/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include #include #include #include #include #include #include #include #include "mediaplayer.h" #include "playlistwidget.h" #include "audiowidget.h" #include "loopcontrol.h" #include "audiodevice.h" #include "mediaplayerstate.h" extern AudioWidget *audioUI; extern PlayListWidget *playList; extern LoopControl *loopControl; extern MediaPlayerState *mediaPlayerState; MediaPlayer::MediaPlayer( QObject *parent, const char *name ) : QObject( parent, name ), volumeDirection( 0 ), currentFile( NULL ) { connect( mediaPlayerState, SIGNAL( playingToggled( bool ) ), this, SLOT( setPlaying( bool ) ) ); connect( mediaPlayerState, SIGNAL( pausedToggled( bool ) ), this, SLOT( pauseCheck( bool ) ) ); connect( mediaPlayerState, SIGNAL( next() ), this, SLOT( next() ) ); connect( mediaPlayerState, SIGNAL( prev() ), this, SLOT( prev() ) ); connect( audioUI, SIGNAL( moreClicked() ), this, SLOT( startIncreasingVolume() ) ); connect( audioUI, SIGNAL( lessClicked() ), this, SLOT( startDecreasingVolume() ) ); connect( audioUI, SIGNAL( moreReleased() ), this, SLOT( stopChangingVolume() ) ); connect( audioUI, SIGNAL( lessReleased() ), this, SLOT( stopChangingVolume() ) ); } MediaPlayer::~MediaPlayer() { } void MediaPlayer::pauseCheck( bool b ) { // Only pause if playing if ( b && !mediaPlayerState->playing() ) mediaPlayerState->setPaused( FALSE ); } void MediaPlayer::play() { mediaPlayerState->setPlaying( FALSE ); mediaPlayerState->setPlaying( TRUE ); } void MediaPlayer::setPlaying( bool play ) { if ( !play ) { mediaPlayerState->setPaused( FALSE ); loopControl->stop( FALSE ); return; } if ( mediaPlayerState->paused() ) { mediaPlayerState->setPaused( FALSE ); return; } const DocLnk *playListCurrent = playList->current(); if ( playListCurrent != NULL ) { loopControl->stop( TRUE ); currentFile = playListCurrent; } if ( currentFile == NULL ) { QMessageBox::critical( 0, tr( "No file"), tr( "Error: There is no file selected" ) ); mediaPlayerState->setPlaying( FALSE ); return; } if ( !QFile::exists( currentFile->file() ) ) { QMessageBox::critical( 0, tr( "File not found"), tr( "The following file was not found: " ) + currentFile->file() + "" ); mediaPlayerState->setPlaying( FALSE ); return; } if ( !mediaPlayerState->newDecoder( currentFile->file() ) ) { QMessageBox::critical( 0, tr( "No decoder found"), tr( "Sorry, no appropriate decoders found for this file: " ) + currentFile->file() + "" ); mediaPlayerState->setPlaying( FALSE ); return; } if ( !loopControl->init( currentFile->file() ) ) { QMessageBox::critical( 0, tr( "Error opening file"), tr( "Sorry, an error occured trying to play the file: " ) + currentFile->file() + "" ); mediaPlayerState->setPlaying( FALSE ); return; } long seconds = loopControl->totalPlaytime(); QString time; time.sprintf("%li:%02i", seconds/60, (int)seconds%60 ); QString tickerText = tr( " File: " ) + currentFile->name() + tr(", Length: ") + time; QString fileInfo = mediaPlayerState->curDecoder()->fileInfo(); if ( !fileInfo.isEmpty() ) tickerText += ", " + fileInfo; audioUI->setTickerText( tickerText + "." ); loopControl->play(); mediaPlayerState->setView( loopControl->hasVideo() ? 'v' : 'a' ); } void MediaPlayer::prev() { if ( playList->prev() ) play(); else if ( mediaPlayerState->looping() ) { if ( playList->last() ) play(); } else mediaPlayerState->setList(); } void MediaPlayer::next() { if ( playList->next() ) play(); else if ( mediaPlayerState->looping() ) { if ( playList->first() ) play(); } else mediaPlayerState->setList(); } void MediaPlayer::startDecreasingVolume() { volumeDirection = -1; startTimer( 100 ); AudioDevice::decreaseVolume(); } void MediaPlayer::startIncreasingVolume() { volumeDirection = +1; startTimer( 100 ); AudioDevice::increaseVolume(); } void MediaPlayer::stopChangingVolume() { killTimers(); } void MediaPlayer::timerEvent( QTimerEvent * ) { if ( volumeDirection == +1 ) AudioDevice::increaseVolume(); else if ( volumeDirection == -1 ) AudioDevice::decreaseVolume(); }