#ifndef __MAIL_TYPES_H #define __MAIL_TYPES_H #define FLAG_ANSWERED 0 #define FLAG_FLAGGED 1 #define FLAG_DELETED 2 #define FLAG_SEEN 3 #define FLAG_DRAFT 4 #define FLAG_RECENT 5 #include #include #include #include /* a class to describe mails in a mailbox */ /* Attention! From programmers point of view it would make sense to store the mail body into this class, too. But: not from the point of view of the device. Mailbodies can be real large. So we request them when needed from the mail-wrapper class direct from the server itself (imap) or from a file-based cache (pop3?) So there is no interface "const QString&body()" but you should make a request to the mailwrapper with this class as parameter to get the body. Same words for the attachments. */ class RecMail { public: RecMail(); RecMail(const RecMail&old); virtual ~RecMail(){} const int getNumber()const{return msg_number;} void setNumber(int number){msg_number=number;} const QString&getDate()const{ return date; } void setDate( const QString&a ) { date = a; } const QString&getFrom()const{ return from; } void setFrom( const QString&a ) { from = a; } const QString&getSubject()const { return subject; } void setSubject( const QString&s ) { subject = s; } const QString&getMbox()const{return mbox;} void setMbox(const QString&box){mbox = box;} void setMsgid(const QString&id){msg_id=id;} const QString&Msgid()const{return msg_id;} void setTo(const QStringList&list); const QStringList&To()const; void setCC(const QStringList&list); const QStringList&CC()const; void setBcc(const QStringList&list); const QStringList&Bcc()const; const QBitArray&getFlags()const{return msg_flags;} void setFlags(const QBitArray&flags){msg_flags = flags;} protected: QString subject,date,from,mbox,msg_id; int msg_number; QBitArray msg_flags; QStringList to,cc,bcc; void init(); void copy_old(const RecMail&old); }; class RecPart { protected: QString m_type,m_subtype,m_identifier,m_encoding; public: RecPart(); RecPart(const QString&identifier,const QString&type="",const QString&subtype="",const QString&encoding="BASE64"); virtual ~RecPart(); const QString&Type()const; void setType(const QString&type); const QString&Subtype()const; void setSubtype(const QString&subtype); const QString&Identifier()const; void setIdentifier(const QString&identifier); const QString&Encoding()const; void setEncoding(const QString&encoding); }; class RecBody { protected: QString m_BodyText; QList m_PartsList; public: RecBody(); virtual ~RecBody(); void setBodytext(const QString&); const QString& Bodytext()const; void setParts(const QList&parts); const QList& Parts()const; void addPart(const RecPart&part); }; #endif