-rw-r--r-- | noncore/games/go/goplayutils.c | 2 | ||||
-rw-r--r-- | noncore/games/go/killable.c | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/noncore/games/go/goplayutils.c b/noncore/games/go/goplayutils.c index 9e2ce4c..91c6db2 100644 --- a/noncore/games/go/goplayutils.c +++ b/noncore/games/go/goplayutils.c @@ -907,25 +907,25 @@ short gx, gy, *savex, *savey; plist3.p[i] = plist3.p[j]; plist3.p[j] = tp; } } for (i = 1; i <= plist3.indx; i++) { *savex = plist3.p[i].px; *savey = plist3.p[i].py; if (legal[*savex][*savey]) { smark = playMark; tryPlay(*savex, *savey, me); - pause(); +//pause(); if (gList[gMap[groupIDs[*savex][*savey]]].libC > 1) if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim) { restoreState(); /* sClearChar(sChar, rXor); */ return TRUE; } else if (gList[gMap[groupIDs[gx][gy]]].libC > 1) if (! killable(gx, gy, &gx1, &gx2)) { restoreState(); /* sClearChar(sChar, rXor); */ diff --git a/noncore/games/go/killable.c b/noncore/games/go/killable.c index 3ed2d2e..23a133d 100644 --- a/noncore/games/go/killable.c +++ b/noncore/games/go/killable.c @@ -53,25 +53,25 @@ short tx, ty, gx, gy, *escape, tkMark; undoTo(tkMark); /* for (i = 1; i <= depth - 1; i++) { sClearChar(sChar, rXor); } */ depth = 1; return FALSE; } /* write(sChar); */ depth = depth + 1; curMark = playMark; tryPlay(tx, ty, me); /* try my move */ - pause(); +// pause(); if (gList[gMap[groupIDs[tx][ty]]].libC == 0) /* I'm dead */ { result = FALSE; goto one; } else if (killFlag) /* I killed something of his */ { result = TRUE; goto one; } else if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim) /* safe */ { @@ -143,25 +143,25 @@ short tx, ty, gx, gy, *escape, tkMark; libList[j] = tl; tp = lList1.p[i]; lList1.p[i] = lList1.p[j]; lList1.p[j] = tp; } } for (i = 1; i <= lList1.indx + 1; i++) /* try his responses */ { mark2 = playMark; if (i <= lList1.indx) /* try his move */ { tryPlay(lList1.p[i].px, lList1.p[i].py, him); /* play his response */ - pause(); +// pause(); if (gList[gMap[groupIDs[lList1.p[i].px] [lList1.p[i].py]]].libC < 2) goto two; /* a bogus move */ } else if (gList[gMap[groupIDs[gx][gy]]].libC <= 1) { result = TRUE; goto one; } if (gList[gMap[groupIDs[gx][gy]]].libC > treeLibLim) { *escape = TRUE; |