#include "lancard_NN.h" #include "lancard_NNI.h" static const char * LanCardNeeds[] = { 0 }; /** * Constructor, find all of the possible interfaces */ LanCardNetNode::LanCardNetNode() : ANetNode() { } /** * Delete any interfaces that we own. */ LanCardNetNode::~LanCardNetNode(){ } const QString LanCardNetNode::nodeDescription(){ return tr("\

Sets up a wired regular LAN card.

\

Use this to set up 10/100/1000 MBit LAN cards.

\ " ); } ANetNodeInstance * LanCardNetNode::createInstance( void ) { return new ALanCard( this ); } const char ** LanCardNetNode::needs( void ) { return LanCardNeeds; } const char * LanCardNetNode::provides( void ) { return "device"; } bool LanCardNetNode::generateProperFilesFor( ANetNodeInstance * ) { return 1; } bool LanCardNetNode::hasDataFor( const QString & ) { return 0; } bool LanCardNetNode::generateDataForCommonFile( SystemFile & , long , ANetNodeInstance * ) { return 1; } extern "C" { void create_plugin( QList & PNN ) { PNN.append( new LanCardNetNode() ); } }