From 6e217b24b1eb09d922e35dc5126fa5ec578915b8 Mon Sep 17 00:00:00 2001 From: ibotty Date: Sat, 05 Oct 2002 21:19:16 +0000 Subject: initial commit to get something started (and increase my stats ;) --- (limited to 'noncore/apps/opie-console/screen.cpp') diff --git a/noncore/apps/opie-console/screen.cpp b/noncore/apps/opie-console/screen.cpp new file mode 100644 index 0000000..8ebc47d --- a/dev/null +++ b/noncore/apps/opie-console/screen.cpp @@ -0,0 +1,1197 @@ +/* -------------------------------------------------------------------------- */ +/* */ +/* [screen.C] Screen Data Type */ +/* */ +/* -------------------------------------------------------------------------- */ +/* */ +/* Copyright (c) 1997,1998 by Lars Doelle */ +/* */ +/* This file is part of Konsole - an X terminal for KDE */ +/* */ +/* -------------------------------------------------------------------------- */ +/* */ +/* Ported Konsole to Qt/Embedded */ +/* */ +/* Copyright (C) 2000 by John Ryland */ +/* */ +/* -------------------------------------------------------------------------- */ + +/*! \file +*/ + +/*! \class Screen + + \brief The image manipulated by the emulation. + + This class implements the operations of the terminal emulation framework. + It is a complete passive device, driven by the emulation decoder + (TEmuVT102). By this it forms in fact an ADT, that defines operations + on a rectangular image. + + It does neither know how to display its image nor about escape sequences. + It is further independent of the underlying toolkit. By this, one can even + use this module for an ordinary text surface. + + Since the operations are called by a specific emulation decoder, one may + collect their different operations here. + + The state manipulated by the operations is mainly kept in `image', though + it is a little more complex bejond this. See the header file of the class. + + \sa TEWidget \sa VT102Emulation +*/ + +#include +#include +#include +// #include + +#include +#include +#include + +#include "screen.h" + +#define HERE printf("%s(%d): here\n",__FILE__,__LINE__) + +//FIXME: this is emulation specific. Use FALSE for xterm, TRUE for ANSI. +//FIXME: see if we can get this from terminfo. +#define BS_CLEARS FALSE + +#define loc(X,Y) ((Y)*columns+(X)) + +/*! creates a `Screen' of `lines' lines and `columns' columns. +*/ + +Screen::Screen(int lines, int columns) +{ + this->lines = lines; + this->columns = columns; + + image = (Character*) malloc(lines*columns*sizeof(Character)); + tabstops = NULL; initTabStops(); + + histCursor = 0; + + clearSelection(); + reset(); +} + +/*! Destructor +*/ + +Screen::~Screen() +{ + free(image); + if (tabstops) free(tabstops); +} + +/* ------------------------------------------------------------------------- */ +/* */ +/* Normalized Screen Operations */ +/* */ +/* ------------------------------------------------------------------------- */ + +// Cursor Setting -------------------------------------------------------------- + +/*! \section Cursor + + The `cursor' is a location within the screen that is implicitely used in + many operations. The operations within this section allow to manipulate + the cursor explicitly and to obtain it's value. + + The position of the cursor is guarantied to be between (including) 0 and + `columns-1' and `lines-1'. +*/ + +/*! + Move the cursor up. + + The cursor will not be moved beyond the top margin. +*/ + +void Screen::cursorUp(int n) +//=CUU +{ + if (n == 0) n = 1; // Default + int stop = cuY < tmargin ? 0 : tmargin; + cuX = QMIN(columns-1,cuX); // nowrap! + cuY = QMAX(stop,cuY-n); +} + +/*! + Move the cursor down. + + The cursor will not be moved beyond the bottom margin. +*/ + +void Screen::cursorDown(int n) +//=CUD +{ + if (n == 0) n = 1; // Default + int stop = cuY > bmargin ? lines-1 : bmargin; + cuX = QMIN(columns-1,cuX); // nowrap! + cuY = QMIN(stop,cuY+n); +} + +/*! + Move the cursor left. + + The cursor will not move beyond the first column. +*/ + +void Screen::cursorLeft(int n) +//=CUB +{ + if (n == 0) n = 1; // Default + cuX = QMIN(columns-1,cuX); // nowrap! + cuX = QMAX(0,cuX-n); +} + +/*! + Move the cursor left. + + The cursor will not move beyond the rightmost column. +*/ + +void Screen::cursorRight(int n) +//=CUF +{ + if (n == 0) n = 1; // Default + cuX = QMIN(columns-1,cuX+n); +} + +/*! + Set top and bottom margin. +*/ + +void Screen::setMargins(int top, int bot) +//=STBM +{ + if (top == 0) top = 1; // Default + if (bot == 0) bot = lines; // Default + top = top - 1; // Adjust to internal lineno + bot = bot - 1; // Adjust to internal lineno + if ( !( 0 <= top && top < bot && bot < lines ) ) + { fprintf(stderr,"%s(%d) : setRegion(%d,%d) : bad range.\n", + __FILE__,__LINE__,top,bot); + return; // Default error action: ignore + } + tmargin = top; + bmargin = bot; + cuX = 0; + cuY = getMode(MODE_Origin) ? top : 0; +} + +/*! + Move the cursor down one line. + + If cursor is on bottom margin, the region between the + actual top and bottom margin is scrolled up instead. +*/ + +void Screen::index() +//=IND +{ + if (cuY == bmargin) + { + if (tmargin == 0 && bmargin == lines-1) addHistLine(); // hist.history + scrollUp(tmargin,1); + } + else if (cuY < lines-1) + cuY += 1; +} + +/*! + Move the cursor up one line. + + If cursor is on the top margin, the region between the + actual top and bottom margin is scrolled down instead. +*/ + +void Screen::reverseIndex() +//=RI +{ + if (cuY == tmargin) + scrollDown(tmargin,1); + else if (cuY > 0) + cuY -= 1; +} + +/*! + Move the cursor to the begin of the next line. + + If cursor is on bottom margin, the region between the + actual top and bottom margin is scrolled up. +*/ + +void Screen::NextLine() +//=NEL +{ + Return(); index(); +} + +// Line Editing ---------------------------------------------------------------- + +/*! \section inserting / deleting characters +*/ + +/*! erase `n' characters starting from (including) the cursor position. + + The line is filled in from the right with spaces. +*/ + +void Screen::eraseChars(int n) +{ + if (n == 0) n = 1; // Default + int p = QMAX(0,QMIN(cuX+n-1,columns-1)); + clearImage(loc(cuX,cuY),loc(p,cuY),' '); +} + +/*! delete `n' characters starting from (including) the cursor position. + + The line is filled in from the right with spaces. +*/ + +void Screen::deleteChars(int n) +{ + if (n == 0) n = 1; // Default + int p = QMAX(0,QMIN(cuX+n,columns-1)); + moveImage(loc(cuX,cuY),loc(p,cuY),loc(columns-1,cuY)); + clearImage(loc(columns-n,cuY),loc(columns-1,cuY),' '); +} + +/*! insert `n' spaces at the cursor position. + + The cursor is not moved by the operation. +*/ + +void Screen::insertChars(int n) +{ + if (n == 0) n = 1; // Default + int p = QMAX(0,QMIN(columns-1-n,columns-1)); + int q = QMAX(0,QMIN(cuX+n,columns-1)); + moveImage(loc(q,cuY),loc(cuX,cuY),loc(p,cuY)); + clearImage(loc(cuX,cuY),loc(q-1,cuY),' '); +} + +/*! delete `n' lines starting from (including) the cursor position. + + The cursor is not moved by the operation. +*/ + +void Screen::deleteLines(int n) +{ + if (n == 0) n = 1; // Default + scrollUp(cuY,n); +} + +/*! insert `n' lines at the cursor position. + + The cursor is not moved by the operation. +*/ + +void Screen::insertLines(int n) +{ + if (n == 0) n = 1; // Default + scrollDown(cuY,n); +} + +// Mode Operations ----------------------------------------------------------- + +/*! Set a specific mode. */ + +void Screen::setMode(int m) +{ + currParm.mode[m] = TRUE; + switch(m) + { + case MODE_Origin : cuX = 0; cuY = tmargin; break; //FIXME: home + } +} + +/*! Reset a specific mode. */ + +void Screen::resetMode(int m) +{ + currParm.mode[m] = FALSE; + switch(m) + { + case MODE_Origin : cuX = 0; cuY = 0; break; //FIXME: home + } +} + +/*! Save a specific mode. */ + +void Screen::saveMode(int m) +{ + saveParm.mode[m] = currParm.mode[m]; +} + +/*! Restore a specific mode. */ + +void Screen::restoreMode(int m) +{ + currParm.mode[m] = saveParm.mode[m]; +} + +//NOTE: this is a helper function +/*! Return the setting a specific mode. */ +BOOL Screen::getMode(int m) +{ + return currParm.mode[m]; +} + +/*! Save the cursor position and the rendition attribute settings. */ + +void Screen::saveCursor() +{ + sa_cuX = cuX; + sa_cuY = cuY; + sa_cu_re = cu_re; + sa_cu_fg = cu_fg; + sa_cu_bg = cu_bg; +} + +/*! Restore the cursor position and the rendition attribute settings. */ + +void Screen::restoreCursor() +{ + cuX = QMIN(sa_cuX,columns-1); + cuY = QMIN(sa_cuY,lines-1); + cu_re = sa_cu_re; + cu_fg = sa_cu_fg; + cu_bg = sa_cu_bg; + effectiveRendition(); +} + +/* ------------------------------------------------------------------------- */ +/* */ +/* Screen Operations */ +/* */ +/* ------------------------------------------------------------------------- */ + +/*! Assing a new size to the screen. + + The topmost left position is maintained, while lower lines + or right hand side columns might be removed or filled with + spaces to fit the new size. + + The region setting is reset to the whole screen and the + tab positions reinitialized. +*/ + +void Screen::resizeImage(int new_lines, int new_columns) +{ + + if (cuY > new_lines-1) + { // attempt to preserve focus and lines + bmargin = lines-1; //FIXME: margin lost + for (int i = 0; i < cuY-(new_lines-1); i++) + { + addHistLine(); scrollUp(0,1); + } + } + + // make new image + Character* newimg = (Character*) malloc(new_lines*new_columns*sizeof(Character)); + + clearSelection(); + + // clear new image + for (int y = 0; y < new_lines; y++) + for (int x = 0; x < new_columns; x++) + { + newimg[y*new_columns+x].c = ' '; + newimg[y*new_columns+x].f = DEFAULT_FORE_COLOR; + newimg[y*new_columns+x].b = DEFAULT_BACK_COLOR; + newimg[y*new_columns+x].r = DEFAULT_RENDITION; + } + int cpy_lines = QMIN(new_lines, lines); + int cpy_columns = QMIN(new_columns,columns); + // copy to new image + for (int y = 0; y < cpy_lines; y++) + for (int x = 0; x < cpy_columns; x++) + { + newimg[y*new_columns+x].c = image[loc(x,y)].c; + newimg[y*new_columns+x].f = image[loc(x,y)].f; + newimg[y*new_columns+x].b = image[loc(x,y)].b; + newimg[y*new_columns+x].r = image[loc(x,y)].r; + } + free(image); + image = newimg; + lines = new_lines; + columns = new_columns; + cuX = QMIN(cuX,columns-1); + cuY = QMIN(cuY,lines-1); + + // FIXME: try to keep values, evtl. + tmargin=0; + bmargin=lines-1; + initTabStops(); + clearSelection(); +} + +/* + Clarifying rendition here and in TEWidget. + + currently, TEWidget's color table is + 0 1 2 .. 9 10 .. 17 + dft_fg, dft_bg, dim 0..7, intensive 0..7 + + cu_fg, cu_bg contain values 0..8; + - 0 = default color + - 1..8 = ansi specified color + + re_fg, re_bg contain values 0..17 + due to the TEWidget's color table + + rendition attributes are + + attr widget screen + -------------- ------ ------ + RE_UNDERLINE XX XX affects foreground only + RE_BLINK XX XX affects foreground only + RE_BOLD XX XX affects foreground only + RE_REVERSE -- XX + RE_TRANSPARENT XX -- affects background only + RE_INTENSIVE XX -- affects foreground only + + Note that RE_BOLD is used in both widget + and screen rendition. Since xterm/vt102 + is to poor to distinguish between bold + (which is a font attribute) and intensive + (which is a color attribute), we translate + this and RE_BOLD in falls eventually appart + into RE_BOLD and RE_INTENSIVE. +*/ + +void Screen::reverseRendition(Character* p) +{ UINT8 f = p->f; UINT8 b = p->b; + p->f = b; p->b = f; //p->r &= ~RE_TRANSPARENT; +} + +void Screen::effectiveRendition() +// calculate rendition +{ + ef_re = cu_re & (RE_UNDERLINE | RE_BLINK); + if (cu_re & RE_REVERSE) + { + ef_fg = cu_bg; + ef_bg = cu_fg; + } + else + { + ef_fg = cu_fg; + ef_bg = cu_bg; + } + if (cu_re & RE_BOLD) + { + if (ef_fg < BASE_COLORS) + ef_fg += BASE_COLORS; + else + ef_fg -= BASE_COLORS; + } +} + +/*! + returns the image. + + Get the size of the image by \sa getLines and \sa getColumns. + + NOTE that the image returned by this function must later be + freed. + +*/ + +Character* Screen::getCookedImage() +{ int x,y; + Character* merged = (Character*) malloc(lines*columns*sizeof(Character)); + Character dft(' ',DEFAULT_FORE_COLOR,DEFAULT_BACK_COLOR,DEFAULT_RENDITION); + + for (y = 0; (y < lines) && (y < (hist.getLines()-histCursor)); y++) + { + int len = QMIN(columns,hist.getLineLen(y+histCursor)); + int yp = y*columns; + int yq = (y+histCursor)*columns; + + hist.getCells(y+histCursor,0,len,merged+yp); + for (x = len; x < columns; x++) merged[yp+x] = dft; + for (x = 0; x < columns; x++) + { int p=x + yp; int q=x + yq; + if ( ( q >= sel_TL ) && ( q <= sel_BR ) ) + reverseRendition(&merged[p]); // for selection + } + } + if (lines >= hist.getLines()-histCursor) + { + for (y = (hist.getLines()-histCursor); y < lines ; y++) + { + int yp = y*columns; + int yq = (y+histCursor)*columns; + int yr = (y-hist.getLines()+histCursor)*columns; + for (x = 0; x < columns; x++) + { int p = x + yp; int q = x + yq; int r = x + yr; + merged[p] = image[r]; + if ( q >= sel_TL && q <= sel_BR ) + reverseRendition(&merged[p]); // for selection + } + + } + } + // evtl. inverse display + if (getMode(MODE_Screen)) + { int i,n = lines*columns; + for (i = 0; i < n; i++) + reverseRendition(&merged[i]); // for reverse display + } + if (getMode(MODE_Cursor) && (cuY+(hist.getLines()-histCursor) < lines)) // cursor visible + reverseRendition(&merged[loc(cuX,cuY+(hist.getLines()-histCursor))]); + return merged; +} + + +/*! +*/ + +void Screen::reset() +{ + setMode(MODE_Wrap ); saveMode(MODE_Wrap ); // wrap at end of margin + resetMode(MODE_Origin); saveMode(MODE_Origin); // position refere to [1,1] + resetMode(MODE_Insert); saveMode(MODE_Insert); // overstroke + setMode(MODE_Cursor); // cursor visible + resetMode(MODE_Screen); // screen not inverse + resetMode(MODE_NewLine); + + tmargin=0; + bmargin=lines-1; + + setDefaultRendition(); + saveCursor(); + + clear(); +} + +/*! Clear the entire screen and home the cursor. +*/ + +void Screen::clear() +{ + clearEntireScreen(); + home(); +} + +/*! Moves the cursor left one column. +*/ + +void Screen::BackSpace() +{ + cuX = QMAX(0,cuX-1); + if (BS_CLEARS) image[loc(cuX,cuY)].c = ' '; +} + +/*! +*/ + +void Screen::Tabulate() +{ + // note that TAB is a format effector (does not write ' '); + cursorRight(1); while(cuX < columns-1 && !tabstops[cuX]) cursorRight(1); +} + +void Screen::clearTabStops() +{ + for (int i = 0; i < columns; i++) tabstops[i-1] = FALSE; +} + +void Screen::changeTabStop(bool set) +{ + if (cuX >= columns) return; + tabstops[cuX] = set; +} + +void Screen::initTabStops() +{ + if (tabstops) free(tabstops); + tabstops = (bool*)malloc(columns*sizeof(bool)); + // Arrg! The 1st tabstop has to be one longer than the other. + // i.e. the kids start counting from 0 instead of 1. + // Other programs might behave correctly. Be aware. + for (int i = 0; i < columns; i++) tabstops[i] = (i%8 == 0 && i != 0); +} + +/*! + This behaves either as IND (Screen::Index) or as NEL (Screen::NextLine) + depending on the NewLine Mode (LNM). This mode also + affects the key sequence returned for newline ([CR]LF). +*/ + +void Screen::NewLine() +{ + if (getMode(MODE_NewLine)) Return(); + index(); +} + +/*! put `c' literally onto the screen at the current cursor position. + + VT100 uses the convention to produce an automatic newline (am) + with the *first* character that would fall onto the next line (xenl). +*/ + +void Screen::checkSelection(int from, int to) +{ + if (sel_begin == -1) return; + int scr_TL = loc(0, hist.getLines()); + //Clear entire selection if it overlaps region [from, to] + if ( (sel_BR > (from+scr_TL) )&&(sel_TL < (to+scr_TL)) ) + { + clearSelection(); + } +} + +void Screen::ShowCharacter(unsigned short c) +{ + // Note that VT100 does wrapping BEFORE putting the character. + // This has impact on the assumption of valid cursor positions. + // We indicate the fact that a newline has to be triggered by + // putting the cursor one right to the last column of the screen. + + if (cuX >= columns) + { + if (getMode(MODE_Wrap)) NextLine(); else cuX = columns-1; + } + + if (getMode(MODE_Insert)) insertChars(1); + + int i = loc(cuX,cuY); + + checkSelection(i, i); // check if selection is still valid. + + image[i].c = c; + image[i].f = ef_fg; + image[i].b = ef_bg; + image[i].r = ef_re; + + cuX += 1; +} + +// Region commands ------------------------------------------------------------- + + +/*! scroll up `n' lines within current region. + The `n' new lines are cleared. + \sa setRegion \sa scrollDown +*/ + +void Screen::scrollUp(int from, int n) +{ + if (n <= 0 || from + n > bmargin) return; + //FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds. + moveImage(loc(0,from),loc(0,from+n),loc(columns-1,bmargin)); + clearImage(loc(0,bmargin-n+1),loc(columns-1,bmargin),' '); +} + +/*! scroll down `n' lines within current region. + The `n' new lines are cleared. + \sa setRegion \sa scrollUp +*/ + +void Screen::scrollDown(int from, int n) +{ +//FIXME: make sure `tmargin', `bmargin', `from', `n' is in bounds. + if (n <= 0) return; + if (from > bmargin) return; + if (from + n > bmargin) n = bmargin - from; + moveImage(loc(0,from+n),loc(0,from),loc(columns-1,bmargin-n)); + clearImage(loc(0,from),loc(columns-1,from+n-1),' '); +} + +/*! position the cursor to a specific line and column. */ +void Screen::setCursorYX(int y, int x) +{ + setCursorY(y); setCursorX(x); +} + +/*! Set the cursor to x-th line. */ + +void Screen::setCursorX(int x) +{ + if (x == 0) x = 1; // Default + x -= 1; // Adjust + cuX = QMAX(0,QMIN(columns-1, x)); +} + +/*! Set the cursor to y-th line. */ + +void Screen::setCursorY(int y) +{ + if (y == 0) y = 1; // Default + y -= 1; // Adjust + cuY = QMAX(0,QMIN(lines -1, y + (getMode(MODE_Origin) ? tmargin : 0) )); +} + +/*! set cursor to the `left upper' corner of the screen (1,1). +*/ + +void Screen::home() +{ + cuX = 0; + cuY = 0; +} + +/*! set cursor to the begin of the current line. +*/ + +void Screen::Return() +{ + cuX = 0; +} + +/*! returns the current cursor columns. +*/ + +int Screen::getCursorX() +{ + return cuX; +} + +/*! returns the current cursor line. +*/ + +int Screen::getCursorY() +{ + return cuY; +} + +// Erasing --------------------------------------------------------------------- + +/*! \section Erasing + + This group of operations erase parts of the screen contents by filling + it with spaces colored due to the current rendition settings. + + Althought the cursor position is involved in most of these operations, + it is never modified by them. +*/ + +/*! fill screen between (including) `loca' and `loce' with spaces. + + This is an internal helper functions. The parameter types are internal + addresses of within the screen image and make use of the way how the + screen matrix is mapped to the image vector. +*/ + +void Screen::clearImage(int loca, int loce, char c) +{ int i; + int scr_TL=loc(0,hist.getLines()); + //FIXME: check positions + + //Clear entire selection if it overlaps region to be moved... + if ( (sel_BR > (loca+scr_TL) )&&(sel_TL < (loce+scr_TL)) ) + { + clearSelection(); + } + for (i = loca; i <= loce; i++) + { + image[i].c = c; + image[i].f = ef_fg; //DEFAULT_FORE_COLOR; //FIXME: xterm and linux/ansi + image[i].b = ef_bg; //DEFAULT_BACK_COLOR; // many have different + image[i].r = ef_re; //DEFAULT_RENDITION; // ideas here. + } +} + +/*! move image between (including) `loca' and `loce' to 'dst'. + + This is an internal helper functions. The parameter types are internal + addresses of within the screen image and make use of the way how the + screen matrix is mapped to the image vector. +*/ + +void Screen::moveImage(int dst, int loca, int loce) +{ +//FIXME: check positions + if (loce < loca) { + // kdDebug() << "WARNING!!! call to Screen:moveImage with loce < loca!" << endl; + return; + } + memmove(&image[dst],&image[loca],(loce-loca+1)*sizeof(Character)); +} + +/*! clear from (including) current cursor position to end of screen. +*/ + +void Screen::clearToEndOfScreen() +{ + clearImage(loc(cuX,cuY),loc(columns-1,lines-1),' '); +} + +/*! clear from begin of screen to (including) current cursor position. +*/ + +void Screen::clearToBeginOfScreen() +{ + clearImage(loc(0,0),loc(cuX,cuY),' '); +} + +/*! clear the entire screen. +*/ + +void Screen::clearEntireScreen() +{ + clearImage(loc(0,0),loc(columns-1,lines-1),' '); +} + +/*! fill screen with 'E' + This is to aid screen alignment +*/ + +void Screen::helpAlign() +{ + clearImage(loc(0,0),loc(columns-1,lines-1),'E'); +} + +/*! clear from (including) current cursor position to end of current cursor line. +*/ + +void Screen::clearToEndOfLine() +{ + clearImage(loc(cuX,cuY),loc(columns-1,cuY),' '); +} + +/*! clear from begin of current cursor line to (including) current cursor position. +*/ + +void Screen::clearToBeginOfLine() +{ + clearImage(loc(0,cuY),loc(cuX,cuY),' '); +} + +/*! clears entire current cursor line +*/ + +void Screen::clearEntireLine() +{ + clearImage(loc(0,cuY),loc(columns-1,cuY),' '); +} + +// Rendition ------------------------------------------------------------------ + +/*! + set rendition mode +*/ + +void Screen::setRendition(int re) +{ + cu_re |= re; + effectiveRendition(); +} + +/*! + reset rendition mode +*/ + +void Screen::resetRendition(int re) +{ + cu_re &= ~re; + effectiveRendition(); +} + +/*! +*/ + +void Screen::setDefaultRendition() +{ + setForeColorToDefault(); + setBackColorToDefault(); + cu_re = DEFAULT_RENDITION; + effectiveRendition(); +} + +/*! +*/ + +void Screen::setForeColor(int fgcolor) +{ + cu_fg = (fgcolor&7)+((fgcolor&8) ? 4+8 : 2); + effectiveRendition(); +} + +/*! +*/ + +void Screen::setBackColor(int bgcolor) +{ + cu_bg = (bgcolor&7)+((bgcolor&8) ? 4+8 : 2); + effectiveRendition(); +} + +/*! +*/ + +void Screen::setBackColorToDefault() +{ + cu_bg = DEFAULT_BACK_COLOR; + effectiveRendition(); +} + +/*! +*/ + +void Screen::setForeColorToDefault() +{ + cu_fg = DEFAULT_FORE_COLOR; + effectiveRendition(); +} + +/* ------------------------------------------------------------------------- */ +/* */ +/* Marking & Selection */ +/* */ +/* ------------------------------------------------------------------------- */ + +void Screen::clearSelection() +{ + sel_BR = -1; + sel_TL = -1; + sel_begin = -1; +} + +void Screen::setSelBeginXY(const int x, const int y) +{ + sel_begin = loc(x,y+histCursor) ; + sel_BR = sel_begin; + sel_TL = sel_begin; +} + +void Screen::setSelExtentXY(const int x, const int y) +{ + if (sel_begin == -1) return; + int l = loc(x,y + histCursor); + + if (l < sel_begin) + { + sel_TL = l; + sel_BR = sel_begin; + } + else + { + /* FIXME, HACK to correct for x too far to the right... */ + if (( x == columns )|| (x == 0)) l--; + + sel_TL = sel_begin; + sel_BR = l; + } +} + +QString Screen::getSelText(const BOOL preserve_line_breaks) +{ + if (sel_begin == -1) + return QString::null; // Selection got clear while selecting. + + int *m; // buffer to fill. + int s, d; // source index, dest. index. + int hist_BR = loc(0, hist.getLines()); + int hY = sel_TL / columns; + int hX = sel_TL % columns; + int eol; // end of line + + s = sel_TL; // tracks copy in source. + + // allocate buffer for maximum + // possible size... + d = (sel_BR - sel_TL) / columns + 1; + m = new int[d * (columns + 1) + 2]; + d = 0; + + while (s <= sel_BR) + { + if (s < hist_BR) + { // get lines from hist.history + // buffer. + eol = hist.getLineLen(hY); + + if ((hY == (sel_BR / columns)) && + (eol >= (sel_BR % columns))) + { + eol = sel_BR % columns + 1; + } + + while (hX < eol) + { + m[d++] = hist.getCell(hY, hX++).c; + s++; + } + + if (s <= sel_BR) + { + // The line break handling + // It's different from the screen + // image case! + if (eol % columns == 0) + { + // That's either a completely filled + // line or an empty line + if (eol == 0) + { + m[d++] = '\n'; + } + else + { + // We have a full line. + // FIXME: How can we handle newlines + // at this position?! + } + } + else if ((eol + 1) % columns == 0) + { + // FIXME: We don't know if this was a + // space at the last position or a + // short line!! + m[d++] = ' '; + } + else + { + // We have a short line here. Put a + // newline or a space into the + // buffer. + m[d++] = preserve_line_breaks ? '\n' : ' '; + } + } + + hY++; + hX = 0; + s = hY * columns; + } + else + { // or from screen image. + eol = (s / columns + 1) * columns - 1; + + if (eol < sel_BR) + { + while ((eol > s) && + isspace(image[eol - hist_BR].c)) + { + eol--; + } + } + else + { + eol = sel_BR; + } + + while (s <= eol) + { + m[d++] = image[s++ - hist_BR].c; + } + + if (eol < sel_BR) + { + // eol processing see below ... + if ((eol + 1) % columns == 0) + { + if (image[eol - hist_BR].c == ' ') + { + m[d++] = ' '; + } + } + else + { + m[d++] = ((preserve_line_breaks || + ((eol % columns) == 0)) ? + '\n' : ' '); + } + } + + s = (eol / columns + 1) * columns; + } + } + + QChar* qc = new QChar[d]; + + for (int i = 0; i < d; i++) + { + qc[i] = m[i]; + } + + QString res(qc, d); + + delete m; + delete qc; + + return res; +} +/* above ... end of line processing for selection -- psilva +cases: + +1) (eol+1)%columns == 0 --> the whole line is filled. + If the last char is a space, insert (preserve) space. otherwise + leave the text alone, so that words that are broken by linewrap + are preserved. + +FIXME: + * this suppresses \n for command output that is + sized to the exact column width of the screen. + +2) eol%columns == 0 --> blank line. + insert a \n unconditionally. + Do it either you would because you are in preserve_line_break mode, + or because it's an ASCII paragraph delimiter, so even when + not preserving line_breaks, you want to preserve paragraph breaks. + +3) else --> partially filled line + insert a \n in preserve line break mode, else a space + The space prevents concatenation of the last word of one + line with the first of the next. + +*/ + +void Screen::addHistLine() +{ + assert(hasScroll() || histCursor == 0); + + // add to hist buffer + // we have to take care about scrolling, too... + + if (hasScroll()) + { Character dft; + + int end = columns-1; + while (end >= 0 && image[end] == dft) + end -= 1; + + hist.addCells(image,end+1); + hist.addLine(); + + // adjust history cursor + histCursor += (hist.getLines()-1 == histCursor); + } + + if (!hasScroll()) histCursor = 0; //FIXME: a poor workaround +} + +void Screen::setHistCursor(int cursor) +{ + histCursor = cursor; //FIXME:rangecheck +} + +int Screen::getHistCursor() +{ + return histCursor; +} + +int Screen::getHistLines() +{ + return hist.getLines(); +} + +void Screen::setScroll(bool on) +{ + histCursor = 0; + clearSelection(); + hist.setScroll(on); +} + +bool Screen::hasScroll() +{ + return hist.hasScroll(); +} -- cgit v0.9.0.2