From cf317ab123c51fb957ec35d44431e77a8b76c279 Mon Sep 17 00:00:00 2001 From: cniehaus Date: Tue, 03 Sep 2002 19:00:18 +0000 Subject: As KPacman didn't use tr() but KDE's i18n() is did a simple perl -pi~ -e 's/i18n/tr/g' *.cpp --- (limited to 'noncore/games/kpacman/referee.cpp') diff --git a/noncore/games/kpacman/referee.cpp b/noncore/games/kpacman/referee.cpp index 567a8ed..9edaabd 100644 --- a/noncore/games/kpacman/referee.cpp +++ b/noncore/games/kpacman/referee.cpp @@ -95,8 +95,8 @@ void Referee::paintEvent( QPaintEvent *e) } if ((gameState.testBit(GameOver) || gameState.testBit(Demonstration)) && - rect.intersects(pix->rect(board->position(fruithome), i18n("GAME OVER")))) - pix->draw(board->position(fruithome), Widget, i18n("GAME OVER"), RED); + rect.intersects(pix->rect(board->position(fruithome), tr("GAME OVER")))) + pix->draw(board->position(fruithome), Widget, tr("GAME OVER"), RED); for (Energizer *e = energizers->first(); e != 0; e = energizers->next()) { if (e && e->state() == on && @@ -157,16 +157,16 @@ void Referee::paintEvent( QPaintEvent *e) pix->draw(pacman->position(), Widget, PacmanPix, pacman->pix()); if (gameState.testBit(Player) && - rect.intersects(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")))) - pix->draw(board->position(monsterhome, 0), Widget, i18n("PLAYER ONE"), CYAN); + rect.intersects(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")))) + pix->draw(board->position(monsterhome, 0), Widget, tr("PLAYER ONE"), CYAN); if (gameState.testBit(Ready) && - rect.intersects(pix->rect(board->position(fruithome), i18n("READY!")))) - pix->draw(board->position(fruithome), Widget, i18n("READY!"), YELLOW); + rect.intersects(pix->rect(board->position(fruithome), tr("READY!")))) + pix->draw(board->position(fruithome), Widget, tr("READY!"), YELLOW); if (gameState.testBit(Paused) && - rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")))) - pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, i18n("PAUSED"), RED, BLACK); + rect.intersects(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")))) + pix->draw((BoardWidth*BoardHeight)/2-BoardWidth, Widget, tr("PAUSED"), RED, BLACK); } void Referee::timerEvent( QTimerEvent *e ) @@ -840,10 +840,10 @@ void Referee::pause() stop(); stopEnergizer(); gameState.setBit(Paused); - repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); + repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); } else { gameState.clearBit(Paused); - repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, i18n("PAUSED")), FALSE); + repaint(pix->rect((BoardWidth*BoardHeight)/2-BoardWidth, tr("PAUSED")), FALSE); if (pausedTimer) { pausedTimer = 0; start(); @@ -906,33 +906,33 @@ void Referee::introPaint(int t) QString pts; switch (t) { - case 0 : repaint(pix->draw(16, 6, RoomPix, i18n("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); - repaint(pix->draw(36, 6, RoomPix, i18n("/"), WHITE, QColor(), AlignLeft), FALSE); - repaint(pix->draw(40, 6, RoomPix, i18n("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); + case 0 : repaint(pix->draw(16, 6, RoomPix, tr("CHARACTER"), WHITE, QColor(), AlignLeft), FALSE); + repaint(pix->draw(36, 6, RoomPix, tr("/"), WHITE, QColor(), AlignLeft), FALSE); + repaint(pix->draw(40, 6, RoomPix, tr("NICKNAME"), WHITE, QColor(), AlignLeft), FALSE); break; case 1 : introMonster(0); break; - case 2 : repaint(pix->draw(16, 10, RoomPix, i18n("-SHADOW"), RED, QColor(), AlignLeft), FALSE); + case 2 : repaint(pix->draw(16, 10, RoomPix, tr("-SHADOW"), RED, QColor(), AlignLeft), FALSE); break; - case 3 : repaint(pix->draw(38, 10, RoomPix, i18n("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); + case 3 : repaint(pix->draw(38, 10, RoomPix, tr("\"BLINKY\""), RED, QColor(), AlignLeft), FALSE); break; case 4 : introMonster(1); break; - case 5 : repaint(pix->draw(16, 16, RoomPix, i18n("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); + case 5 : repaint(pix->draw(16, 16, RoomPix, tr("-SPEEDY"), PINK, QColor(), AlignLeft), FALSE); break; - case 6 : repaint(pix->draw(38, 16, RoomPix, i18n("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); + case 6 : repaint(pix->draw(38, 16, RoomPix, tr("\"PINKY\""), PINK, QColor(), AlignLeft), FALSE); break; case 7 : introMonster(2); break; - case 8 : repaint(pix->draw(16, 22, RoomPix, i18n("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); + case 8 : repaint(pix->draw(16, 22, RoomPix, tr("-BASHFUL"), CYAN, QColor(), AlignLeft), FALSE); break; - case 9 : repaint(pix->draw(38, 22, RoomPix, i18n("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); + case 9 : repaint(pix->draw(38, 22, RoomPix, tr("\"INKY\""), CYAN, QColor(), AlignLeft), FALSE); break; case 10 : introMonster(3); break; - case 11 : repaint(pix->draw(16, 28, RoomPix, i18n("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); + case 11 : repaint(pix->draw(16, 28, RoomPix, tr("-POKEY"), ORANGE, QColor(), AlignLeft), FALSE); break; - case 12 : repaint(pix->draw(38, 28, RoomPix, i18n("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); + case 12 : repaint(pix->draw(38, 28, RoomPix, tr("\"CLYDE\""), ORANGE, QColor(), AlignLeft), FALSE); break; case 13 : pts.sprintf("%d", pointScore); repaint(pix->draw(28, 44, RoomPix, pts.data(), WHITE, QColor(), AlignRight), FALSE); @@ -1096,8 +1096,8 @@ void Referee::play() emit setLevel(level); emit setPoints(points); - repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); + repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); + repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); timerCount = 0; QTimer::singleShot(playerDurMS, this, SLOT(ready())); @@ -1114,7 +1114,7 @@ void Referee::ready() emit setLifes(--lifes); gameState.clearBit(Player); gameState.clearBit(Init); - repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE); + repaint(pix->rect(board->position(monsterhome, 0), tr("PLAYER ONE")), FALSE); repaintFigures(); QTimer::singleShot(playerDurMS, this, SLOT(ready())); return; @@ -1122,12 +1122,12 @@ void Referee::ready() if (gameState.testBit(Ready)) { gameState.clearBit(Ready); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); + repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); start(); } else { gameState.setBit(Ready); gameState.clearBit(Init); - repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE); + repaint(pix->rect(board->position(fruithome), tr("READY!")), FALSE); QTimer::singleShot(readyDurMS, this, SLOT(ready())); } } @@ -1294,7 +1294,7 @@ void Referee::killedPlay() energizers->at(e)->setOff(); repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE); } - repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE); + repaint(pix->rect(board->position(fruithome), tr("GAME OVER")), FALSE); QTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame())); } else { gameState.clearBit(Init); -- cgit v0.9.0.2