SDL_gfxPrimitives.h" 1#include <SDL/SDL_gfxPrimitives.h>
2 2
3#include "constants.h" 3#include "constants.h"
4#include "sfcave_game.h" 4#include "sfcave_game.h"
5#include "random.h" 5#include "random.h"
6 6
7SFCaveGame :: SFCaveGame( SFCave *p, int w, int h, int diff ) 7SFCaveGame :: SFCaveGame( SFCave *p, int w, int h, int diff )
diff --git a/noncore/games/sfcave-sdl/sfcave_game.h b/noncore/games/sfcave-sdl/sfcave_game.h
index 92a0f5d..6dddf5e 100644
--- a/noncore/games/sfcave-sdl/sfcave_game.h
+++ b/noncore/games/sfcave-sdl/sfcave_game.h
@@ -1,10 +1,10 @@
1#ifndef __SFCAVE_GAME_H 1#ifndef __SFCAVE_GAME_H
2#define __SFCAVE_GAME_H 2#define __SFCAVE_GAME_H
3 3
4#include "SDL.h" 4#include <SDL/SDL.h>
5 5
6#include "rect.h" 6#include "rect.h"
7 7
8#include "sfcave.h" 8#include "sfcave.h"
9#include "terrain.h" 9#include "terrain.h"
10#include "player.h" 10#include "player.h"
diff --git a/noncore/games/sfcave-sdl/sound.cpp b/noncore/games/sfcave-sdl/sound.cpp
index 855f2e6..0be1abf 100644
--- a/noncore/games/sfcave-sdl/sound.cpp
+++ b/noncore/games/sfcave-sdl/sound.cpp
diff --git a/noncore/games/sfcave-sdl/sound.h b/noncore/games/sfcave-sdl/sound.h
index d46b5bc..180429a 100644
--- a/noncore/games/sfcave-sdl/sound.h
+++ b/noncore/games/sfcave-sdl/sound.h
@@ -1,11 +1,11 @@
1#ifndef __SOUND_H 1#ifndef __SOUND_H
2#define __SOUND_H 2#define __SOUND_H
3 3
4#include <SDL.h> 4#include <SDL/SDL.h>
5#include "SDL_mixer.h" 5#include <SDL/SDL_mixer.h>
6 6
7#define NR_SOUNDS 3 7#define NR_SOUNDS 3
8 8
9class SoundHandler 9class SoundHandler
10{ 10{
11public: 11public:
diff --git a/noncore/games/sfcave-sdl/starfield.cpp b/noncore/games/sfcave-sdl/starfield.cpp
index 82edfc1..3b26895 100644
--- a/noncore/games/sfcave-sdl/starfield.cpp
+++ b/noncore/games/sfcave-sdl/starfield.cpp
@@ -1,8 +1,8 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2#include "SDL_gfxPrimitives.h" 2#include <SDL/SDL_gfxPrimitives.h>
3 3
4#include <stdlib.h> 4#include <stdlib.h>
5 5
6#include "starfield.h" 6#include "starfield.h"
7#include "random.h" 7#include "random.h"
8#include "util.h" 8#include "util.h"
diff --git a/noncore/games/sfcave-sdl/starfield.h b/noncore/games/sfcave-sdl/starfield.h
index ae9bd34..133cb54 100644
--- a/noncore/games/sfcave-sdl/starfield.h
+++ b/noncore/games/sfcave-sdl/starfield.h
diff --git a/noncore/games/sfcave-sdl/stringtokenizer.h b/noncore/games/sfcave-sdl/stringtokenizer.h
index 3f299a6..51daa42 100644
--- a/noncore/games/sfcave-sdl/stringtokenizer.h
+++ b/noncore/games/sfcave-sdl/stringtokenizer.h
diff --git a/noncore/games/sfcave-sdl/terrain.cpp b/noncore/games/sfcave-sdl/terrain.cpp
index b243f45..5943275 100644
--- a/noncore/games/sfcave-sdl/terrain.cpp
+++ b/noncore/games/sfcave-sdl/terrain.cpp
@@ -1,9 +1,9 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2#include "SDL_rotozoom.h" 2#include <SDL/SDL_rotozoom.h>
3#include "SDL_gfxPrimitives.h" 3#include <SDL/SDL_gfxPrimitives.h>
4 4
5#include "constants.h" 5#include "constants.h"
6#include "terrain.h" 6#include "terrain.h"
7#include "random.h" 7#include "random.h"
8#include "util.h" 8#include "util.h"
9#include "starfield.h" 9#include "starfield.h"
diff --git a/noncore/games/sfcave-sdl/terrain.h b/noncore/games/sfcave-sdl/terrain.h
index 4070318..3cc9691 100644
--- a/noncore/games/sfcave-sdl/terrain.h
+++ b/noncore/games/sfcave-sdl/terrain.h
@@ -1,10 +1,10 @@
1#ifndef __TERRAIN_H 1#ifndef __TERRAIN_H
2#define __TERRAIN_H 2#define __TERRAIN_H
3 3
4#include <SDL.h> 4#include <SDL/SDL.h>
5 5
6class StarField; 6class StarField;
7class Terrain 7class Terrain
8{ 8{
9public: 9public:
10 Terrain( int w, int h, bool drawTop = true, bool drawBottom = true ); 10 Terrain( int w, int h, bool drawTop = true, bool drawBottom = true );
diff --git a/noncore/games/sfcave-sdl/util.cpp b/noncore/games/sfcave-sdl/util.cpp
index f73e256..743f16e 100644
--- a/noncore/games/sfcave-sdl/util.cpp
+++ b/noncore/games/sfcave-sdl/util.cpp
@@ -1,7 +1,7 @@
1#include "SDL.h" 1#include <SDL/SDL.h>
2 2
3#include <dirent.h> 3#include <dirent.h>
4 4
5#include <vector> 5#include <vector>
6using namespace std; 6using namespace std;
7 7
diff --git a/noncore/games/sfcave-sdl/util.h b/noncore/games/sfcave-sdl/util.h
index e3aa31a..a67707b 100644
--- a/noncore/games/sfcave-sdl/util.h
+++ b/noncore/games/sfcave-sdl/util.h