/********************************************************************** ** Copyright (C) 2000 Trolltech AS. All rights reserved. ** ** This file is part of Qtopia Environment. ** ** This file may be distributed and/or modified under the terms of the ** GNU General Public License version 2 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** **********************************************************************/ #ifndef MINESWEEP_H #define MINESWEEP_H #include #include class MineField; class QLCDNumber; class QPushButton; class MineSweep : public QMainWindow { Q_OBJECT public: static QString appName() { return QString::fromLatin1("minesweep"); } MineSweep( QWidget* parent = 0, const char* name = 0, WFlags f = 0 ); ~MineSweep(); public slots: void gameOver( bool won ); void newGame(); protected slots: void setCounter( int ); void updateTime(); void beginner(); void advanced(); void expert(); private slots: void startPlaying(); private: void readConfig(); void writeConfig() const; void newGame(int); MineField* field; QLCDNumber* guessLCD; QLCDNumber* timeLCD; QPushButton* newGameButton; QDateTime starttime; QTimer* timer; }; #endif // MINESWEEP_H