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path: root/noncore/multimedia/opieplayer2/threadutil.cpp
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-rw-r--r--noncore/multimedia/opieplayer2/threadutil.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/noncore/multimedia/opieplayer2/threadutil.cpp b/noncore/multimedia/opieplayer2/threadutil.cpp
index ff38b1e..fb951b4 100644
--- a/noncore/multimedia/opieplayer2/threadutil.cpp
+++ b/noncore/multimedia/opieplayer2/threadutil.cpp
@@ -51,344 +51,344 @@ Mutex::~Mutex()
{
delete d;
}
void Mutex::lock()
{
pthread_mutex_lock( &d->mutex );
}
void Mutex::unlock()
{
pthread_mutex_unlock( &d->mutex );
}
bool Mutex::tryLock()
{
return pthread_mutex_trylock( &d->mutex ) == 0;
}
bool Mutex::isLocked()
{
if ( !tryLock() )
return true;
unlock();
return false;
}
struct WaitCondition::Data
{
Data()
{
int result = pthread_cond_init( &waitCondition, 0 );
assert( result == 0 );
}
~Data()
{
pthread_cond_destroy( &waitCondition );
}
pthread_cond_t waitCondition;
};
WaitCondition::WaitCondition()
: d( new Data )
{
}
WaitCondition::~WaitCondition()
{
delete d;
}
bool WaitCondition::wait()
{
Mutex m;
m.lock();
return wait( m );
}
bool WaitCondition::wait( Mutex &mutex )
{
return pthread_cond_wait( &d->waitCondition, &mutex.d->mutex );
}
void WaitCondition::wakeOne()
{
pthread_cond_signal( &d->waitCondition );
}
void WaitCondition::wakeAll()
{
pthread_cond_broadcast( &d->waitCondition );
}
struct Thread::Data
{
Data() : isRunning( false )
{}
pthread_t self;
Mutex guard;
bool isRunning;
WaitCondition finishCondition;
Thread *thr;
void run() { thr->run(); }
};
extern "C"
{
static void terminate_thread( void *arg )
{
Thread::Data *data = ( Thread::Data* )arg;
assert( data );
AutoLock locker( data->guard );
data->isRunning = false;
data->finishCondition.wakeAll();
}
static void *start_thread( void *arg )
{
Thread::Data *data = ( Thread::Data* )arg;
pthread_cleanup_push( terminate_thread, data );
data->isRunning = true;
data->run();
pthread_cleanup_pop( true );
Thread::exit();
return 0; // never reached
}
}
Thread::Thread()
: d( new Data )
{
d->thr = this;
}
Thread::~Thread()
{
assert( d->isRunning == false );
delete d;
}
void Thread::start()
{
AutoLock lock( d->guard );
if ( d->isRunning ) {
qDebug( "ThreadUtil::Thread::start() called for running thread." );
return;
}
pthread_attr_t attributes;
pthread_attr_init( &attributes );
pthread_attr_setscope( &attributes, PTHREAD_SCOPE_SYSTEM );
int err = pthread_create( &d->self, &attributes, start_thread, ( void* )d );
if ( err != 0 ) {
qDebug( "ThreadUtil::Thread::start() : can't create thread: %s", strerror( err ) );
pthread_attr_destroy( &attributes );
return;
}
pthread_attr_destroy( &attributes );
}
void Thread::terminate()
{
AutoLock lock( d->guard );
if ( !d->isRunning )
return;
pthread_cancel( d->self );
}
bool Thread::wait()
{
AutoLock lock( d->guard );
if ( !d->isRunning )
return true;
return d->finishCondition.wait( d->guard );
}
bool Thread::isRunning() const
{
AutoLock lock( d->guard );
return d->isRunning;
}
void Thread::exit()
{
pthread_exit( 0 );
}
OnewayNotifier::OnewayNotifier()
{
int fds[ 2 ];
pipe( fds );
m_readFd = fds[ 0 ];
m_writeFd = fds[ 1 ];
m_notifier = new QSocketNotifier( m_readFd, QSocketNotifier::Read );
- connect( m_notifier, SIGNAL( activated( int ) ),
+ connect( m_notifier, SIGNAL( activated(int) ),
this, SLOT( wakeUp() ) );
}
OnewayNotifier::~OnewayNotifier()
{
delete m_notifier;
::close( m_readFd );
::close( m_writeFd );
}
void OnewayNotifier::notify()
{
const char c = 42;
::write( m_writeFd, &c, 1 );
}
void OnewayNotifier::wakeUp()
{
char c = 0;
if ( ::read( m_readFd, &c, 1 ) != 1 )
return;
emit awake();
}
ChannelMessage::ChannelMessage( int type )
: m_type( type ), m_isCall( false ), m_replied( false ),
m_inEventHandler( false )
{
}
ChannelMessage::~ChannelMessage()
{
if ( m_guard.isLocked() )
m_guard.unlock();
}
void ChannelMessage::reply()
{
if ( !m_isCall )
{
qDebug( "ChannelMessage::reply() - can't reply oneway message!" );
return;
}
if ( m_inEventHandler )
{
m_replied = true;
return;
}
m_condition.wakeOne();
m_guard.unlock();
}
struct Channel::Private
{
Private()
{
ownerThread = pthread_self();
}
pthread_t ownerThread;
};
Channel::Channel( QObject *parent, const char *name )
: QObject( parent, name ), d( new Private )
{
connect( &m_notifier, SIGNAL( awake() ),
this, SLOT( deliver() ) );
}
Channel::~Channel()
{
delete d;
}
void Channel::send( ChannelMessage *message, SendType type )
{
if ( type == WaitForReply )
{
message->m_guard.lock();
message->m_isCall = true;
}
m_pendingMessagesGuard.lock();
m_pendingMessages << MsgEnvelope( type, message );
m_pendingMessagesGuard.unlock();
if ( d->ownerThread == pthread_self() ) {
assert( type != WaitForReply );
deliver();
}
else
m_notifier.notify();
//QThread::postEvent( this, new QCustomEvent( QEvent::User, envelope ) );
if ( type == WaitForReply )
{
message->m_condition.wait( message->m_guard );
message->m_guard.unlock();
}
}
void Channel::deliver()
{
AutoLock lock( m_pendingMessagesGuard );
while ( !m_pendingMessages.isEmpty() ) {
MsgEnvelope envelope = m_pendingMessages.first();
m_pendingMessages.remove( m_pendingMessages.begin() );
m_pendingMessagesGuard.unlock();
deliverOne( envelope );
m_pendingMessagesGuard.lock();
}
}
void Channel::deliverOne( const MsgEnvelope &envelope )
{
ChannelMessage *msg = envelope.msg;
assert( msg );
if ( envelope.type == WaitForReply )
{
msg->m_guard.lock();
msg->m_inEventHandler = true;
}
receiveMessage( msg, envelope.type );
if ( envelope.type == WaitForReply )
{
msg->m_inEventHandler = false;
if ( msg->m_replied )
{
msg->m_condition.wakeOne();
// this is a bit tricky. we unlock only when we reply.
// reply() does an unlock as well.
msg->m_guard.unlock();
}
}
}
/* vim: et sw=4 ts=4
*/