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-rw-r--r--noncore/multimedia/opieplayer2/threadutil.cpp17
-rw-r--r--noncore/multimedia/opieplayer2/threadutil.h6
2 files changed, 11 insertions, 12 deletions
diff --git a/noncore/multimedia/opieplayer2/threadutil.cpp b/noncore/multimedia/opieplayer2/threadutil.cpp
index 7a9e1a4..ff38b1e 100644
--- a/noncore/multimedia/opieplayer2/threadutil.cpp
+++ b/noncore/multimedia/opieplayer2/threadutil.cpp
@@ -112,105 +112,110 @@ bool WaitCondition::wait( Mutex &mutex )
{
return pthread_cond_wait( &d->waitCondition, &mutex.d->mutex );
}
void WaitCondition::wakeOne()
{
pthread_cond_signal( &d->waitCondition );
}
void WaitCondition::wakeAll()
{
pthread_cond_broadcast( &d->waitCondition );
}
struct Thread::Data
{
Data() : isRunning( false )
{}
pthread_t self;
Mutex guard;
bool isRunning;
WaitCondition finishCondition;
+
+ Thread *thr;
+
+ void run() { thr->run(); }
};
extern "C"
{
static void terminate_thread( void *arg )
{
Thread::Data *data = ( Thread::Data* )arg;
assert( data );
AutoLock locker( data->guard );
data->isRunning = false;
data->finishCondition.wakeAll();
}
-void *_threadutil_start_thread( void *arg )
+static void *start_thread( void *arg )
{
- Thread *thr = ( Thread* )arg;
+ Thread::Data *data = ( Thread::Data* )arg;
- pthread_cleanup_push( terminate_thread, thr->d );
+ pthread_cleanup_push( terminate_thread, data );
- thr->d->isRunning = true;
- thr->run();
+ data->isRunning = true;
+ data->run();
pthread_cleanup_pop( true );
Thread::exit();
return 0; // never reached
}
}
Thread::Thread()
: d( new Data )
{
+ d->thr = this;
}
Thread::~Thread()
{
assert( d->isRunning == false );
delete d;
}
void Thread::start()
{
AutoLock lock( d->guard );
if ( d->isRunning ) {
qDebug( "ThreadUtil::Thread::start() called for running thread." );
return;
}
pthread_attr_t attributes;
pthread_attr_init( &attributes );
pthread_attr_setscope( &attributes, PTHREAD_SCOPE_SYSTEM );
- int err = pthread_create( &d->self, &attributes, _threadutil_start_thread, ( void* )this );
+ int err = pthread_create( &d->self, &attributes, start_thread, ( void* )d );
if ( err != 0 ) {
qDebug( "ThreadUtil::Thread::start() : can't create thread: %s", strerror( err ) );
pthread_attr_destroy( &attributes );
return;
}
pthread_attr_destroy( &attributes );
}
void Thread::terminate()
{
AutoLock lock( d->guard );
if ( !d->isRunning )
return;
pthread_cancel( d->self );
}
bool Thread::wait()
{
AutoLock lock( d->guard );
if ( !d->isRunning )
return true;
return d->finishCondition.wait( d->guard );
diff --git a/noncore/multimedia/opieplayer2/threadutil.h b/noncore/multimedia/opieplayer2/threadutil.h
index 21ae6b2..2fd0c68 100644
--- a/noncore/multimedia/opieplayer2/threadutil.h
+++ b/noncore/multimedia/opieplayer2/threadutil.h
@@ -5,53 +5,48 @@
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef THREADUTIL_H
#define THREADUTIL_H
#include <qvaluelist.h>
#include <qobject.h>
#include <qguardedptr.h>
class QSocketNotifier;
-extern "C"
-{
- void *_threadutil_start_thread( void* );
-}
-
namespace ThreadUtil
{
class Mutex
{
friend class WaitCondition;
public:
Mutex();
~Mutex();
void lock();
void unlock();
bool tryLock();
bool isLocked();
private:
struct Data;
Data *d;
Mutex( const Mutex & );
Mutex &operator=( const Mutex & );
};
class AutoLock
@@ -67,49 +62,48 @@ namespace ThreadUtil
};
class WaitCondition
{
public:
WaitCondition();
~WaitCondition();
bool wait();
bool wait( Mutex &mutex );
void wakeOne();
void wakeAll();
private:
struct Data;
Data *d;
WaitCondition( const WaitCondition & );
WaitCondition &operator=( const WaitCondition & );
};
class Thread
{
- friend void *::_threadutil_start_thread( void* );
public:
struct Data;
Thread();
virtual ~Thread();
void start();
void terminate();
bool wait();
bool isRunning() const;
static void exit();
protected:
virtual void run() = 0;
private:
Data *d;
};
class OnewayNotifier : public QObject
{
Q_OBJECT