#ifndef COMPUTER_H #define COMPUTER_H class Computer { /*structure for Computers*/ public: int type; /*CPU type*/ int os; /*current OS*/ int x, y; /*location*/ int busy; /*is the computer being used?*/ int setup(int i); void draw(); int find_stray(); int oncomputer (int locx, int locy); int compatible(int system); int determineOS(); static const int TOASTER = 0; /* computer 0 is a toaster */ static const int PC = 5; /* type>=PC means the computer is a PC*/ static const int OFFSET = 4; /* offset of screen from 0,0 */ static const int BORDER = 50; /* BORDER pixels free on all sides*/ }; #endif