#include "remotedevice.h" using namespace OpieTooth; bool operator==(const RemoteDevices& rem1, const RemoteDevices& rem2){ if( ( rem1.mac() == rem2.mac() ) && (rem1.name() == rem2.name() ) ) return true; return false; } RemoteDevices::RemoteDevices(){ } RemoteDevices::RemoteDevices(const RemoteDevices& ole ){ (*this) = ole; } RemoteDevices::RemoteDevices(const QString &mac, const QString& name ){ m_mac = mac; m_name = name; } RemoteDevices::~RemoteDevices(){ } bool RemoteDevices::isEmpty() const { if( m_name.isEmpty() && m_mac.isEmpty() ) return true; return false; }; RemoteDevices& RemoteDevices::operator=( const RemoteDevices& rem1){ m_name = rem1.m_name; m_mac = rem1.m_mac; return *this; } QString RemoteDevices::mac() const { return m_mac; } void RemoteDevices::setMac( const QString& mac ){ m_mac = mac; } QString RemoteDevices::name() const{ return m_name; } void RemoteDevices::setName( const QString& name ){ m_name = name; }