#include #include #include "oledbox.h" #ifdef _QTE_IS_TOO_DUMB_TO_DRAW_AN_ARC /* XPM */ static const char * ledborder_xpm[] = { "16 16 11 1", " c None", ". c #626562", "+ c #7B7D7B", "@ c #949594", "# c #ACAEAC", "$ c #CDCACD", "% c #CDCECD", "; c #E6E6E6", "> c #FFFFFF", ", c #E6E2E6", "' c #FFFAFF", " .++@@# ", " ...++@@##$ ", " .....+@##$$% ", " ..... #$%%% ", " ... %%; ", ".... ;;;;", "++. ;>>", "+++ >>>", "@@@ >>>", "@@# >>>", "#### >>>>", " #$$ >>> ", " $$,,' >>>>> ", " ,,,''>>>>>>> ", " ,''>>>>>>> ", " '>>>>> "}; QPixmap *OLedBox::s_border_pix = 0; #endif OLedBox::OLedBox ( const QColor &col, QWidget *parent, const char *name ) : QWidget ( parent, name ) { m_color = col; m_on = false; m_pix [ 0 ] = m_pix [ 1 ] = false; setBackgroundMode ( PaletteBackground ); #ifdef _QTE_IS_TOO_DUMB_TO_DRAW_AN_ARC if ( !s_border_pix ) s_border_pix = new QPixmap ( ledborder_xpm ); #endif } OLedBox::~OLedBox ( ) { delete m_pix [ 0 ]; delete m_pix [ 1 ]; } QSize OLedBox::sizeHint ( ) const { return QSize ( 16, 16 ); } bool OLedBox::isOn ( ) const { return m_on; } QColor OLedBox::color ( ) const { return m_color; } void OLedBox::setOn ( bool b ) { if ( m_on != b ) { m_on = b; update ( ); } } void OLedBox::toggle ( ) { setOn ( !isOn ( ) ); } void OLedBox::setColor ( const QColor &col ) { if ( m_color != col ) { m_color = col; delete m_pix [ 0 ]; delete m_pix [ 1 ]; update ( ); } } void OLedBox::mousePressEvent ( QMouseEvent *e ) { if ( e-> button ( ) == LeftButton ) { m_on = !m_on; update ( ); emit toggled ( m_on ); } } void OLedBox::resizeEvent ( QResizeEvent * ) { delete m_pix [ 0 ]; delete m_pix [ 1 ]; update ( ); } void OLedBox::paintEvent ( QPaintEvent *e ) { int ind = m_on ? 1 : 0; if ( !m_pix [ ind ] ) { m_pix [ ind ] = new QPixmap ( size ( )); drawLed ( m_pix [ ind ], m_on ? m_color : m_color. dark ( 300 ) ); } if ( !e-> erased ( )) erase ( ); QPainter p ( this ); p. drawPixmap ( 0, 0, *m_pix [ ind ] ); } // From KDE libkdeui / led.cpp void OLedBox::drawLed ( QPixmap *pix, const QColor &col ) // paint a ROUND SUNKEN led lamp { QPainter paint; QColor color; QBrush brush; QPen pen; pix-> fill ( black ); // First of all we want to know what area should be updated // Initialize coordinates, width, and height of the LED int width = pix-> width ( ); // Make sure the LED is round! if ( width > pix-> height ( )) width = pix-> height ( ); width -= 2; // leave one pixel border if ( width < 0 ) width = 0; // maybe we could stop HERE, if width <=0 ? // start painting widget // paint.begin( pix ); // Set the color of the LED according to given parameters color = col; // Set the brush to SolidPattern, this fills the entire area // of the ellipse which is drawn first brush.setStyle( QBrush::SolidPattern ); brush.setColor( color ); paint.setBrush( brush ); // Assign the brush to the painter // Draws a "flat" LED with the given color: paint.drawEllipse( 1, 1, width, width ); // Draw the bright light spot of the LED now, using modified "old" // painter routine taken from KDEUIs KLed widget: // Setting the new width of the pen is essential to avoid "pixelized" // shadow like it can be observed with the old LED code pen.setWidth( 2 ); // shrink the light on the LED to a size about 2/3 of the complete LED int pos = width / 5 + 1; int light_width = width; light_width *= 2; light_width /= 3; // Calculate the LEDs "light factor": int light_quote = ( 130 * 2 / ( light_width ? light_width : 1 ) ) + 100; // Now draw the bright spot on the LED: while ( light_width ) { color = color.light( light_quote ); // make color lighter pen.setColor( color ); // set color as pen color paint.setPen( pen ); // select the pen for drawing paint.drawEllipse( pos, pos, light_width, light_width ); // draw the ellipse (circle) light_width--; if ( !light_width ) break; paint.drawEllipse( pos, pos, light_width, light_width ); light_width--; if ( !light_width ) break; paint.drawEllipse( pos, pos, light_width, light_width ); pos++; light_width--; } // Drawing of bright spot finished, now draw a thin border // around the LED which resembles a shadow with light coming // from the upper left. #ifdef _QTE_IS_TOO_DUMB_TO_DRAW_AN_ARC paint. drawPixmap ( 0, 0, *s_border_pix ); paint. end ( ); pix-> setMask ( pix-> createHeuristicMask ( )); #else pen.setWidth( 3 ); brush.setStyle( QBrush::NoBrush ); // Switch off the brush paint.setBrush( brush ); // This avoids filling of the ellipse // Set the initial color value to 200 (bright) and start // drawing the shadow border at 45 (45*16 = 720). int shadow_color = 200, angle; for ( angle = 720; angle < 6480; angle += 240 ) { color.setRgb( shadow_color, shadow_color, shadow_color ); pen.setColor( color ); paint.setPen( pen ); paint.drawArc( 0, 0, width+2, width+2, angle, 240 ); paint.drawArc( 1, 1, width, width, angle, 240 ); paint.drawArc( 2, 2, width-2, width-2, angle, 240 ); if ( angle < 2320 ) { shadow_color -= 25; // set color to a darker value if ( shadow_color < 100 ) shadow_color = 100; } else if ( ( angle > 2320 ) && ( angle < 5760 ) ) { shadow_color += 25; // set color to a brighter value if ( shadow_color > 255 ) shadow_color = 255; } else { shadow_color -= 25; // set color to a darker value again if ( shadow_color < 100 ) shadow_color = 100; } // end if ( angle < 2320 ) } // end for ( angle = 720; angle < 6480; angle += 160 ) paint.end(); // // painting done QBitmap mask ( pix-> width ( ), pix-> height ( ), true ); QPainter mp ( &mask ); mp. setPen ( Qt::NoPen ); mp. setBrush ( Qt::color1 ); mp. drawEllipse ( 0, 0, width + 2, width + 2 ); mp. end ( ); pix-> setMask ( mask ); #endif }