#include #include "profilerun.h" State_t ProfileRun::detectState( void ) { if( Data->Disabled ) { return Disabled; } return Unknown; } QString ProfileRun::setMyState( NodeCollection * NC, Action_t A, bool ) { owarn << "Profile " << Data->Disabled << oendl; if( A == Disable ) { if( ! Data->Disabled ) { Data->Disabled = 1; NC->setModified( 1 ); } } else if( A == Enable ) { if( Data->Disabled ) { Data->Disabled = 0; NC->setModified( 1 ); } } return QString(); }