/** * \file multiauthpassword.cpp * \brief Password Dialog dropin. * \author Clément Séveillac (clement . seveillac (at) via . ecp . fr) */ /* =. This file is part of the Opie Project .=l. Copyright (C) 2004 Opie Developer Team .>+-= _;:, .> :=|. This library is free software; you can .> <`_, > . <= redistribute it and/or modify it under :`=1 )Y*s>-.-- : the terms of the GNU Library General Public .="- .-=="i, .._ License as published by the Free Software - . .-<_> .<> Foundation; either version 2 of the License, ._= =} : or (at your option) any later version. .%`+i> _;_. .i_,=:_. -`: PARTICULAR PURPOSE. See the GNU ..}^=.= = ; Library General Public License for more ++= -. .` .: details. : = ...= . :.=- -. .:....=;==+<; You should have received a copy of the GNU -_. . . )=. = Library General Public License along with -- :-=` this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* OPIE */ #include #include #include #include #include /* QT */ #include #include #include #include #include #include "multiauthpassword.h" namespace Opie { namespace Security { /** * Tells if the users requires authentication (used internally to * know whether to repaint the screen on resume) * * \param at_poweron true if we are booting Opie, false if we are resuming it * \return true if authenticate() launched right now would trigger an authentication */ bool MultiauthPassword::needToAuthenticate(bool at_poweron) { Config cfg("Security"); cfg.setGroup("Misc"); if ( at_poweron && cfg.readBoolEntry("onStart", false) ) return true; else if ( !at_poweron && cfg.readBoolEntry("onResume", false) ) return true; else return false; } /** * \brief Require (if configured so) user authentication to unlock and continue * * This method will check if you require authentication * and then will lock the screen and ask for a successful * authentication (explaining what it does or not, depending * on your local configuration). * It may go into an event loop, but anyhow it will only end * when the user has successfully authenticated to the system. */ void MultiauthPassword::authenticate(int lockMode) { /** * \par Conditions * * If lockMode is an If, it's conditional: * \li IfPowerOn will not trigger an authentication if * onStart is set to false in Security.conf, * \li IfResume will not trigger an authentication if * onResume is set to false in Security.conf. */ if ( (lockMode == IfPowerOn) || (lockMode == IfResume) ) { Config cfg("Security"); cfg.setGroup("Misc"); if ( ( (lockMode == IfPowerOn) && !cfg.readBoolEntry("onStart", false) ) || ( (lockMode == IfResume) && !cfg.readBoolEntry("onResume", false) ) ) return; } /** * \li TestNow will ensure that the authentication window will let * people escape through the last screen (which they can reach skipping * all the authentication steps) * \li LockNow will always go on with the authentication, and won't let * people escape. */ bool allowByPass = false; if (lockMode == TestNow) allowByPass = true; /* Constructs the main window, which displays messages and blocks * access to the desktop */ MultiauthMainWindow win(allowByPass); // resize the QDialog object so it fills all the screen QRect desk = qApp->desktop()->geometry(); win.setGeometry( 0, 0, desk.width(), desk.height() ); // the authentication has already succeeded (without win interactions) if ( win.isAlreadyDone() ) return; win.exec(); } } }