-rw-r--r-- | noncore/games/minesweep/minefield.cpp | 144 | ||||
-rw-r--r-- | noncore/games/minesweep/minefield.h | 7 | ||||
-rw-r--r-- | noncore/games/minesweep/minesweep.cpp | 34 |
3 files changed, 110 insertions, 75 deletions
diff --git a/noncore/games/minesweep/minefield.cpp b/noncore/games/minesweep/minefield.cpp index 04cfb97..1790110 100644 --- a/noncore/games/minesweep/minefield.cpp +++ b/noncore/games/minesweep/minefield.cpp @@ -1,7 +1,7 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software @@ -19,7 +19,8 @@ **********************************************************************/ #include "minefield.h" -#include <qpe/config.h> +#include <qtopia/config.h> +#include <qtopia/qpeapplication.h> #include <qpainter.h> #include <qdrawutil.h> @@ -69,7 +70,7 @@ static const char *pix_mine[]={ static const int maxGrid = 28; -static const int minGrid = 9; +static const int minGrid = 12; @@ -184,28 +185,36 @@ void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) { int x = cr.x(); int y = cr.y(); - if ( !knownField ) { + if ( !knownField || knownField->width() != cr.width() || + knownField->height() != cr.height() ) { + delete knownField; knownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( knownField ); QBrush br( cg.button().dark(115) ); - qDrawWinButton( &pp, cr, cg, TRUE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, TRUE, &br ); } const int pmmarg=cr.width()/5; - if ( !unknownField ) { + if ( !unknownField || unknownField->width() != cr.width() || + unknownField->height() != cr.height() ) { + delete unknownField; unknownField = new QPixmap( cr.width(), cr.height() ); QPainter pp( unknownField ); QBrush br( cg.button() ); - qDrawWinButton( &pp, cr, cg, FALSE, &br ); + qDrawWinButton( &pp, QRect( 0, 0, cr.width(), cr.height() ), cg, FALSE, &br ); } - if ( !flag_pix ) { + if ( !flag_pix || flag_pix->width() != cr.width()-pmmarg*2 || + flag_pix->height() != cr.height()-pmmarg*2 ) { + delete flag_pix; flag_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); flag_pix->convertFromImage( QImage(pix_flag).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } - if ( !mine_pix ) { + if ( !mine_pix || mine_pix->width() != cr.width()-pmmarg*2 || + mine_pix->height() != cr.height()-pmmarg*2 ) { + delete mine_pix; mine_pix = new QPixmap( cr.width()-pmmarg*2, cr.height()-pmmarg*2 ); mine_pix->convertFromImage( QImage(pix_mine).smoothScale(cr.width()-pmmarg*2, cr.height()-pmmarg*2) ); } @@ -283,10 +292,11 @@ void Mine::paint( QPainter* p, const QColorGroup &cg, const QRect& cr ) MineField::MineField( QWidget* parent, const char* name ) : QScrollView( parent, name ) { + viewport()->setBackgroundMode( NoBackground ); setState( GameOver ); setSizePolicy( QSizePolicy( QSizePolicy::Maximum, QSizePolicy::Maximum ) ); - + setFocusPolicy( QWidget::NoFocus ); holdTimer = new QTimer( this ); @@ -299,20 +309,16 @@ MineField::MineField( QWidget* parent, const char* name ) mineguess=0; nonminecount=0; cellSize = -1; - mines = 0; + + numRows = numCols = 0; + mines = NULL; } MineField::~MineField() { - int i; - if ( mines ) - { - for ( i = 0; i < numCols*numRows; i++ ) - { - delete mines[i]; - } - delete[] mines; - } + for ( int i = 0; i < numCols*numRows; i++ ) + delete mines[i]; + delete[] mines; } void MineField::setState( State st ) @@ -327,14 +333,9 @@ void MineField::setup( int level ) //viewport()->setUpdatesEnabled( FALSE ); int i; - if ( mines ) - { - for ( i = 0; i < numCols*numRows; i++ ) - { - delete mines[i]; - } - delete[] mines; - } + for ( i = 0; i < numCols*numRows; i++ ) + delete mines[i]; + delete[] mines; switch( lev ) { case 1: @@ -343,9 +344,9 @@ void MineField::setup( int level ) minecount = 12; break; case 2: - numRows = 16; - numCols = 16; - minecount = 45; + numRows = 13; + numCols = 13; + minecount = 33; break; case 3: numCols = 18; @@ -353,11 +354,11 @@ void MineField::setup( int level ) minecount = 66 ; break; } - mines = new Mine*[numRows*numCols]; + mines = new Mine* [numRows*numCols]; for ( i = 0; i < numCols*numRows; i++ ) mines[i] = new Mine( this ); - + nonminecount = numRows*numCols - minecount; mineguess = minecount; emit mineCount( mineguess ); @@ -371,13 +372,13 @@ void MineField::setup( int level ) updateGeometry(); } -void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) +void MineField::drawContents( QPainter * p, int clipx, int clipy, int clipw, int cliph ) { int c1 = clipx / cellSize; int c2 = ( clipx + clipw - 1 ) / cellSize; int r1 = clipy / cellSize; int r2 = ( clipy + cliph - 1 ) / cellSize; - + for ( int c = c1; c <= c2 ; c++ ) { for ( int r = r1; r <= r2 ; r++ ) { int x = c * cellSize; @@ -397,7 +398,11 @@ void MineField::setAvailableRect( const QRect &r ) { availableRect = r; int newCellSize = findCellSize(); - if ( newCellSize != cellSize ) { + + + if ( newCellSize == cellSize ) { + setCellSize( cellSize ); + } else { viewport()->setUpdatesEnabled( FALSE ); setCellSize( newCellSize ); viewport()->setUpdatesEnabled( TRUE ); @@ -407,10 +412,10 @@ void MineField::setAvailableRect( const QRect &r ) int MineField::findCellSize() { - int w = availableRect.width() - 1; - int h = availableRect.height() - 1; + int w = availableRect.width() - 2; + int h = availableRect.height() - 2; int cellsize; - + cellsize = QMIN( w/numCols, h/numRows ); cellsize = QMIN( QMAX( cellsize, minGrid ), maxGrid ); return cellsize; @@ -419,21 +424,29 @@ int MineField::findCellSize() void MineField::setCellSize( int cellsize ) { - cellSize = cellsize; - - int w = availableRect.width(); - int h = availableRect.height(); - + int b = 2; + int w2 = cellsize*numCols; int h2 = cellsize*numRows; - - resizeContents( w2, h2 ); - - int b = 5; - - setGeometry( availableRect.x() + (w-w2)/2, availableRect.y() + (h-h2)/2, - w2+b, h2+b ); -// QMIN(w,w2+b), QMIN(h,h2+b) ); + + int w = QMIN( availableRect.width(), w2+b ); + int h = QMIN( availableRect.height(), h2+b ); + + // + // Don't rely on the change in cellsize to force a resize, + // as it's possible to have the same size cells when going + // from a large play area to a small one. + // + resizeContents(w2, h2); + + if ( availableRect.height() < h2 && + availableRect.width() - w > style().scrollBarExtent().width() ) { + w += style().scrollBarExtent().width(); + } + + setGeometry( availableRect.x() + (availableRect.width()-w)/2, + availableRect.y() + (availableRect.height()-h)/2, w, h ); + cellSize = cellsize; } @@ -613,10 +626,14 @@ void MineField::updateMine( int row, int col ) if ( flagAction != NoAction ) { if ( m->state() == Mine::Flagged ) { - --mineguess; - emit mineCount( mineguess ); - if ( m->isMined() ) - --minecount; + if (mineguess > 0) { + --mineguess; + emit mineCount( mineguess ); + if ( m->isMined() ) + --minecount; + } else { + m->setState(Mine::Hidden); + } } else if ( wasFlagged ) { ++mineguess; emit mineCount( mineguess ); @@ -681,11 +698,12 @@ void MineField::readConfig(Config& cfg) ignoreClick = FALSE; currRow = currCol = 0; QString grid = cfg.readEntry("Grid"); + int x; if ( !grid.isEmpty() ) { int i=0; minecount=0; mineguess=0; - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { char code='A'+(x*17+y*101)%21; // Reduce the urge to cheat int st = (char)(QChar)grid[i++]-code; @@ -711,7 +729,7 @@ void MineField::readConfig(Config& cfg) } } } - for ( int x = 0; x < numCols; x++ ) { + for ( x = 0; x < numCols; x++ ) { for ( int y = 0; y < numRows; y++ ) { Mine* m = mine( y, x ); if ( m->state() == Mine::Empty ) @@ -723,3 +741,11 @@ void MineField::readConfig(Config& cfg) emit mineCount( mineguess ); } +QSize MineField::sizeHint() const +{ + if ( qApp->desktop()->width() >= 240 ) + return QSize(200,200); + else + return QSize(160, 160); +} + diff --git a/noncore/games/minesweep/minefield.h b/noncore/games/minesweep/minefield.h index 1349c35..e243d77 100644 --- a/noncore/games/minesweep/minefield.h +++ b/noncore/games/minesweep/minefield.h @@ -1,7 +1,7 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software @@ -42,6 +42,9 @@ public: int level() const { return lev; } void setAvailableRect( const QRect & ); + + QSize sizeHint() const; + public slots: void setup( int level ); diff --git a/noncore/games/minesweep/minesweep.cpp b/noncore/games/minesweep/minesweep.cpp index 7214a73..d707dab 100644 --- a/noncore/games/minesweep/minesweep.cpp +++ b/noncore/games/minesweep/minesweep.cpp @@ -1,7 +1,7 @@ /********************************************************************** -** Copyright (C) 2000 Trolltech AS. All rights reserved. +** Copyright (C) 2000-2002 Trolltech AS. All rights reserved. ** -** This file is part of Qtopia Environment. +** This file is part of the Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software @@ -21,11 +21,11 @@ #include "minesweep.h" #include "minefield.h" -#include <qpe/qpeapplication.h> -#include <qpe/resource.h> -#include <qpe/config.h> +#include <qtopia/qpeapplication.h> +#include <qtopia/resource.h> +#include <qtopia/config.h> -#include <qpe/qpetoolbar.h> +#include <qtoolbar.h> #include <qmenubar.h> #include <qpopupmenu.h> #include <qpushbutton.h> @@ -198,6 +198,7 @@ void ResultIndicator::center() QPoint pp = w->mapToGlobal( QPoint(0,0) ); QSize s = sizeHint()*3; + s.setWidth( QMIN(s.width(), w->width()) ); pp = QPoint( pp.x() + w->width()/2 - s.width()/2, pp.y() + w->height()/ 2 - s.height()/2 ); @@ -224,8 +225,11 @@ class MineFrame : public QFrame { public: MineFrame( QWidget *parent, const char *name = 0 ) - :QFrame( parent, name ) {} - void setField( MineField *f ) { field = f; } + :QFrame( parent, name ), field(0) {} + void setField( MineField *f ) { + field = f; + setMinimumSize( field->sizeHint() ); + } protected: void resizeEvent( QResizeEvent *e ) { field->setAvailableRect( contentsRect()); @@ -240,10 +244,10 @@ private: MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) : QMainWindow( parent, name, f ) { - QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); srand(::time(0)); setCaption( tr("Mine Hunt") ); - setIcon( Resource::loadPixmap( "minesweep_icon" ) ); + QPEApplication::setInputMethodHint(this, QPEApplication::AlwaysOff ); + setIcon( Resource::loadPixmap( "minesweep/MineHunt" ) ); QToolBar *toolBar = new QToolBar( this ); toolBar->setHorizontalStretchable( TRUE ); @@ -253,7 +257,10 @@ MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) QPopupMenu *gameMenu = new QPopupMenu( this ); gameMenu->insertItem( tr("Beginner"), this, SLOT( beginner() ) ); gameMenu->insertItem( tr("Advanced"), this, SLOT( advanced() ) ); - gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); + + if (qApp->desktop()->width() >= 240) { + gameMenu->insertItem( tr("Expert"), this, SLOT( expert() ) ); + } menuBar->insertItem( tr("Game"), gameMenu ); @@ -299,12 +306,11 @@ MineSweep::MineSweep( QWidget* parent, const char* name, WFlags f ) field->setFocus(); setCentralWidget( mainframe ); - connect( field, SIGNAL( gameOver( bool ) ), this, SLOT( gameOver( bool ) ) ); - connect( field, SIGNAL( mineCount( int ) ), this, SLOT( setCounter( int ) ) ); + connect( field, SIGNAL( gameOver(bool) ), this, SLOT( gameOver(bool) ) ); + connect( field, SIGNAL( mineCount(int) ), this, SLOT( setCounter(int) ) ); connect( field, SIGNAL( gameStarted()), this, SLOT( startPlaying() ) ); timer = new QTimer( this ); - connect( timer, SIGNAL( timeout() ), this, SLOT( updateTime() ) ); readConfig(); |