From 92419b025aa5d82bb7592281af5505ff931c2e58 Mon Sep 17 00:00:00 2001 From: andyq Date: Mon, 20 Jan 2003 23:11:56 +0000 Subject: Initial Revision --- (limited to 'noncore/games/sfcave-sdl/sfcave.h') diff --git a/noncore/games/sfcave-sdl/sfcave.h b/noncore/games/sfcave-sdl/sfcave.h new file mode 100644 index 0000000..96c2334 --- a/dev/null +++ b/noncore/games/sfcave-sdl/sfcave.h @@ -0,0 +1,50 @@ +#ifndef __SFCAVE_H +#define __SFCAVE_H + +#include "SDL.h" + +#include "terrain.h" + +class Game; +class Menu; +class Help; + +class SFCave +{ +public: + SFCave( int argc, char *argv[] ); + ~SFCave(); + + void drawGameScreen(); + void initSDL( int argc, char *argv[] ); + void mainEventLoop(); + + void setCrashed( bool val ); + void changeState( int s ); + int getState() { return state; } + Game *getCurrentGame() { return currentGame; } + int getFPS() { return actualFPS; } + bool showFPS() { return showFps; } + + void setMenuStatusText( string statusText ); + + void saveSetting( string key, string val ); + void saveSetting( string key, int val ); + string loadSetting( string key, string defaultVal = "" ); +private: + SDL_Surface *screen; + + Game *currentGame; + Menu *menu; + Help *help; + int state; + int maxFPS; + int actualFPS; + bool showFps; + string musicPath; + string musicType; + + void handleMenuSelect( int menuId ); +}; + +#endif -- cgit v0.9.0.2