/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #include "mindbreaker.h" #include #include #include #include #include #include #include #include #include #include #include #include #include static int pegRTTI = 3393393; /* helper class, */ class Peg : public QCanvasRectangle { public: Peg(QCanvas *canvas, int type, int go = -1, int pos = -1); int rtti() const {return pegRTTI; } void advance(int phase); bool hit( const QPoint &) const; /* a placed peg is one that has been set down on the board correctly and should not be moved, only copied */ bool placed() const; void setPlaced(bool); int pegGo() const; int pegPos() const; void setPegPos(int); int type() const; static void buildImages(); static QImage imageForType(int t); static int eggLevel; protected: void drawShape(QPainter &); private: static QVector normalPegs; static QVector specialPegs; bool isplaced; int pegtype; int peg_go; int peg_pos; int aniStep; }; int Peg::eggLevel = 0; QVector Peg::normalPegs; QVector Peg::specialPegs; void Peg::buildImages() { QImage pegs = Resource::loadImage("mindbreaker/pegs"); int x = 0; int y = 0; int i; eggLevel = 0; normalPegs.resize(10); for (i = 0; i < 6; i++) { normalPegs.insert(i, new QImage(pegs.copy(x, y, peg_size, peg_size))); x += peg_size; } specialPegs.resize(5); for (i = 0; i < 5; i++) { specialPegs.insert(i, new QImage(pegs.copy(x,y,peg_size, peg_size))); x += peg_size; } QImage image = Resource::loadImage("mindbreaker/mindbreaker"); /* copy from master image to functional images */ x = 0; y = panel_height; normalPegs.insert(8, new QImage(image.copy(x, y, panel_width, panel_height))); y += panel_height; y += title_height; normalPegs.insert(9, new QImage(image.copy(x, y, title_width, title_height))); y += title_height; x = 6 * peg_size; normalPegs.insert(6, new QImage(image.copy(x, y, answerpeg_size, answerpeg_size))); x += answerpeg_size; normalPegs.insert(7, new QImage(image.copy(x, y, answerpeg_size, answerpeg_size))); } QImage Peg::imageForType(int t) { if (eggLevel > t ) { if( t < 5) { return *specialPegs[t]; } else { return *normalPegs[rand() % 6]; } } return *normalPegs[t]; } Peg::Peg(QCanvas *canvas , int t, int g = -1, int p = -1) : QCanvasRectangle(canvas) { setSize(normalPegs[t]->width(), normalPegs[t]->height() ); pegtype = t; isplaced = FALSE; peg_pos = p; peg_go = g; aniStep = rand() % 6; setAnimated(TRUE); } void Peg::advance(int phase) { if (phase == 0) aniStep = (++aniStep) % 6; else { hide(); show(); } } void Peg::drawShape(QPainter &p ) { if ((pegtype == 5) && eggLevel > 5) { p.drawImage(x(), y(), *normalPegs[aniStep]); } else p.drawImage(x(), y(), imageForType(pegtype)); } bool Peg::hit( const QPoint &p ) const { int ix = p.x() - int(x()); int iy = p.y() - int(y()); if (!normalPegs[pegtype]->valid(ix, iy)) return FALSE; QRgb pixel = normalPegs[pegtype]->pixel(ix, iy); return (qAlpha(pixel ) != 0); } inline bool Peg::placed() const { return isplaced; } inline int Peg::pegGo() const { return peg_go; } inline int Peg::pegPos() const { return peg_pos; } inline void Peg::setPegPos(int p) { peg_pos = p; } inline void Peg::setPlaced(bool p) { isplaced = p; } inline int Peg::type() const { return pegtype; } /* Load the main image, copy from it the pegs, the board, and the answer image * and use these to create the tray, answer and board */ MindBreaker::MindBreaker( QWidget *parent=0, const char *name=0, int wFlags=0 ) : QMainWindow(parent, name, wFlags), canvas(board_height, board_width) { MindBreakerBoard *m = new MindBreakerBoard(canvas, this); setCentralWidget(m); setToolBarsMovable( FALSE ); QPEToolBar *tb = new QPEToolBar(this); tb->setHorizontalStretchable( TRUE ); QPixmap newicon = Resource::loadPixmap("new"); new QToolButton(newicon, tr("New Game"), 0, m, SLOT(clear()), tb, "NewGame"); score = new QToolButton(tb); score->setText(""); score->setMaximumHeight(20); score->setUsesTextLabel(TRUE); tb->setStretchableWidget(score); connect(m, SIGNAL(scoreChanged(int, int)), this, SLOT(setScore(int, int))); connect(score, SIGNAL(clicked()), m, SLOT(resetScore())); int a, b; m->getScore(&a, &b); setScore(a,b); } void MindBreaker::setScore(int turns, int games) { double average; double total_turns = turns; double total_games = games; if(total_games > 0) average = total_turns / total_games; else average = 0.0; score->setText(tr("win avg: %1 turns (%2 games)").arg(average).arg(games)); } MindBreakerBoard::MindBreakerBoard( QCanvas &c, QWidget *parent=0, const char *name=0, int wFlags=0 ) : QCanvasView(&c, parent, name, wFlags) { int i, x, y; struct timeval tv; current_go = 0; gettimeofday(&tv, 0); srand(tv.tv_usec); canvas()->setAdvancePeriod(500); QImage image = Resource::loadImage("mindbreaker/mindbreaker"); /* copy from master image to functional images */ x = 0; y = 0; panelImage = image.copy(x,y, panel_width, panel_height); y += panel_height; y += panel_height; titleImage = image.copy(x, y, title_width, title_height); Peg::buildImages(); // must be done BEFORE any pegs are made current_highlight = new Peg(canvas(), 8); current_highlight->setPlaced(TRUE); current_highlight->setX(0); current_highlight->setY(board_height - ((current_go + 1) * panel_height)); current_highlight->setZ(0); current_highlight->show(); /* set up the game */ Config c("MindBreaker", Config::User); c.setGroup("Board"); game_over = FALSE; if (c.readNumEntry("Answer0") < 0) { for (i = 0; i < 4; i++) { answer[i] = rand() % 6; current_guess[i] = 6; } total_turns = 0; total_games = 0; } else { int j; c.setGroup("Score"); total_turns = c.readNumEntry("Turns"); total_games = c.readNumEntry("Games"); if(total_turns < 0) total_turns = 0; if(total_games < 0) total_games = 0; checkScores(); c.setGroup("Board"); for(i = 0; i < 4; i++) answer[i] = c.readNumEntry(QString("Answer%1").arg(i)); /* read, and parse past guesses */ current_go = 0; for(j=0; j < 9; j++) { current_guess[0] = c.readNumEntry(QString("Go%1p0").arg(j)); if (current_guess[0] < 0) break; placeGuessPeg(0, current_guess[0]); current_guess[1] = c.readNumEntry(QString("Go%1p1").arg(j)); placeGuessPeg(1, current_guess[1]); current_guess[2] = c.readNumEntry(QString("Go%1p2").arg(j)); placeGuessPeg(2, current_guess[2]); current_guess[3] = c.readNumEntry(QString("Go%1p3").arg(j)); placeGuessPeg(3, current_guess[3]); checkGuess(); } for(i = 0; i < 4; i++) { current_guess[i] = c.readNumEntry(QString("CurrentGo%1").arg(i)); if (current_guess[i] != 6) placeGuessPeg(i, current_guess[i]); } } /* draw initial screen */ drawBackground(); canvas()->update(); } MindBreakerBoard::~MindBreakerBoard() { int i, j; if (game_over) { current_go = 0; /* clear the answer, clear the guess */ for (i = 0; i < 4; i++) { answer[i] = rand() % 6; current_guess[i] = 6; } } Config c("MindBreaker", Config::User); c.setGroup("Board"); c.clearGroup(); /* write the board */ for (i = 0; i < current_go; i++) { for(j = 0; j < 4; j++) c.writeEntry(tr("Go%1p%2").arg(i).arg(j), past_guesses[4*i+j]); } for(j = 0; j < 4; j++) c.writeEntry(tr("CurrentGo%1").arg(j), current_guess[j]); for(j = 0; j < 4; j++) c.writeEntry(tr("Answer%1").arg(j), answer[j]); c.setGroup("Score"); /* write the score */ c.writeEntry("Turns", total_turns); c.writeEntry("Games", total_games); } void MindBreakerBoard::getScore(int *a, int *b) { *a = total_turns; *b = total_games; return; } void MindBreakerBoard::placeGuessPeg(int pos, int pegId) { int x = first_peg_x_diff + (pos * peg_spacing); int y = board_height - ((current_go + 1) * panel_height) + first_peg_y_diff; Peg *peg = new Peg(canvas(), pegId, current_go, pos); peg->setPegPos(pos); peg->setPlaced(TRUE); peg->setX(x); peg->setY(y); peg->setZ(2); peg->show(); } void MindBreakerBoard::drawBackground() { int i, j, x, y, x_gap, y_gap; QPixmap background = QPixmap(canvas()->width(), canvas()->height()); QPainter painter(&background); painter.fillRect(0, 0, canvas()->width(), canvas()->height(), QColor(0,0,0)); /* very first thing is to draw the bins, as everything else needs * to be drawn over them */ QPen pen(QColor(85, 45, 27), 4); painter.setPen(pen); x_gap = canvas()->width() - (panel_width + (2 * bin_margin)); //x_gap += peg_size >> 1; if (x_gap < 1) x_gap = 1; y_gap = board_height / 6; y_gap -= (2 * bin_margin); //y_gap += peg_size >> 1; if (y_gap < 1) y_gap = 1; x = panel_width + bin_margin - (peg_size >> 1); y = bin_margin - (peg_size >> 1) + 2; for (i = 0; i < 6; i++) { for (j = 0; j < 10; j++) { int rx = x + (rand() % x_gap); int ry = y + (rand() % y_gap); painter.drawImage(rx,ry, Peg::imageForType(i)); } y += board_height / 6; } /* now draw the surrounding boxes */ x_gap = canvas()->width() - panel_width; if (x_gap < 1) x_gap = 1; y_gap = board_height / 6; x = panel_width; y = 1; for (i = 0; i < 6; i++) { painter.drawRect(x, y, x_gap, y_gap); y += y_gap; } x = 0; y = 0; painter.drawImage(x,y, titleImage); y = title_height; /* now nine gues panels */ for (i = 0; i < 9; i ++) { painter.drawImage(x, y, panelImage); y += panel_height; } painter.flush(); canvas()->setBackgroundPixmap(background); } void MindBreakerBoard::checkGuess() { int i,j; int num_white = 0; int num_black = 0; int copy_answer[4]; int copy_guess[4]; for(i = 0; i < 4; i++) { copy_answer[i] = answer[i]; copy_guess[i] = current_guess[i]; if (current_guess[i] == 6) return; if (answer[i] == current_guess[i]) { num_black++; copy_answer[i] = 6; copy_guess[i] = 7; } } /* now sure that user has completed a 'guess' */ for (i = 0; i < 4; i++) { if (copy_guess[i] == 7) continue; // already marked for a black for (j = 0; j < 4; j++) { if(copy_guess[i] == copy_answer[j]) { copy_answer[j] = 6; num_white++; break; } } } int x = answerpegx; int y = (board_height - ((current_go + 1) * panel_height)) + answerpegy; if (num_black == 4) game_over = TRUE; while(num_black > 0) { Peg *p = new Peg(canvas(), 7); p->setPlaced(TRUE); p->setX(x); p->setY(y); p->setZ(1); p->show(); num_black--; if (x == answerpegx) x = answerpegx + answerpeg_diff; else { x = answerpegx; y += answerpeg_diff; } } while(num_white > 0){ Peg *p = new Peg(canvas(), 6); p->setPlaced(TRUE); p->setX(x); p->setY(y); p->setZ(1); p->show(); num_white--; if (x == answerpegx) x = answerpegx + answerpeg_diff; else { x = answerpegx; y += answerpeg_diff; } } /* move to next go */ for(i = 0; i < 4; i++) { past_guesses[4*current_go+i] = current_guess[i]; current_guess[i] = 6; } current_go++; if((current_go > 8) || game_over) { total_games++; if(!game_over) total_turns += 10; else total_turns += current_go; emit scoreChanged(total_turns, total_games); Peg *p = new Peg(canvas(), 9); game_over = TRUE; p->setPlaced(TRUE); p->setX(0); p->setY(0); p->setZ(0); p->show(); for (i = 0; i < 4; i++) { p = new Peg(canvas(), answer[i], -1); p->setX(first_peg_x_diff + (i * peg_spacing)); p->setY(5); p->setZ(3); p->show(); } } else { current_highlight->setY(board_height - ((current_go + 1) * panel_height)); } canvas()->update(); } void MindBreakerBoard::clear() { if(!game_over) { total_games++; total_turns += 10; emit scoreChanged(total_turns, total_games); } int i; /* reset the game board */ game_over = FALSE; /* clear the answer, clear the guess */ for (i = 0; i < 4; i++) { answer[i] = rand() % 6; current_guess[i] = 6; } current_go = 0; QCanvasItemList list = canvas()->allItems(); QCanvasItemList::Iterator it = list.begin(); for (; it != list.end(); ++it) { if (*it == current_highlight) continue; if (*it) delete *it; } current_highlight->setY(board_height - ((current_go + 1) * panel_height)); checkScores(); drawBackground(); canvas()->update(); } void MindBreakerBoard::resetScore() { /* are u sure */ if (QMessageBox::information(this, tr( "Reset Statistics" ), tr( "Reset the win ratio?" ), tr( "OK" ), tr( "Cancel" ) ) == 0) { total_turns = 0; total_games = 0; Peg::eggLevel = 0; drawBackground(); canvas()->update(); emit scoreChanged(total_turns, total_games); } } /* EVENTS */ void MindBreakerBoard::contentsMousePressEvent(QMouseEvent *e) { copy_press = FALSE; null_press = FALSE; /* ok, first work out if it is one of the bins that got clicked */ if (e->x() > panel_width) { /* its a bin, but which bin */ if(e->y() > board_height) return; // missed everything int bin = (e->y() + 2) / (board_height / 6); /* make new peg... set it moving */ moving_pos = e->pos(); moving = new Peg(canvas(), bin, current_go); moving->setX(e->x() - (peg_size >> 1)); moving->setY(e->y() - (peg_size >> 1)); moving->setZ(5); moving->show(); canvas()->update(); return; } QCanvasItemList l = canvas()->collisions(e->pos()); for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { if ( (*it)->rtti() == pegRTTI ) { Peg *item = (Peg *)(*it); if (!item->hit(e->pos())) continue; if (item->type() > 5) { null_press = TRUE; null_point = e->pos(); continue; /* not a color peg */ } if (item->placed()) { /* copy */ if(item->pegGo() == -1) return; if(item->pegGo() == current_go) { copy_press = TRUE; copy_peg = item; } moving = new Peg(canvas(), item->type(), current_go); moving->setX(e->x() - (peg_size >> 1)); moving->setY(e->y() - (peg_size >> 1)); moving->setZ(5); moving->show(); moving_pos = QPoint(e->x(), e->y()); canvas()->update(); return; } moving = (Peg *)*it; moving_pos = e->pos(); canvas()->update(); return; } } null_press = TRUE; null_point = e->pos(); moving = 0; } void MindBreakerBoard::contentsMouseMoveEvent(QMouseEvent* e) { if (moving ) { moving->moveBy(e->pos().x() - moving_pos.x(), e->pos().y() - moving_pos.y()); moving_pos = e->pos(); canvas()->update(); return; } } void MindBreakerBoard::contentsMouseReleaseEvent(QMouseEvent* e) { /* time to put down the peg */ if(moving) { if(copy_press) { /* check if collided with original. if so, delete both */ copy_press = FALSE; QCanvasItemList l = canvas()->collisions(e->pos()); for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { if (*it == copy_peg) copy_press = TRUE; } if (copy_press) { current_guess[copy_peg->pegPos()] = 6; delete copy_peg; delete moving; copy_press = FALSE; moving = 0; copy_peg = 0; canvas()->update(); return; } } /* first work out if in y */ if (e->y() > (board_height - (current_go * panel_height))) { delete moving; moving = 0; canvas()->update(); return; } if (e->y() < (board_height - ((current_go + 1) * panel_height))) { delete moving; moving = 0; canvas()->update(); return; } /* ok, a valid go, but which peg */ int x_bar = first_peg_x_diff - (peg_size >> 1); x_bar += peg_spacing; int pos = 0; if (e->x() > x_bar) pos = 1; x_bar += peg_spacing; if (e->x() > x_bar) pos = 2; x_bar += peg_spacing; if (e->x() > x_bar) pos = 3; x_bar += peg_spacing; if (e->x() > x_bar) { /* invalid x */ delete moving; moving = 0; canvas()->update(); return; } int x = first_peg_x_diff + (pos * peg_spacing); int y = board_height - ((current_go + 1) * panel_height) + first_peg_y_diff; moving->setPegPos(pos); moving->setX(x); moving->setY(y); moving->setZ(2); /* remove all other pegs from this position */ QCanvasItemList l = canvas()->collisions(QPoint(x,y)); for (QCanvasItemList::Iterator it=l.begin(); it !=l.end(); ++it) { if ( (*it)->rtti() == pegRTTI ) { Peg *item = (Peg *)(*it); if ((item != moving) && (item != current_highlight)) delete item; } } current_guess[pos] = ((Peg *)moving)->type(); ((Peg *)moving)->setPlaced(true); canvas()->update(); return; } moving = 0; null_point -= e->pos(); if(null_point.manhattanLength() < 6) { if (game_over) clear(); else checkGuess(); } } void MindBreakerBoard::resizeEvent(QResizeEvent *e) { QSize s = e->size(); int fw = style().defaultFrameWidth(); s.setWidth(s.width() - fw); s.setHeight(s.height() - fw); /* min size is 200 x 260 */ if (s.width() < board_width) s.setWidth(board_width); if (s.height() < board_height) s.setHeight(board_height); canvas()->resize(s.width() - fw, s.height() - fw); drawBackground(); } /* Easter egg function... beat the clock */ void MindBreakerBoard::checkScores() { double games = total_games; double turns = total_turns; double g = games / 10.0; Peg::eggLevel = 0; double break_even = 5.0; if (g < 1.0) return; double avg = turns / games; g--; while (break_even >= 0.0) { if (avg >= (break_even + g)) return; // score a peg. break_even -= 1.0; Peg::eggLevel = int(5.0 - break_even); } }