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+/* This file is part of the KDE libraries
+ Copyright (C) 1998, 1999 Christian Tibirna <ctibirna@total.net>
+ (C) 1998, 1999 Daniel M. Duley <mosfet@kde.org>
+ (C) 1998, 1999 Dirk A. Mueller <mueller@kde.org>
+
+*/
+
+// $Id$
+
+#ifndef __OGFX_EFFECT_H
+#define __OGFX_EFFECT_H
+
+#include <qpixmap.h>
+#include <qimage.h>
+
+/**
+ * This class includes various pixmap-based graphical effects.
+ *
+ * Everything is
+ * static, so there is no need to create an instance of this class. You can
+ * just call the static methods. They are encapsulated here merely to provide
+ * a common namespace.
+ */
+class OGfxEffect
+{
+public:
+ enum GradientType { VerticalGradient, HorizontalGradient,
+ DiagonalGradient, CrossDiagonalGradient,
+ PyramidGradient, RectangleGradient,
+ PipeCrossGradient, EllipticGradient };
+ enum RGBComponent { Red, Green, Blue };
+
+ enum Lighting {NorthLite, NWLite, WestLite, SWLite,
+ SouthLite, SELite, EastLite, NELite};
+
+ /**
+ * Create a gradient from color a to color b of the specified type.
+ *
+ * @param pixmap The pixmap to process.
+ * @param ca Color a.
+ * @param cb Color b.
+ * @param type The type of gradient.
+ * @param ncols The number of colors to use when not running on a
+ * truecolor display. The gradient will be dithered to this number of
+ * colors. Pass 0 to prevent dithering.
+ * @return Returns the generated pixmap, for convenience.
+ */
+ static QPixmap& gradient(QPixmap& pixmap, const QColor &ca, const QColor &cb,
+ GradientType type, int ncols=3);
+
+
+ /**
+ * Blend the provided pixmap into a background of the indicated color
+ *
+ * @param pixmap The pixmap to process.
+ * @param initial_intensity this parameter takes values from -1 to 1:
+ * @li If positive, it tells how much to fade the image in its
+ * less affected spot.
+ * @li If negative, it tells roughly indicates how much of the image
+ * remains unaffected
+ * @param bgnd Indicates the color of the background to blend in.
+ * @param eff Lets you choose what kind of blending you like.
+ * @param anti_dir Blend in the opposite direction (makes no much sense
+ * with concentric blending effects).
+ * @return Returns the @ref pixmap(), provided for convenience.
+ */
+ static QPixmap& blend(QPixmap& pixmap, float initial_intensity,
+ const QColor &bgnd, GradientType eff,
+ bool anti_dir=false, int ncols=3);
+
+
+ static QImage& blend(QImage &image, float initial_intensity,
+ const QColor &bgnd, GradientType eff,
+ bool anti_dir);
+};
+
+
+#endif