#include "picker.h" #include #include #include char PickerLabel::lastLetter = '\0'; PickerLabel::PickerLabel( QWidget *parent, const char *name ) : QLabel ( parent, name ) { currentLetter = 0; //lastLetter = 0; letter1 = '\0'; letter2 = '\0'; letter3 = '\0'; // setFont( QFont( "smallsmooth", 9 ) ); setFont( QFont::defaultFont() ); setTextFormat( Qt::RichText ); } PickerLabel::~PickerLabel() { } void PickerLabel::setLetters( char ch1, char ch2, char ch3 ) { QString tmpStr; if (ch1 != '\0') letter1 = ch1; else letter1 = ' '; if (ch2 != '\0') letter2 = ch2; else letter2 = ' '; if (ch3 != '\0') letter3 = ch3; else letter3 = ' '; tmpStr = ""; tmpStr += letter1; tmpStr += letter2; tmpStr += letter3; tmpStr += ""; setText(tmpStr); currentLetter = 0; } void PickerLabel::clearLetter() { QString tmpStr; tmpStr = ""; tmpStr += letter1; tmpStr += letter2; tmpStr += letter3; tmpStr += ""; setText(tmpStr); currentLetter = 0; } void PickerLabel::mousePressEvent( QMouseEvent* e ) { // If one pickerlabel is was, and an other is now selected, we // have to simulate the releaseevent.. Otherwise the new label // will not get a highlighted letter.. // Maybe there is a more intelligent solution, but this works and I am tired.. (se) if ( ( currentLetter == 0 ) && ( lastLetter != '\0' ) ) mouseReleaseEvent( e ); } void PickerLabel::mouseReleaseEvent( QMouseEvent* /* e */ ) { QString tmpStr; if (lastLetter != letter1 && lastLetter != letter2 && lastLetter != letter3 && lastLetter != '\0') QTimer::singleShot( 0, this, SLOT(emitClearSignal()) ); switch (currentLetter) { case 0: tmpStr = ""; tmpStr += letter1; tmpStr += ""; tmpStr += letter2; tmpStr += letter3; tmpStr += ""; setText(tmpStr); currentLetter++; lastLetter = letter1; emit selectedLetter( letter1 ); break; case 1: tmpStr = ""; tmpStr += letter1; tmpStr += ""; tmpStr += letter2; tmpStr += ""; tmpStr += letter3; tmpStr += ""; setText(tmpStr); currentLetter++; lastLetter = letter2; emit selectedLetter( letter2 ); break; case 2: tmpStr = ""; tmpStr += letter1; tmpStr += letter2; tmpStr += ""; tmpStr += letter3; tmpStr += ""; setText(tmpStr); currentLetter++; lastLetter = letter3; emit selectedLetter( letter3 ); break; default: clearLetter(); lastLetter = '\0'; emit selectedLetter( '\0' ); } } void PickerLabel::emitClearSignal() { emit clearAll(); } LetterPicker::LetterPicker( QWidget *parent, const char *name ) : QFrame( parent, name ) { QHBoxLayout *l = new QHBoxLayout(this); lblABC = new PickerLabel( this ); l->addWidget( lblABC ); lblDEF = new PickerLabel( this ); l->addWidget( lblDEF ); lblGHI = new PickerLabel( this ); l->addWidget( lblGHI ); lblJKL = new PickerLabel( this ); l->addWidget( lblJKL ); lblMNO = new PickerLabel( this ); l->addWidget( lblMNO ); lblPQR = new PickerLabel( this ); l->addWidget( lblPQR ); lblSTU = new PickerLabel( this ); l->addWidget( lblSTU ); lblVWX = new PickerLabel( this ); l->addWidget( lblVWX ); lblYZ = new PickerLabel( this ); l->addWidget( lblYZ ); lblABC->setLetters( 'A', 'B', 'C' ); lblDEF->setLetters( 'D', 'E', 'F' ); lblGHI->setLetters( 'G', 'H', 'I' ); lblJKL->setLetters( 'J', 'K', 'L' ); lblMNO->setLetters( 'M', 'N', 'O' ); lblPQR->setLetters( 'P', 'Q', 'R' ); lblSTU->setLetters( 'S', 'T', 'U' ); lblVWX->setLetters( 'V', 'W', 'X' ); lblYZ->setLetters( 'Y', 'Z', '#' ); connect(lblABC, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblDEF, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblGHI, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblJKL, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblMNO, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblPQR, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblSTU, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblVWX, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblYZ, SIGNAL(selectedLetter(char)), this, SLOT(newLetter(char))); connect(lblABC, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblDEF, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblGHI, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblJKL, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblMNO, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblPQR, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblSTU, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblVWX, SIGNAL(clearAll()), this, SLOT(clear())); connect(lblYZ, SIGNAL(clearAll()), this, SLOT(clear())); } LetterPicker::~LetterPicker() { } QSizePolicy LetterPicker::sizePolicy () const { return QSizePolicy( QSizePolicy::Expanding, QSizePolicy::Maximum); } void LetterPicker::clear() { lblABC->clearLetter(); lblDEF->clearLetter(); lblGHI->clearLetter(); lblJKL->clearLetter(); lblMNO->clearLetter(); lblPQR->clearLetter(); lblSTU->clearLetter(); lblVWX->clearLetter(); lblYZ->clearLetter(); } void LetterPicker::newLetter( char letter ) { odebug << "LetterClicked" << oendl; emit letterClicked( letter ); }