// Alphabet.cpp // ///////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2001-2002 David Ward // ///////////////////////////////////////////////////////////////////////////// #include "Alphabet.h" #include "AlphabetMap.h" //#include //WinCE doesn't have iostream! using namespace Dasher; using namespace std; CAlphabet::CAlphabet() : m_DefaultEncoding(Opts::Western), m_Orientation(Opts::LeftToRight), m_Groups(0) { m_Characters.push_back(""); m_Display.push_back(""); m_Colours.push_back(""); m_Foreground.push_back(""); m_Group.push_back(0); } void CAlphabet::GetSymbols(vector* Symbols, string* Input, bool IsMore) { string Tmp; symbol CurSymbol=0, TmpSymbol=0; bool KeyIsPrefix; // int z= Input->size(); int extras; unsigned int bit; for (unsigned int i=0; isize(); i++) { Tmp = (*Input)[i]; /* The string we've been given is in UTF-8. The symbols are also in UTF-8, so we need to pass the entire UTF-8 character which may be several bytes long. RFC 2279 describes this encoding */ if ((*Input)[i] & 0x80) { // Character is more than 1 byte long extras = 1; for (bit = 0x20; ((*Input)[i] & bit) != 0; bit >>= 1) extras++; if (extras > 5) { } // Malformed character while (extras-->0) { Tmp += (*Input)[++i]; } } CurSymbol = TextMap.Get(Tmp, &KeyIsPrefix); if (KeyIsPrefix) { CurSymbol = 0; for (; isize(); i++) { Tmp += (*Input)[i]; TmpSymbol = TextMap.Get(Tmp, &KeyIsPrefix); if (TmpSymbol>0) { CurSymbol = TmpSymbol; } if (!KeyIsPrefix) { if (CurSymbol!=0) { Symbols->push_back(CurSymbol); } else { i -= Tmp.size()-1; //Tmp.erase(Tmp.begin(), Tmp.end()); Tmp = ""; } break; } } } else { if (CurSymbol!=0) Symbols->push_back(CurSymbol); } } if (IsMore) if (KeyIsPrefix) *Input = Tmp; else *Input = ""; else if (KeyIsPrefix) Symbols->push_back(CurSymbol); } // add single char to the character set void CAlphabet::AddChar(const string NewCharacter, const string Display, const string Colour, const string Foreground) { m_Characters.push_back(NewCharacter); m_Display.push_back(Display); m_Colours.push_back(Colour); m_Foreground.push_back(Foreground); m_Group.push_back(m_Groups); symbol ThisSymbol = m_Characters.size()-1; TextMap.Add(NewCharacter, ThisSymbol); } void CAlphabet::StartNewGroup() { m_Groups++; } // diagnostic dump of character set void CAlphabet::dump() const { // TODO /* dchar deb[256]; unsigned int i; for (i=1;i