/* * Copyright (C) 2004 * LGPL v2 zecke@handhelds.org */ #ifndef ODP_KEY_MANAGER_WIDGET_H #define ODP_KEY_MANAGER_WIDGET_H #include #include #include #include #include #include namespace Opie { namespace Core { /** * \brief small class representing a Key with possible modifiers * This class holds information about key code and possible * modifier state. That is the lowest level of the key input * functions. * There are also static methods to get special keys. * OKeyPair will be used with \see OKeyConfigItem * * @since 1.2 */ class OKeyPair { public: typedef QValueList List; OKeyPair( int key = -1, int modifier = -1); ~OKeyPair(); bool operator==( const OKeyPair& )const; bool operator!=( const OKeyPair& )const; bool isEmpty()const; int keycode()const; int modifier()const; void setKeycode( int ); void setModifier( int ); static OKeyPair returnKey(); static OKeyPair leftArrowKey(); static OKeyPair rightArrowKey(); static OKeyPair upArrowKey(); static OKeyPair downArrowKey(); static OKeyPair emptyKey(); static OKeyPair::List hardwareKeys(); private: int m_key; int m_mod; class Private; Private* d; }; /** * A class to represent an OKeyPair. * It consists out of a Text exposed to the user, Config Key Item, * Pixmap, A default OKeyPair and the set OKeyPair. * You can also pass an id to it * * @since 1.2 */ class OKeyConfigItem { friend class OKeyConfigManager; public: typedef QValueList List; OKeyConfigItem( const QString& text = QString::null , const QCString& config_key = QCString(), const QPixmap& symbol = QPixmap(), int id = -1, const OKeyPair& def = OKeyPair::emptyKey(), QObject *caller = 0, const char* slot = 0); OKeyConfigItem( const Opie::Core::ODeviceButton& ); ~OKeyConfigItem(); bool operator==( const OKeyConfigItem& )const; bool operator!=( const OKeyConfigItem& )const; QString text()const; QPixmap pixmap()const; int id()const; OKeyPair keyPair()const; OKeyPair defaultKeyPair()const; QCString configKey()const; void setText( const QString& text ); void setPixmap( const QPixmap& ); void setKeyPair( const OKeyPair& ); void setDefaultKeyPair( const OKeyPair& ); bool isEmpty()const; protected: QObject *object()const; QCString slot()const; void setId( int id ); void setConfigKey( const QCString& ); private: QString m_text; QCString m_config; QPixmap m_pix; int m_id; OKeyPair m_key; OKeyPair m_def; QObject *m_obj; QCString m_str; class Private; Private *d; }; /** * \brief A manager to load and save Key Actions and get notified * This is the Manager for KeyActions. * You can say from which config and group to read data, to grab the * keyboard to handle hardware keys, you can supply a blacklist of * keys which should not be used by allowed to be used. * You can even pass this manager to a Widget to do the configuration for you. * You need to add OKeyConfigItem for your keys and then issue a load() to * read the Key information. * You can either handle the QKeyEvent yourself and ask this class if it is * handled by your action and let give you the action. Or you can install * the event filter and get a signal. * You need to load and save yourself! * * Again if you want to extend it and I missed a virtual, tell me so I can improve (zecke@handhelds.org) * * @since 1.1.2 */ class OKeyConfigManager : public QObject { Q_OBJECT typedef QMap OKeyMapConfigPrivate; public: enum EventMask { MaskPressed = 0x1, MaskReleased = 0x2, }; OKeyConfigManager(Opie::Core::OConfig *conf = 0, const QString& group = QString::null, const OKeyPair::List &block = OKeyPair::List(), bool grabkeyboard = false, QObject * par = 0, const char* name = 0 ); virtual ~OKeyConfigManager(); public slots: virtual void load(); virtual void save(); void handleWidget( QWidget* ); public: virtual OKeyConfigItem handleKeyEvent( QKeyEvent* ); int handleKeyEventId( QKeyEvent* ); void addKeyConfig( const OKeyConfigItem& ); void removeKeyConfig( const OKeyConfigItem& ); void clearKeyConfig(); void addToBlackList( const OKeyPair& ); void removeFromBlackList( const OKeyPair& ); void clearBlackList(); OKeyPair::List blackList()const; bool eventFilter( QObject*, QEvent* ); /** * Sets the event mask flags aMask. * * aMask is a combination of OKeyConfigManager::EventMask * * @see eventMask(), testEventMask(), addEventMask(), clearEventMask() */ void setEventMask(uint aMask); /** * Returns the event mask flags set. * * aMask is a combination of OKeyConfigManager::EventMask * * @see setEventMask(), testEventMask(), addEventMask(), clearEventMask() */ uint eventMask()const; /** * Test if the event mask flag aMask is set. * * @param aMask one of OKeyConfigManager::EventMask * * @see eventMask(), setEventMask(), addEventMask(), clearEventMask() */ bool testEventMask(uint aMask); /** * Add the event mask flag aMask. * * @param aMask one of OKeyConfigManager::EventMask * * @see eventMask(), setEventMask(), addEventMask(), clearEventMask() */ void addEventMask(uint aMask); /** * Clears the event mask flag aMask. * * @param aMask is one of OKeyConfigManager::EventMask * * @see eventMask(), testEventMask(), addEventMask(), setEventMask() */ void clearEventMask(uint aMask); OKeyConfigItem::List keyConfigList()const; signals: /** * The Signals are triggered on KeyPress and KeyRelease! * You can check the isDown of the QKeyEvent * @see QKeyEvent */ void actionActivated( QWidget*, QKeyEvent*, const Opie::Core::OKeyConfigItem& ); /** * This Signal correspondents to the OKeyConfigItem slot * and object * * @see OKeyConfigItem::slot * @see OKeyConfigItem::object */ void actionActivated( QWidget* par, QKeyEvent* key); private: OKeyConfigItem::List keyList( int ); OKeyConfigItem::List m_keys; QValueList m_widgets; Opie::Core::OConfig *m_conf; QString m_group; OKeyPair::List m_blackKeys; bool m_grab : 1; OKeyMapConfigPrivate *m_map; class Private; Private *d; uint m_event_mask; }; inline bool OKeyConfigManager::testEventMask(uint aMask) { return (m_event_mask&aMask)!=0; } inline void OKeyConfigManager::addEventMask(uint aMask) { m_event_mask |= aMask; } inline void OKeyConfigManager::clearEventMask(uint aMask) { m_event_mask &= ~aMask; } inline void OKeyConfigManager::setEventMask(uint aMask) { m_event_mask = aMask; } inline uint OKeyConfigManager::eventMask()const { return m_event_mask; } } } #endif