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-rw-r--r--noncore/multimedia/opieplayer2/threadutil.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/noncore/multimedia/opieplayer2/threadutil.h b/noncore/multimedia/opieplayer2/threadutil.h
index 5cc4cdc..b537cc1 100644
--- a/noncore/multimedia/opieplayer2/threadutil.h
+++ b/noncore/multimedia/opieplayer2/threadutil.h
@@ -5,48 +5,54 @@
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef THREADUTIL_H
#define THREADUTIL_H
#include <qvaluelist.h>
#include <qobject.h>
#include <qguardedptr.h>
class QSocketNotifier;
+extern "C"
+{
+ void *_threadutil_start_thread( void* );
+ void _threadutil_terminate_thread( void* );
+}
+
namespace ThreadUtil
{
class Mutex
{
friend class WaitCondition;
public:
Mutex();
~Mutex();
void lock();
void unlock();
bool tryLock();
bool isLocked();
private:
struct Data;
Data *d;
Mutex( const Mutex & );
Mutex &operator=( const Mutex & );
};
class AutoLock
@@ -60,48 +66,70 @@ namespace ThreadUtil
private:
Mutex &m_mutex;
};
class WaitCondition
{
public:
WaitCondition();
~WaitCondition();
bool wait();
bool wait( Mutex &mutex );
void wakeOne();
void wakeAll();
private:
struct Data;
Data *d;
WaitCondition( const WaitCondition & );
WaitCondition &operator=( const WaitCondition & );
};
+ class Thread
+ {
+ friend void *::_threadutil_start_thread( void* );
+ friend void ::_threadutil_terminate_thread( void* );
+ public:
+ Thread();
+ virtual ~Thread();
+
+ void start();
+ void terminate();
+
+ bool wait();
+
+ static void exit();
+ protected:
+ virtual void run() = 0;
+
+ private:
+ struct Data;
+ Data *d;
+ };
+
class OnewayNotifier : public QObject
{
Q_OBJECT
public:
OnewayNotifier();
~OnewayNotifier();
void notify();
signals:
void awake();
private slots:
void wakeUp();
private:
int m_readFd;
int m_writeFd;
QSocketNotifier *m_notifier;
};
class Channel;