From b6b1c97559c0ed9f2e33632272426bf98f289232 Mon Sep 17 00:00:00 2001 From: alwin Date: Tue, 02 Mar 2004 12:21:11 +0000 Subject: applied the patch generated by the optimize_connect script from TT. --- (limited to 'noncore/games/bounce/game.cpp') diff --git a/noncore/games/bounce/game.cpp b/noncore/games/bounce/game.cpp index c07f453..1f1f8cd 100644 --- a/noncore/games/bounce/game.cpp +++ b/noncore/games/bounce/game.cpp @@ -321,13 +321,13 @@ JezzGame::JezzGame( int ballNum, QWidget *parent, const char *name ) for ( int x=0; xsetTile( x, FIELD_HEIGHT-1, TILE_BORDER ); - connect( m_field, SIGNAL(ballCollision(Ball *, int, int, int)), this, SLOT(ballCollision(Ball *, int, int, int)) ); + connect( m_field, SIGNAL(ballCollision(Ball*,int,int,int)), this, SLOT(ballCollision(Ball*,int,int,int)) ); // create view m_view = new JezzView( m_field, this, "m_view" ); m_view->move( 0, 0 ); m_view->adjustSize(); - connect( m_view, SIGNAL(buildWall(int, int, bool)), this, SLOT(buildWall(int, int, bool)) ); + connect( m_view, SIGNAL(buildWall(int,int,bool)), this, SLOT(buildWall(int,int,bool)) ); // create balls for ( int n=0; n