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++---- how to make your own keymap file. ----+
+
+first of all, later on you will be able to choose the keymap, but right now it
+selects the keymap according to your language setting. for example, if your
+language is "ko", it will select $OPIE_DIR/share/multikey/ko.keymap for the
+keymap. so if you want to make a german keymap, copy the en.keymap file to
+de.keymap, and edit it.
+
+your best friend is xmbfed. open the unicode font that is in
+$QT_DIR/lib/fonts/unifont.bdf and search for the characters you want to input.
+in the keymap file, the columns are...
+
++--- row number (there are 5 rows)
+| +- qcode (used for special chars like enter, escape, etc...)
+| |
+v v
+1 0 0x36 2
+ ^ ^
+ | |
+ | +---- width of key (default key should be 2)
+ +--- the unicode value (the one you see in xmbded)
+
+so, lets say you want to edit the 5th key on the 2nd row. find the 5th line
+that starts with 2, and replace the 3rd column with the code you found in
+xmbdfed. save the file and test it out by restarting opie. it worked, right?
+if all you see is a square in it's place, that means your default font doesn't
+have that char. go to appearance and change the font to one that has that char.
+
+and if you want, you can have an image as the label instead of the char itself.
+just draw the xpm image in gimp or something, save it, open it in your text
+editor, cut off all the surrounding stuff and leave only the stuff between the
+" chars. place that after your key definition. not too hard, right?
+
+if you have problems, suggestions, or just want to tell me something, you can
+contact me at jake at asdfnews.org
+
+jake richardson