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Diffstat (limited to 'noncore') (more/less context) (ignore whitespace changes)
-rw-r--r--noncore/games/go/goplayutils.c2
-rw-r--r--noncore/games/go/killable.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/noncore/games/go/goplayutils.c b/noncore/games/go/goplayutils.c
index 9e2ce4c..91c6db2 100644
--- a/noncore/games/go/goplayutils.c
+++ b/noncore/games/go/goplayutils.c
@@ -907,25 +907,25 @@ short gx, gy, *savex, *savey;
plist3.p[i] = plist3.p[j];
plist3.p[j] = tp;
}
}
for (i = 1; i <= plist3.indx; i++)
{
*savex = plist3.p[i].px;
*savey = plist3.p[i].py;
if (legal[*savex][*savey])
{
smark = playMark;
tryPlay(*savex, *savey, me);
- pause();
+//pause();
if (gList[gMap[groupIDs[*savex][*savey]]].libC > 1)
if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim)
{
restoreState();
/* sClearChar(sChar, rXor); */
return TRUE;
}
else if (gList[gMap[groupIDs[gx][gy]]].libC > 1)
if (! killable(gx, gy, &gx1, &gx2))
{
restoreState();
/* sClearChar(sChar, rXor); */
diff --git a/noncore/games/go/killable.c b/noncore/games/go/killable.c
index 3ed2d2e..23a133d 100644
--- a/noncore/games/go/killable.c
+++ b/noncore/games/go/killable.c
@@ -53,25 +53,25 @@ short tx, ty, gx, gy, *escape, tkMark;
undoTo(tkMark);
/* for (i = 1; i <= depth - 1; i++)
{
sClearChar(sChar, rXor);
} */
depth = 1;
return FALSE;
}
/* write(sChar); */
depth = depth + 1;
curMark = playMark;
tryPlay(tx, ty, me); /* try my move */
- pause();
+// pause();
if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */
{
result = FALSE;
goto one;
}
else if (killFlag) /* I killed something of his */
{
result = TRUE;
goto one;
}
else if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim) /* safe */
{
@@ -143,25 +143,25 @@ short tx, ty, gx, gy, *escape, tkMark;
libList[j] = tl;
tp = lList1.p[i];
lList1.p[i] = lList1.p[j];
lList1.p[j] = tp;
}
}
for (i = 1; i <= lList1.indx + 1; i++) /* try his responses */
{
mark2 = playMark;
if (i <= lList1.indx) /* try his move */
{
tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */
- pause();
+// pause();
if (gList[gMap[groupIDs[lList1.p[i].px]
[lList1.p[i].py]]].libC < 2)
goto two; /* a bogus move */
}
else if (gList[gMap[groupIDs[gx][gy]]].libC <= 1)
{
result = TRUE;
goto one;
}
if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim)
{
*escape = TRUE;