#include "io_layer.h" #include "file_layer.h" #include "session.h" Session::Session( QWidget* widget, IOLayer* lay) : m_widget( widget ), m_layer( lay ) { } Session::~Session() { delete m_layer; delete m_widget; } QWidget* Session::widget() { return m_widget; } IOLayer* Session::layer() { return m_layer; } void Session::setWidget( QWidget* wid ) { m_widget = wid; } void Session::setIOLayer( IOLayer* lay ) { m_layer = lay; }