/*                 This file is part of the Opie Project =. (C) 2005 Michael 'Mickey' Lauer .=l.            .>+-=  _;:,     .>    :=|. This program is free software; you can .> <`_,   >  .   <= redistribute it and/or modify it under :`=1 )Y*s>-.--   : the terms of the GNU Library General Public .="- .-=="i,     .._ License as published by the Free Software  - .   .-<_>     .<> Foundation; version 2 of the License.      ._= =}       :     .%`+i>       _;_.     .i_,=:_.      -`: PARTICULAR PURPOSE. See the GNU ..}^=.=       =       ; Library General Public License for more ++=   -.     .`     .: details.  :     =  ...= . :.=-  -.   .:....=;==+<; You should have received a copy of the GNU   -_. . .   )=.  = Library General Public License along with     --        :-=` this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef OPCMCIASYSTEM_H #define OPCMCIASYSTEM_H #include #include namespace Opie { namespace Core { class OPcmciaSocket; /*====================================================================================== * OPcmciaSystem *======================================================================================*/ /** * @brief A container class for the linux pcmcia subsystem * * This class provides access to all available pcmcia/cf cards on your device. * * @author Michael 'Mickey' Lauer */ class OPcmciaSystem : public QObject { Q_OBJECT public: typedef QList CardList; typedef QListIterator CardIterator; public: /** * @returns the number of available sockets */ int count() const; /** * @returns the number of populated sockets */ int cardCount() const; /** * @returns a pointer to the (one and only) @ref OSystem instance. */ static OPcmciaSystem* instance(); /** * @returns an iterator usable for iterating through all sound cards. */ CardIterator iterator() const; /** * @returns a pointer to the @ref OPcmciaSocket object correspinding to socket number n, or 0, if not found * @see OPcmciaSocket */ OPcmciaSocket* socket( unsigned int number ); /** * @internal Rebuild the internal database * @note Sometimes it might be useful to call this from client code, * e.g. after issuing a cardctl insert */ void synchronize(); protected: OPcmciaSystem(); private: static OPcmciaSystem* _instance; CardList _interfaces; class Private; Private *d; }; /*====================================================================================== * OPcmciaSocket *======================================================================================*/ class OPcmciaSocket : public QObject { Q_OBJECT public: /** * Constructor. Normally you don't create @ref OPcmciaSocket objects yourself, * but access them via @ref OPcmciaSystem::card(). */ OPcmciaSocket( int socket, QObject* parent, const char* name ); /** * Destructor. */ virtual ~OPcmciaSocket(); /** * @returns the corresponding socket number */ int number() const; /** * @returns the identification string of the card in this socket, or "" */ QString identity() const; /** * @returns true, if the socket is empty */ bool isEmpty() const; /** * @returns true, if the socket is suspended */ bool isSuspended() const; /** * Eject card. @returns true, if operation succeeded * @note: This operation needs root privileges */ bool eject(); /** * Insert card. @returns true, if operation succeeded * @note: This operation needs root privileges */ bool insert(); /** * Suspend card. @returns true, if operation succeeded * @note: This operation needs root privileges */ bool suspend(); /** * Resume card. @returns true, if operation succeeded * @note: This operation needs root privileges */ bool resume(); protected: private: void init(); bool command( const QString& cmd ); int _socket; private: class Private; Private *d; }; } } #endif // OPCMCIASYSTEM_H