#ifndef OBJECTS_H #define OBJECTS_H #include #include #include #include #include #include "Horde.h" #include "Network.h" #include "Library.h" #include "Bucket.h" #include "Spark.h" #include "Game.h" #include "UI.h" extern Horde bill; extern Network net; extern Library OS; extern Bucket bucket; extern Spark spark; extern Game game; extern UI ui; #endif