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path: root/noncore/settings/networksettings2/networksettings2/netnode.h
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-rw-r--r--noncore/settings/networksettings2/networksettings2/netnode.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/noncore/settings/networksettings2/networksettings2/netnode.h b/noncore/settings/networksettings2/networksettings2/netnode.h
index 27d54f8..5e36062 100644
--- a/noncore/settings/networksettings2/networksettings2/netnode.h
+++ b/noncore/settings/networksettings2/networksettings2/netnode.h
@@ -258,7 +258,7 @@ public :
258 { return NNI->connection(); } 258 { return NNI->connection(); }
259 259
260 virtual void detectState( NodeCollection * NC ) = 0; 260 virtual void detectState( NodeCollection * NC ) = 0;
261 virtual bool setState( NodeCollection * NC, Action_t A ) = 0; 261 virtual bool setState( NodeCollection * NC, Action_t A, bool Force = 0 ) = 0;
262 virtual bool canSetState( State_t Curr, Action_t A ) = 0; 262 virtual bool canSetState( State_t Curr, Action_t A ) = 0;
263 263
264signals : 264signals :
@@ -322,8 +322,8 @@ public :
322 QString stateName( bool Update = 0 ) 322 QString stateName( bool Update = 0 )
323 { return stateName( state(Update) ); } 323 { return stateName( state(Update) ); }
324 324
325 bool setState( Action_t A ) 325 bool setState( Action_t A, bool Force =0 )
326 { return getToplevel()->runtime()->setState( this, A ); } 326 { return getToplevel()->runtime()->setState( this, A, Force ); }
327 bool canSetState( Action_t A ) 327 bool canSetState( Action_t A )
328 { return getToplevel()->runtime()->canSetState( CurrentState, A ); } 328 { return getToplevel()->runtime()->canSetState( CurrentState, A ); }
329 329