#include "mainwindow.h" #include "todoview.h" using namespace Todo; TodoView::TodoView( MainWindow* win ) : m_main( win ) { hack = new InternQtHack; } TodoView::~TodoView() { delete hack; }; void TodoView::connectShow(QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(showTodo(int) ), obj, slot ); } void TodoView::connectEdit( QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(edit(int) ), obj, slot ); } void TodoView::connectUpdateSmall( QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(update(int, const Todo::SmallTodo& ) ), obj, slot ); } void TodoView::connectUpdateBig( QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(update(int, const OTodo& ) ), obj, slot ); } void TodoView::connectUpdateView( QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(update(QWidget*) ), obj, slot ); } void TodoView::connectRemove( QObject* obj, const char* slot ) { QObject::connect( hack, SIGNAL(remove(int) ), obj, slot ); } MainWindow* TodoView::todoWindow() { return m_main; } OTodo TodoView::event(int uid ) { return m_main->event( uid ); } OTodoAccess::List::Iterator TodoView::begin() { m_main->updateList(); return m_main->begin(); } OTodoAccess::List::Iterator TodoView::end() { return m_main->end(); } void TodoView::update(int uid, const SmallTodo& to ) { //m_main->slotUpate1( uid, to ); } void TodoView::update(int uid, const OTodo& ev ) { m_main->updateTodo( ev ); }