#ifndef OPIE_PROFILE_H #define OPIE_PROFILE_H #include #include #include #include /** * A session will be generated from a saved * profile. A profile contains the iolayername * a name. * We can generate a Session from a Profile * No configuration is contained here.... */ class Profile { public: typedef QValueList ValueList; enum Color { Black = 0, White, Gray }; enum Terminal {VT102 = 0 }; enum Font { Micro = 0, Small, Medium }; Profile(); Profile( const QString& name, const QString& iolayerName, int background, int foreground, int terminal); Profile( const Profile& ); Profile &operator=( const Profile& ); ~Profile(); QString name()const; QString ioLayerName()const; int foreground()const; int background()const; int terminal()const; /* * config stuff */ QMap conf(); void clearConf(); void writeEntry( const QString& key, const QString& value ); void writeEntry( const QString& key, int num ); void writeEntry( const QString& key, bool b ); void writeEntry( const QString& key, const QStringList&, const QChar& ); QString readEntry( const QString& key, const QString& deflt = QString::null)const; int readNumEntry( const QString& key, int = -1 )const; bool readBoolEntry( const QString& key, bool = FALSE )const; void setName( const QString& ); void setIOLayer( const QString& ); void setBackground( int back ); void setForeground( int fore ); void setTerminal( int term ); private: QMap m_conf; QString m_name; QString m_ioLayer; int m_back; int m_fore; int m_terminal; }; #endif