/** * \file multiauthpassord.cpp * \brief Password Dialog dropin. * \author Clément Séveillac (clement . seveillac (at) via . ecp . fr) */ /* =. This file is part of the Opie Project .=l. Copyright (C) 2004 Opie Developer Team .>+-= _;:, .> :=|. This library is free software; you can .> <`_, > . <= redistribute it and/or modify it under :`=1 )Y*s>-.-- : the terms of the GNU Library General Public .="- .-=="i, .._ License as published by the Free Software - . .-<_> .<> Foundation; either version 2 of the License, ._= =} : or (at your option) any later version. .%`+i> _;_. .i_,=:_. -`: PARTICULAR PURPOSE. See the GNU ..}^=.= = ; Library General Public License for more ++= -. .` .: details. : = ...= . :.=- -. .:....=;==+<; You should have received a copy of the GNU -_. . . )=. = Library General Public License along with -- :-=` this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ /* OPIE */ #include #include #include #include #include /* QT */ #include #include #include #include #include #include "multiauthpassword.h" namespace Opie { namespace Security { /** * If the users requires authentication... #fixme * * @todo fix up at_poweron attribute */ bool MultiauthPassword::needToAuthenticate(bool at_poweron) { Config cfg("Security"); cfg.setGroup("Misc"); if ( !at_poweron && cfg.readBoolEntry("onStart", false) ) return true; else if ( at_poweron && cfg.readBoolEntry("onResume", false) ) return true; else return false; } /** * \brief Require user authentication to unlock and continue * * This method will check if you require authentication * and then will lock the screen and require a succesfull * authentication. * Authenticate may enter the event loop and only returns * if the user sucesfully authenticated to the system. * * @return only if succesfully authenticated */ void MultiauthPassword::authenticate(bool at_poweron) { if ( ! needToAuthenticate(at_poweron) ) return; /* Constructs the main window, which displays messages and blocks * access to the desktop */ MultiauthMainWindow win; // resize the QDialog object so it fills all the screen QRect desk = qApp->desktop()->geometry(); win.setGeometry( 0, 0, desk.width(), desk.height() ); // the authentication has already succeeded (without win interactions) if ( win.isAlreadyDone() ) return; win.exec(); } } }