/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include #if defined(Q_WS_QWS) || defined(_WS_QWS_) #include #include struct calibration { int x[5], xfb[5]; int y[5], yfb[5]; int a[7]; }; class Calibrate : public QDialog { Q_OBJECT public: Calibrate(QWidget* parent=0, const char * name=0, WFlags=0); ~Calibrate(); void show(); void hide(); private: QPoint fromDevice( const QPoint &p ); bool performCalculation(void); void moveCrosshair( QPoint pt ); void paintEvent( QPaintEvent * ); void mouseMoveEvent( QMouseEvent * ); void mouseReleaseEvent( QMouseEvent * ); struct calibration cal; private: void store(); void reset(); QPixmap logo; QPixmap saveUnder; bool showCross; QPoint crossPos; QPoint penPos; int samples; int location; }; #endif // _WS_QWS_