/* Yo Emacs, this is -*- C++ -*- */ /* * ksame 0.4 - simple Game * Copyright (C) 1997,1998 Marcus Kreutzberger * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef _KSAMEWIDGET #define _KSAMEWIDGET #include "StoneWidget.h" #include class KToggleAction; class KSameWidget: public KMainWindow { Q_OBJECT public: KSameWidget(); ~KSameWidget(); private: StoneWidget *stone; KStatusBar *status; KToggleAction *random; KAction *restart; KAction *undo; int multispin_item; protected: void newGame(unsigned int board,int colors); virtual void saveProperties(KConfig *conf); virtual void readProperties(KConfig *conf); bool confirmAbort(); public slots: void sizeChanged(); /* File Menu */ void m_new(); void m_restart(); void m_load(); void m_save(); void m_showhs(); void m_quit(); void m_undo(); /* Options Menu */ void m_tglboard(); void gameover(); void setColors(int colors); void setBoard(int board); void setScore(int score); void setMarked(int m); void stonesRemoved(int,int); void slotConfigureKeys(); }; #endif