From 5ec51a8bb49a0a668bb2d7ab652a1a1e776a0e42 Mon Sep 17 00:00:00 2001 From: zecke Date: Fri, 24 Sep 2004 15:10:31 +0000 Subject: Give Status for Sking Loading and Finishing Loading --- (limited to 'noncore/multimedia/opieplayer2/skin.cpp') diff --git a/noncore/multimedia/opieplayer2/skin.cpp b/noncore/multimedia/opieplayer2/skin.cpp index 5d8929e..b2c1649 100644 --- a/noncore/multimedia/opieplayer2/skin.cpp +++ b/noncore/multimedia/opieplayer2/skin.cpp @@ -28,6 +28,7 @@ #include #include +#include #include @@ -179,11 +180,11 @@ SkinData *SkinCache::lookupAndTake( const QString &skinPath, const QString &file if ( !data ) data = new SkinData; else - odebug << "SkinCache: hit" << oendl; + odebug << "SkinCache: hit" << oendl; QPixmap *bgPixmap = m_backgroundPixmapCache.find( skinPath ); if ( bgPixmap ) { - odebug << "SkinCache: hit on bgpixmap" << oendl; + odebug << "SkinCache: hit on bgpixmap" << oendl; data->backgroundPixmap = *bgPixmap; } else @@ -219,23 +220,23 @@ SkinLoader::IncrementalLoader::LoaderResult SkinLoader::IncrementalLoader::loadS { switch ( m_currentState ) { case LoadBackgroundPixmap: - odebug << "load bgpixmap" << oendl; + odebug << "load bgpixmap" << oendl; m_skin.backgroundPixmap(); m_currentState = LoadButtonUpImage; break; case LoadButtonUpImage: - odebug << "load upimage" << oendl; + odebug << "load upimage" << oendl; m_skin.buttonUpImage(); m_currentState = LoadButtonDownImage; break; case LoadButtonDownImage: - odebug << "load downimage" << oendl; + odebug << "load downimage" << oendl; m_skin.buttonDownImage(); m_currentState = LoadButtonMasks; m_currentButton = 0; break; case LoadButtonMasks: - odebug << "load button masks " << m_currentButton << "" << oendl; + odebug << "load button masks " << m_currentButton << "" << oendl; m_skin.buttonMaskImage( m_info.buttonInfo[ m_currentButton ].fileName ); m_currentButton++; @@ -244,7 +245,7 @@ SkinLoader::IncrementalLoader::LoaderResult SkinLoader::IncrementalLoader::loadS break; case LoadButtonMask: - odebug << "load whole mask" << oendl; + odebug << "load whole mask" << oendl; m_skin.buttonMask( m_info.buttonInfo, m_info.buttonCount ); return LoadingCompleted; } @@ -259,7 +260,7 @@ SkinLoader::SkinLoader() SkinLoader::~SkinLoader() { - odebug << "SkinLoader::~SkinLoader()" << oendl; + Global::statusMessage( tr( "Loading of Skin finished" ) ); killTimers(); delete m_currentLoader; } @@ -278,7 +279,7 @@ void SkinLoader::start() { assert( m_timerId == -1 ); m_timerId = startTimer( 100 /* ms */ ); - odebug << "SkinLoader::start() " << pendingSkins.count() << " jobs" << oendl; + odebug << "SkinLoader::start() " << pendingSkins.count() << " jobs" << oendl; } void SkinLoader::timerEvent( QTimerEvent *ev ) @@ -291,7 +292,7 @@ void SkinLoader::timerEvent( QTimerEvent *ev ) if ( !m_currentLoader ) { if ( pendingSkins.isEmpty() ) { - odebug << "all jobs done" << oendl; + odebug << "all jobs done" << oendl; killTimer( m_timerId ); m_timerId = -1; // ### qt3: use deleteLater(); @@ -303,7 +304,7 @@ void SkinLoader::timerEvent( QTimerEvent *ev ) pendingSkins.remove( pendingSkins.begin() ); m_currentLoader = new IncrementalLoader( nfo ); - odebug << "new loader " << pendingSkins.count() << " jobs left" << oendl; + odebug << "new loader " << pendingSkins.count() << " jobs left" << oendl; } if ( m_currentLoader->loadStep() == IncrementalLoader::LoadingCompleted ) { @@ -311,7 +312,7 @@ void SkinLoader::timerEvent( QTimerEvent *ev ) m_currentLoader = 0; } - odebug << "finished step" << oendl; + odebug << "finished step" << oendl; } void SkinLoader::deleteMe() -- cgit v0.9.0.2