/*                 This file is part of the Opie Project =. (C) 2005 Michael 'Mickey' Lauer .=l.            .>+-=  _;:,     .>    :=|. This program is free software; you can .> <`_,   >  .   <= redistribute it and/or modify it under :`=1 )Y*s>-.--   : the terms of the GNU Library General Public .="- .-=="i,     .._ License as published by the Free Software  - .   .-<_>     .<> Foundation; version 2 of the License.      ._= =}       :     .%`+i>       _;_.     .i_,=:_.      -`: PARTICULAR PURPOSE. See the GNU ..}^=.=       =       ; Library General Public License for more ++=   -.     .`     .: details.  :     =  ...= . :.=-  -.   .:....=;==+<; You should have received a copy of the GNU   -_. . .   )=.  = Library General Public License along with     --        :-=` this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef OINPUTSYSTEM_H #define OINPUTSYSTEM_H #include "linux_input.h" /* QT */ #include #include namespace Opie { namespace Core { class OInputDevice; /** * @brief A container class for the Linux input device subsystem * * This class provides access to all available input system devices of your device. * * @author Michael 'Mickey' Lauer */ class OInputSystem : public QObject { public: typedef QDict DeviceMap; typedef QDictIterator DeviceIterator; /** * @returns the number of available input devices */ int count() const; /** * @returns a pointer to the (one and only) @ref OInputSystem instance. */ static OInputSystem* instance(); /** * @returns an iterator usable for iterating through all network interfaces. */ DeviceIterator iterator() const; /** * @returns a pointer to the @ref OAudioInterface object for the specified @a interface or 0, if not found * @see OAudioInterface */ OInputDevice* device( const QString& interface ) const; /** * @internal Rebuild the internal interface database * @note Sometimes it might be useful to call this from client code, */ void synchronize(); /** * @internal destructor */ ~OInputSystem(); protected: OInputSystem(); static OInputSystem* _instance; DeviceMap _devices; }; class OInputDevice : public QObject { public: OInputDevice( QObject* parent, const char* name = 0 ); ~OInputDevice(); #include public: /** * @returns the identity string of this input device */ QString identity() const; /** * @returns the path of this input device */ QString path() const; /** * @returns a unique identifier for this input device * @note Only a few devices support this */ QString uniq() const; /** * @returns whether a certain @a Feature is being supported by this device */ bool hasFeature( Feature ) const; /** * @returns whether a given @a Key or Button is being held at the moment */ bool isHeld( Key ) const; /** * @returns whether a given @a Switch is being held at the moment */ bool isHeld( Switch ) const; /** * @internal * @returns a string containing a printable form of the global keymask */ QString globalSwitchMask() const; /** * @internal * @returns a string containing a printable form of the global switchmask */ QString globalKeyMask() const; /** * @internal * @returns whether a certain @a path corresponds to an input device */ static bool isValid( const QString& path ); private: int _fd; input_id _id; }; } } #endif // OINPUTSYSTEM_H