/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef SOUND_H #define SOUND_H class QString; class SoundData; class QObject; class Sound { /*INTERNAL*/ friend void register_qpe_sound_finished( Sound*, QObject *obj, const char* slot); public: Sound(const QString& name); ~Sound(); void play(); void playLoop(); void stop(); bool isFinished ( ) const; static void soundAlarm(); //static void soundClick(); //static void soundTap(); private: SoundData* d; }; #endif