#ifndef PLAYERDIALOG_H #define PLAYERDIALOG_H #include #include class PlayerDialog : public QDialog { Q_OBJECT private: bool auto1; bool auto2; QRadioButton* manual_button1; QRadioButton* auto_button1; QRadioButton* manual_button2; QRadioButton* auto_button2; public: PlayerDialog(QWidget* parent=0,const char* name=0,bool modal=TRUE,WFlags f=0); ~PlayerDialog(); private slots: void button_manual1(); void button_auto1(); void button_manual2(); void button_auto2(); private: void button1_state(bool computer); void button2_state(bool computer); public: void setAuto1(bool newstate); bool getAuto1(); void setAuto2(bool newstate); bool getAuto2(); }; #endif //PLAYERDIALOG_H