Diffstat (limited to 'noncore/settings/networksettings2/networksettings.cpp') (more/less context) (show whitespace changes)
-rw-r--r-- | noncore/settings/networksettings2/networksettings.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/noncore/settings/networksettings2/networksettings.cpp b/noncore/settings/networksettings2/networksettings.cpp index dca6631..9680a96 100644 --- a/noncore/settings/networksettings2/networksettings.cpp +++ b/noncore/settings/networksettings2/networksettings.cpp @@ -216,60 +216,60 @@ void NetworkSettings::SLOT_EditNode( QListBoxItem * LBI ) { // disable refresh timer UpdateTimer->stop(); // we need to retry while( 1 ) { if( EC.exec() == QDialog::Accepted ) { // toplevel item -> store NodeCollection * NC = EC.connection(); if( NC->isModified() ) { if( LBI ) { if( NC->name() != OldName ) { // find if new name is free NodeCollection * LCN = NSResources->findConnection( NC->name() ); if( LCN ) { QMessageBox::warning( 0, tr( "In System Config" ), tr( "Name %1 already exists" ).arg(NC->name()) ); continue; // restart exec } // else new name // new name -> remove item NSResources->removeConnection( OldName ); - NSResources->addConnection( NC ); + NSResources->addConnection( NC, 0 ); } // else not changed // must add it here since change will trigger event Profiles_LB->changeItem( NC->devicePixmap(), NC->name(), Profiles_LB->index( LBI ) ); } else { // new item int ci = Profiles_LB->count(); - NSResources->addConnection( NC ); + NSResources->addConnection( NC, 0 ); NC->setNumber( NSResources->assignConnectionNumber() ); Profiles_LB->insertItem( NC->devicePixmap(), NC->name() ); Profiles_LB->setSelected( ci, TRUE ); } updateProfileState( LBI ); } } else { // cancelled : reset connection if( LBI ) { NodeCollection * NC = NSResources->findConnection( LBI->text() ); NC->reassign(); } } break; } // reenable UpdateTimer->start( 5000 ); } void NetworkSettings::SLOT_ShowNode( QListBoxItem * LBI ) { if( LBI == 0 ) return; NodeCollection * NC = NSResources->findConnection( LBI->text() ); |